Player Matchup

Baron Samedi
Baron Samedi
Gold III
C RONALDOxxl7l
Baron Samedi
Gold III
Level 149
God Stats
5W - 6L
1,522 SR
Queue Stats
55W - 48L
1,650 MMR
Party 1
Horus
Horus
Gold III
MrOffliine
Horus
Gold III
Level 69
God Stats
19W - 16L
1,593 SR
Queue Stats
37W - 37L
1,650 MMR
Party 1
Neith
Neith
Gold III
xxron4ld07xx
Neith
Gold III
Level 148
God Stats
24W - 21L
1,604 SR
Queue Stats
56W - 53L
1,650 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,573 SR
1,650 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,613 SR
1,559 MMR
Kuzenbo
Kuzenbo
Gold II
BroadAttraction
Kuzenbo
Gold II
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
168W - 206L
1,477 MMR
Solo
Chronos
Chronos
Bronze III
HyperMonkey__1st
Chronos
Bronze III
Level 123
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2
Pele
Pele
Bronze III
Xerx_31
Pele
Bronze III
Level 111
God Stats
0W - 1L
1,789 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C RONALDOxxl7l
Baron Samedi
15
6 / 3 / 10
11,191
861
11,692
7,738
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
13
3 / 2 / 12
10,567
813
7,093
10,821
10,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 1 / 9
11,466
882
20,993
11,165
5,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasAgniIx ChelCharybdisThoth

VS

Bans
AthenaOdinMedusaChaacSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
8,602
662
5,349
17,169
23,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 6 / 3
10,493
807
7,299
13,424
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pele
Xerx_31
Pele
13
4 / 6 / 2
10,297
792
6,774
15,027
7,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
16
Kills
6
6
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Baron Samedi
C RONALDOxxl7l
Baron Samedi
6
3
10
3.67
L
2
6
3
0.58
W
Horus
3
2
12
4.5
L
Pele
Xerx_31
Pele
4
6
2
0.83
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
19,422
29,724
Taken
45,620
21,844
Mitigated
37,430
11,855
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,349
2,122
0
2,386
17,169
23,887
71
5,313
11,224
17,679
0
W
Baron Samedi
C RONALDOxxl7l
Baron Samedi
11,692
701
1,151
2,681
7,738
5,437
652
3,495
4,243
43,434
0
L
7,299
749
198
1,758
13,424
5,553
1,590
2,929
10,285
46,620
0
W
Horus
7,093
2,696
664
3,257
10,821
10,981
152
4,786
6,035
0
13,783
L
Pele
Xerx_31
Pele
6,774
787
322
1,327
15,027
7,990
0
2,710
12,067
0
34,310
W
20,993
9,370
0
4,102
11,165
5,426
1,877
4,472
6,693
0
81,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
29,392
166
Minions Killed
139
0
Camps Cleared
0
673,288
Distance Traveled
693,114
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,602
662
9
1
0
229,671
1
W
Baron Samedi
11,191
861
41
3
0
207,867
3
L
Chronos
10,493
807
75
6
0
208,019
0
W
Horus
10,567
813
19
1
0
253,833
2
L
Pele
10,297
792
55
4
0
255,424
0
W
Neith
11,466
882
106
8
0
211,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role