Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
G4B1I
Ymir
Level 23
God Stats
4W - 1L
1,784 SR
Queue Stats
42W - 44L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Somniator1
Morgan Le Fay
Level 57
God Stats
0W - 2L
1,208 SR
Queue Stats
22W - 28L
1,505 Elo+
Party 1
Serqet
Serqet
ignacio112002
Serqet
Level 128
God Stats
3W - 7L
1,536 SR
Queue Stats
183W - 147L
1,568 Elo+
Party 2
Team Averages
Level 93
1,506 SR
1,522 Elo+

VS

Team Averages
Level 131
1,546 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ArturTuts
Charybdis
Level 100
God Stats
28W - 16L
1,665 SR
Queue Stats
115W - 96L
1,520 Elo+
Solo
Hades
Hades
CactoLeproso
Hades
Level 129
God Stats
6W - 2L
1,474 SR
Queue Stats
137W - 145L
1,482 Elo+
Solo
Da Ji
Da Ji
DarkShineider
Da Ji
Level 157
God Stats
56W - 33L
1,590 SR
Queue Stats
189W - 193L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 3 / 1
8,208
586
8,095
17,395
13,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
12
0 / 2 / 2
6,997
500
7,186
9,128
3,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
G4B1I
Ymir
9
0 / 4 / 0
6,297
450
2,222
14,441
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Somniator1
Morgan Le Fay
13
2 / 5 / 0
7,009
501
7,761
10,962
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 2 / 3
8,120
580
9,369
13,857
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 3 / 1
8,725
623
11,816
13,535
13,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
 
Athena
12
1 / 0 / 10
8,090
578
6,047
12,897
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ArturTuts
Charybdis
13
2 / 2 / 2
7,663
547
9,037
9,427
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 0 / 4
9,481
677
13,819
13,515
6,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 3
7,851
561
7,340
15,086
6,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
16
16
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
3
1
1.17
L
Rama
 
Rama
0
2
2
0.5
W
Cu Chulainn
 
Cu Chulainn
2
3
1
0.83
W
Athena
 
Athena
1
0
10
6
W
Charybdis
ArturTuts
Charybdis
2
2
2
1.5
W
7
0
4
9
W
4
3
3
1.83
L
Ymir
G4B1I
Ymir
0
4
0
0
L
Morgan Le Fay
Somniator1
Morgan Le Fay
2
5
0
0.4
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,633
Damage
48,059
65,783
Taken
64,460
36,566
Mitigated
42,803
11,530
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,095
3,099
0
3,971
17,395
13,281
0
4,174
13,221
0
61,364
L
Rama
 
Rama
7,186
5,529
0
3,219
9,128
3,508
988
2,388
6,740
0
62,594
W
Cu Chulainn
 
Cu Chulainn
11,816
2,607
0
1,731
13,535
13,072
365
0
13,274
5,472
69,536
W
Athena
 
Athena
6,047
1,507
0
2,692
12,897
12,622
171
2,031
10,866
22,326
0
W
Charybdis
ArturTuts
Charybdis
9,037
5,483
0
4,342
9,427
3,526
843
259
9,048
0
62,141
W
13,819
1,781
725
10,282
13,515
6,602
120
5,828
7,687
83,822
0
W
7,340
2,430
0
1,690
15,086
6,981
350
1,865
13,057
0
53,223
L
Ymir
G4B1I
Ymir
2,222
988
0
2,515
14,441
9,421
162
3,941
10,500
15,547
0
L
Morgan Le Fay
Somniator1
Morgan Le Fay
7,761
1,442
0
1,075
10,962
4,349
0
7,564
3,398
47,021
0
L
9,369
3,911
0
750
13,857
6,007
0
3,338
10,519
0
66,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
41,810
414
Minions Killed
456
0
Camps Cleared
0
1,424,725
Distance Traveled
1,422,506
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,208
586
104
7
0
297,282
0
L
Rama
6,997
500
101
7
0
254,517
3
W
Cu Chulainn
8,725
623
117
8
0
245,612
0
W
Athena
8,090
578
28
2
0
373,912
8
W
Charybdis
7,663
547
102
7
0
252,694
3
W
Hades
9,481
677
133
10
0
295,429
0
W
Da Ji
7,851
561
76
5
0
254,859
0
L
Ymir
6,297
450
22
2
0
248,777
0
L
Morgan Le Fay
7,009
501
79
6
0
266,334
0
L
Serqet
8,120
580
108
8
0
357,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role