Player Matchup

Athena
Athena
Doppelgank
Athena
Level 20
God Stats
7W - 5L
1,746 SR
Queue Stats
57W - 19L
1,650 Elo+
Party 1
Olorun
Olorun
LeoIvhlai
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 57L
1,692 Elo+
Party 1
Mercury
Mercury
Rey_original1
Mercury
Level 87
God Stats
1W - 1L
1,183 SR
Queue Stats
6W - 7L
1,300 Elo+
Solo
Ishtar
Ishtar
Rovaquils
Ishtar
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 17L
1,684 Elo+
Party 1
Fafnir
Fafnir
Somebou
Fafnir
Level 84
God Stats
4W - 1L
1,790 SR
Queue Stats
109W - 35L
1,797 Elo+
Party 1
Team Averages
Level 48
1,544 SR
1,625 Elo+

VS

Team Averages
Level 66
1,581 SR
1,374 Elo+
Thoth
Thoth
Gemsear
Thoth
Level 87
God Stats
9W - 5L
1,690 SR
Queue Stats
144W - 172L
1,373 Elo+
Party 2
Sol
Sol
GryphFam
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,296 Elo+
Party 2
Bastet
Bastet
MeekMoney713799
Bastet
Level 134
God Stats
24W - 22L
1,545 SR
Queue Stats
32W - 27L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sboosh
Morgan Le Fay
Level 63
God Stats
0W - 3L
1,245 SR
Queue Stats
65W - 87L
1,336 Elo+
Party 2
Jormungandr
Jormungandr
flamehunter0
Jormungandr
Level 27
God Stats
3W - 1L
1,924 SR
Queue Stats
34W - 44L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doppelgank
Athena
14
3 / 0 / 12
8,321
832
5,919
10,698
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
LeoIvhlai
Olorun
16
9 / 2 / 7
9,137
914
18,295
9,238
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
13
0 / 4 / 7
7,159
716
3,553
8,586
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Rovaquils
Ishtar
15
6 / 0 / 7
8,529
853
8,149
6,872
3,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Somebou
Fafnir
14
2 / 0 / 14
8,985
899
6,886
9,139
11,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gemsear
Thoth
13
1 / 5 / 2
6,926
693
6,877
9,508
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
6,493
649
4,967
6,931
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 4 / 2
6,928
693
6,085
10,081
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Sboosh
Morgan Le Fay
13
1 / 5 / 2
6,902
690
8,801
9,695
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
flamehunter0
Jormungandr
13
1 / 4 / 3
7,353
735
6,481
12,309
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
20
Kills
6
6
Deaths
20
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Doppelgank
Athena
3
0
12
9
L
Thoth
Gemsear
Thoth
1
5
2
0.4
L
1
2
1
0.75
W
Olorun
LeoIvhlai
Olorun
9
2
7
6.25
L
2
4
2
0.75
W
Mercury
0
4
7
0.88
W
Ishtar
Rovaquils
Ishtar
6
0
7
9.5
L
Morgan Le Fay
Sboosh
Morgan Le Fay
1
5
2
0.4
W
Fafnir
Somebou
Fafnir
2
0
14
9
L
Jormungandr
flamehunter0
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,802
Damage
33,211
44,533
Taken
48,524
34,854
Mitigated
26,665
9,096
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Doppelgank
Athena
5,919
1,925
0
663
10,698
11,490
370
6,541
4,157
9,832
0
L
Thoth
Gemsear
Thoth
6,877
305
0
250
9,508
3,564
254
5,298
4,210
21,457
0
L
4,967
2,212
0
1,232
6,931
2,784
0
3,852
3,079
10,603
0
W
Olorun
LeoIvhlai
Olorun
18,295
8,823
877
2,933
9,238
5,095
2,301
6,550
2,688
43,229
5,992
L
6,085
746
0
1,112
10,081
4,316
0
6,002
4,079
0
15,892
W
Mercury
3,553
1,012
0
154
8,586
3,963
1,200
4,424
4,162
0
16,879
W
Ishtar
Rovaquils
Ishtar
8,149
4,827
0
2,119
6,872
3,069
1,943
4,593
2,279
0
29,111
L
Morgan Le Fay
Sboosh
Morgan Le Fay
8,801
1,477
0
1,276
9,695
4,635
0
6,372
3,323
22,296
0
W
Fafnir
Somebou
Fafnir
6,886
1,914
0
2,350
9,139
11,237
209
5,018
4,121
11,622
0
L
Jormungandr
flamehunter0
Jormungandr
6,481
1,160
0
383
12,309
11,366
0
8,512
3,797
20,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
34,602
188
Minions Killed
135
0
Camps Cleared
0
1,015,696
Distance Traveled
998,089
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,321
832
12
1
0
214,765
0
L
Thoth
6,926
693
32
3
0
190,064
0
L
Sol
6,493
649
15
2
0
189,628
0
W
Olorun
9,137
914
78
8
0
194,704
0
L
Bastet
6,928
693
31
3
0
238,486
4
W
Mercury
7,159
716
26
3
0
203,825
0
W
Ishtar
8,529
853
68
7
0
188,251
0
L
Morgan Le Fay
6,902
690
32
3
0
179,244
0
W
Fafnir
8,985
899
4
0
0
214,151
1
L
Jormungandr
7,353
735
25
3
0
200,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role