Player Matchup

Janus
Janus
DaBestNinja5465
Janus
Level 105
God Stats
32W - 26L
1,617 SR
Queue Stats
659W - 605L
1,527 Elo+
Party 2
Khepri
Khepri
Dalt City
Khepri
Level 142
God Stats
12W - 8L
1,849 SR
Queue Stats
507W - 475L
1,589 Elo+
Party 2
Loki
Loki
QroDave
Loki
Level 121
God Stats
4W - 4L
1,599 SR
Queue Stats
123W - 122L
1,515 Elo+
Solo
Bacchus
Bacchus
S1L3NTKENPACHI
Bacchus
Level 101
God Stats
3W - 2L
1,590 SR
Queue Stats
139W - 151L
1,491 Elo+
Party 2
Anhur
Anhur
dontdelay13
Anhur
Level 181
God Stats
10W - 7L
1,587 SR
Queue Stats
857W - 805L
1,592 Elo+
Party 2
Team Averages
Level 130
1,648 SR
1,543 Elo+

VS

Team Averages
Level 123
1,444 SR
1,563 Elo+
Serqet
Serqet
Cronos214
Serqet
Level 155
God Stats
7W - 18L
1,393 SR
Queue Stats
350W - 333L
1,558 Elo+
Solo
Tiamat
Tiamat
CrownClownK
Tiamat
Level 170
God Stats
2W - 5L
1,574 SR
Queue Stats
217W - 186L
1,551 Elo+
Solo
Ymir
Ymir
THATNI88ATHAT8U
Ymir
Level 67
God Stats
1W - 2L
1,719 SR
Queue Stats
63W - 55L
1,532 Elo+
Party 1
Discordia
Discordia
TrDemolish
Discordia
Level 136
God Stats
0W - 2L
1,250 SR
Queue Stats
27W - 18L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
veloxity4
Ah Muzen Cab
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
62W - 56L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
5,683
947
2,732
3,739
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Dalt City
Khepri
10
1 / 1 / 4
5,234
872
1,741
5,077
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
QroDave
Loki
11
4 / 2 / 2
5,704
951
5,858
4,452
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 3
4,694
782
2,028
4,685
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 3
5,341
890
2,762
3,228
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cronos214
Serqet
10
3 / 3 / 1
5,296
883
4,357
7,248
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
7
0 / 0 / 0
4,020
670
0
0
0
10
0 / 1 / 2
4,845
808
3,392
6,911
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TrDemolish
Discordia
11
0 / 3 / 7
5,201
867
4,410
4,708
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
veloxity4
Ah Muzen Cab
10
3 / 2 / 1
5,013
836
1,966
2,973
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
9
Kills
6
7
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
Cronos214
Serqet
3
3
1
1.17
L
Tiamat
0
0
0
0
W
3
1
4
5
W
Khepri
Dalt City
Khepri
1
1
4
3
W
Loki
QroDave
Loki
4
2
2
2.5
W
0
2
3
0.75
L
0
1
2
1
L
Discordia
TrDemolish
Discordia
0
3
7
1.17
W
1
1
3
2.5
L
Ah Muzen Cab
veloxity4
Ah Muzen Cab
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,121
Damage
14,125
21,181
Taken
21,840
13,113
Mitigated
9,374
1,549
Healing
786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Cronos214
Serqet
4,357
842
0
340
7,248
3,029
0
1,240
5,887
0
9,919
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
2,732
213
0
40
3,739
1,389
0
1,974
1,765
15,702
0
W
Khepri
Dalt City
Khepri
1,741
307
0
419
5,077
4,326
133
1,928
3,149
6,583
0
W
Loki
QroDave
Loki
5,858
1,323
0
358
4,452
1,676
1,079
1,337
2,964
0
17,060
W
2,028
355
0
482
4,685
4,592
420
1,716
2,844
5,518
0
L
3,392
696
0
138
6,911
4,096
0
1,685
5,083
11,632
0
L
Discordia
TrDemolish
Discordia
4,410
298
0
308
4,708
1,248
0
2,148
2,375
16,130
0
W
2,762
1,676
0
250
3,228
1,130
908
847
2,243
0
18,303
L
Ah Muzen Cab
veloxity4
Ah Muzen Cab
1,966
700
0
0
2,973
1,001
0
923
1,994
0
5,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,656
Gold Earned
24,375
127
Minions Killed
72
0
Camps Cleared
0
584,011
Distance Traveled
453,136
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,296
883
13
2
0
128,419
0
L
Tiamat
4,020
670
0
0
0
399
0
W
Janus
5,683
947
43
7
0
122,306
0
W
Khepri
5,234
872
5
1
0
118,109
0
W
Loki
5,704
951
22
4
0
121,584
0
W
Bacchus
4,694
782
11
2
0
111,530
0
L
Ymir
4,845
808
21
4
0
116,440
3
L
Discordia
5,201
867
27
5
0
132,293
0
W
Anhur
5,341
890
46
8
0
110,482
0
L
Ah Muzen Cab
5,013
836
11
2
0
75,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role