Player Matchup

Osiris
Osiris
AboveThemAll
Osiris
Level 69
God Stats
1W - 3L
1,240 SR
Queue Stats
240W - 256L
1,371 Elo+
Solo
Hera
Hera
Alexischido
Hera
Level 67
God Stats
42W - 20L
1,697 SR
Queue Stats
310W - 326L
1,469 Elo+
Solo
Skadi
Skadi
Mr88LDot8105022
Skadi
Level 22
God Stats
2W - 11L
1,100 SR
Queue Stats
6W - 18L
1,187 Elo+
Party 1
Olorun
Olorun
Pistolonme5353
Olorun
Level 66
God Stats
14W - 25L
1,345 SR
Queue Stats
24W - 32L
1,330 Elo+
Party 1
Tsukuyomi
Tsukuyomi
israel_jahel
Tsukuyomi
Level 36
God Stats
2W - 0L
1,679 SR
Queue Stats
12W - 15L
1,279 Elo+
Solo
Team Averages
Level 52
1,412 SR
1,327 Elo+

VS

Team Averages
Level 65
1,482 SR
1,352 Elo+
Hel
Hel
NYK7__
Hel
Level 37
God Stats
0W - 4L
1,400 SR
Queue Stats
61W - 85L
1,339 Elo+
Party 2
Nemesis
Nemesis
Purgatorio36
Nemesis
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 150L
1,305 Elo+
Solo
Charybdis
Charybdis
ThegodRobin99
Charybdis
Level 107
God Stats
11W - 21L
1,433 SR
Queue Stats
217W - 226L
1,408 Elo+
Solo
Bellona
Bellona
rangecku
Bellona
Level 67
God Stats
5W - 5L
1,589 SR
Queue Stats
29W - 41L
1,381 Elo+
Solo
Bacchus
Bacchus
theus_lindo
Bacchus
Level 69
God Stats
4W - 2L
1,487 SR
Queue Stats
133W - 149L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 0 / 0
8,903
495
5,702
13,240
14,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 2
9,294
516
21,014
9,657
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 2 / 2
8,615
479
5,121
8,108
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 4
9,159
509
7,810
10,638
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
israel_jahel
Tsukuyomi
14
1 / 1 / 1
8,323
462
2,607
12,931
5,346
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
NYK7__
Hel
13
0 / 4 / 0
7,277
404
5,980
15,738
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Purgatorio36
Nemesis
14
1 / 4 / 1
8,083
449
4,135
18,299
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
ThegodRobin99
Charybdis
16
1 / 1 / 0
9,479
527
6,240
12,745
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
rangecku
Bellona
14
3 / 4 / 0
9,430
524
13,300
20,679
26,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
theus_lindo
Bacchus
1
0 / 0 / 0
5,425
301
0
0
0
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
5
5
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
0
0
2
W
6
0
2
7
W
0
2
2
0.5
L
Hel
NYK7__
Hel
0
4
0
0
W
3
2
4
2.5
L
Nemesis
Purgatorio36
Nemesis
1
4
1
0.38
L
Charybdis
ThegodRobin99
Charybdis
1
1
0
1
W
Tsukuyomi
israel_jahel
Tsukuyomi
1
1
1
1.5
L
Bellona
rangecku
Bellona
3
4
0
0.75
L
Bacchus
theus_lindo
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,254
Damage
29,655
54,574
Taken
67,461
31,277
Mitigated
45,013
9,988
Healing
23,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,702
2,805
0
1,162
13,240
14,850
447
1,005
12,235
0
48,470
W
21,014
4,217
0
1,408
9,657
3,512
176
3,785
5,872
63,863
0
W
5,121
1,965
0
293
8,108
2,703
873
501
7,607
0
52,230
L
Hel
NYK7__
Hel
5,980
192
2,495
6,337
15,738
5,671
345
11,963
3,263
51,576
0
W
7,810
3,955
40
4,410
10,638
4,866
912
1,734
8,904
66,190
0
L
Nemesis
Purgatorio36
Nemesis
4,135
597
0
2,717
18,299
7,285
0
9,464
8,461
0
62,884
L
Charybdis
ThegodRobin99
Charybdis
6,240
3,004
0
6,095
12,745
5,291
0
2,663
10,020
0
82,935
W
Tsukuyomi
israel_jahel
Tsukuyomi
2,607
380
0
2,675
12,931
5,346
0
645
12,286
0
63,140
L
Bellona
rangecku
Bellona
13,300
3,702
0
5,926
20,679
26,766
1,238
3,692
16,893
5,975
63,475
L
Bacchus
theus_lindo
Bacchus
0
0
210
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
39,694
435
Minions Killed
387
0
Camps Cleared
0
1,654,212
Distance Traveled
1,331,338
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,903
495
79
4
0
321,613
5
W
Hera
9,294
516
100
6
0
342,065
1
W
Skadi
8,615
479
83
5
0
292,248
0
L
Hel
7,277
404
76
4
0
336,565
0
W
Olorun
9,159
509
88
5
0
312,476
0
L
Nemesis
8,083
449
83
5
0
375,190
0
L
Charybdis
9,479
527
143
8
0
302,187
0
W
Tsukuyomi
8,323
462
85
5
0
385,810
0
L
Bellona
9,430
524
85
5
0
311,171
0
L
Bacchus
5,425
301
0
0
0
6,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role