Player Matchup

Ymir
Ymir
Hotstuf16
Ymir
Level 12
God Stats
2W - 1L
1,279 SR
Queue Stats
4W - 9L
1,278 Elo+
Party 2
Pele
Pele
WinterRose25
Pele
Level 130
God Stats
1W - 1L
1,534 SR
Queue Stats
9W - 14L
1,288 Elo+
Party 2
Nox
Nox
dinerrobanks
Nox
Level 88
God Stats
129W - 125L
1,495 SR
Queue Stats
153W - 154L
1,422 Elo+
Solo
Team Averages
Level 77
1,436 SR
1,329 Elo+

VS

Team Averages
Level 138
1,569 SR
1,457 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Frost93211
King Arthur
Level 129
God Stats
1W - 3L
1,394 SR
Queue Stats
77W - 84L
1,449 Elo+
Party 1
Anubis
Anubis
MENACE_30below1
Anubis
Level 157
God Stats
40W - 30L
1,812 SR
Queue Stats
334W - 353L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 1
7,094
645
1,004
9,309
8,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 2 / 4
8,426
766
7,993
10,700
3,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 3
8,694
790
6,179
5,281
1,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 5
7,758
705
6,863
5,665
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Frost93211
King Arthur
10
2 / 2 / 2
7,816
711
4,422
8,974
6,191
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 2
8,940
813
10,353
6,823
2,989
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
7
Kills
5
5
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
5
0.83
L
King Arthur
Frost93211
King Arthur
2
2
2
1.5
W
Ymir
0
3
1
0.17
L
3
2
2
2
W
3
2
4
2.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
21,638
25,290
Taken
21,462
13,622
Mitigated
10,868
4,701
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,863
3,454
0
550
5,665
1,688
18
1,732
3,933
0
25,913
L
King Arthur
Frost93211
King Arthur
4,422
667
0
127
8,974
6,191
0
3,308
5,666
0
12,634
W
Ymir
1,004
306
0
279
9,309
8,674
78
4,442
4,867
3,609
0
L
10,353
232
0
2,394
6,823
2,989
0
2,524
4,299
48,308
0
W
7,993
1,501
297
2,521
10,700
3,236
186
3,586
7,114
0
31,717
W
6,179
510
75
1,529
5,281
1,712
50
2,558
2,723
34,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,214
Gold Earned
24,514
105
Minions Killed
115
0
Camps Cleared
0
534,437
Distance Traveled
510,963
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,758
705
35
3
0
146,441
0
L
King Arthur
7,816
711
10
1
0
204,848
0
W
Ymir
7,094
645
9
1
0
169,267
0
L
Anubis
8,940
813
70
6
0
159,674
4
W
Pele
8,426
766
51
5
0
206,652
0
W
Nox
8,694
790
45
4
0
158,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role