Player Matchup

Arachne
Arachne
CPTEliteWarfare
Arachne
Level 109
God Stats
39W - 19L
1,686 SR
Queue Stats
388W - 348L
1,562 Elo+
Solo
Tyr
Tyr
Socialie
Tyr
Level 107
God Stats
5W - 3L
1,637 SR
Queue Stats
78W - 59L
1,580 Elo+
Party 2
Chernobog
Chernobog
SuaveBluegill
Chernobog
Level 86
God Stats
11W - 2L
1,777 SR
Queue Stats
64W - 44L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
TonyYuh
Sylvanus
Level 108
God Stats
13W - 4L
1,736 SR
Queue Stats
123W - 96L
1,587 Elo+
Solo
Ra
Ra
Viggomax
Ra
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 117L
1,527 Elo+
Solo
Team Averages
Level 95
1,667 SR
1,561 Elo+

VS

Team Averages
Level 70
1,480 SR
1,537 Elo+
Nike
Nike
CherriedHoney
Nike
Level 67
God Stats
32W - 38L
1,609 SR
Queue Stats
429W - 464L
1,526 Elo+
Solo
Hades
Hades
ItsGenetic12
Hades
Level 91
God Stats
30W - 20L
1,581 SR
Queue Stats
170W - 180L
1,510 Elo+
Solo
Hachiman
Hachiman
JosePipiChiquito
Hachiman
Level 31
God Stats
15W - 10L
1,500 SR
Queue Stats
219W - 208L
1,630 Elo+
Solo
Set
Set
Mmm Fatcakes
Set
Level 102
God Stats
16W - 14L
1,511 SR
Queue Stats
310W - 276L
1,486 Elo+
Party 1
Ares
Ares
hokiealexman
Ares
Level 60
God Stats
2W - 11L
1,198 SR
Queue Stats
220W - 185L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,368
579
1,419
6,708
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 0
7,100
645
5,874
8,206
6,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SuaveBluegill
Chernobog
10
1 / 2 / 0
5,944
540
3,026
6,949
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TonyYuh
Sylvanus
10
0 / 1 / 4
5,403
491
6,037
8,322
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 2
5,865
533
4,832
6,661
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,716
611
3,971
10,755
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 2 / 1
5,869
534
4,769
7,147
3,259
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 0
6,273
570
4,991
4,694
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 3
5,586
508
3,031
6,616
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 2
5,366
488
3,308
11,130
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
4
4
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
2
0
0
L
1
2
1
0.75
L
2
0
0
2
L
0
0
3
1.5
W
2
0
0
2
W
Chernobog
SuaveBluegill
Chernobog
1
2
0
0.5
W
Sylvanus
TonyYuh
Sylvanus
0
1
4
2
W
1
1
2
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,188
Damage
20,070
36,846
Taken
40,342
20,331
Mitigated
19,819
14,730
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,419
1,159
0
1,310
6,708
2,525
651
309
6,399
0
53,167
L
3,971
437
0
3,489
10,755
4,591
0
140
10,615
0
56,961
L
4,769
556
231
3,886
7,147
3,259
0
3,256
3,825
46,991
0
L
4,991
2,304
0
3,513
4,694
1,494
0
958
3,736
0
51,782
L
3,031
1,622
0
1,778
6,616
2,608
0
656
5,960
0
43,520
W
5,874
580
0
4,761
8,206
6,486
0
0
8,206
140
57,924
W
Chernobog
SuaveBluegill
Chernobog
3,026
1,840
0
2,660
6,949
2,538
0
454
6,495
0
34,794
W
Sylvanus
TonyYuh
Sylvanus
6,037
2,565
898
2,457
8,322
6,022
0
3,911
4,411
24,970
7,099
W
4,832
732
782
1,862
6,661
2,760
104
3,403
3,258
49,604
0
L
3,308
296
0
1,667
11,130
7,867
0
5,098
5,810
13,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
29,810
405
Minions Killed
363
0
Camps Cleared
0
1,126,620
Distance Traveled
1,034,708
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,368
579
80
7
0
267,495
0
L
Nike
6,716
611
117
11
0
222,454
0
L
Hades
5,869
534
85
8
0
169,150
3
L
Hachiman
6,273
570
84
8
0
196,726
2
L
Set
5,586
508
61
6
0
234,651
0
W
Tyr
7,100
645
116
11
0
238,952
0
W
Chernobog
5,944
540
53
5
0
200,933
0
W
Sylvanus
5,403
491
62
6
0
199,634
2
W
Ra
5,865
533
94
9
0
219,606
0
L
Ares
5,366
488
16
1
0
211,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role