Player Matchup

Medusa
Medusa
Warchiwarxd
Medusa
Level 92
God Stats
16W - 5L
1,613 SR
Queue Stats
119W - 122L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
finoallafine_18
Baron Samedi
Level 139
God Stats
3W - 4L
1,455 SR
Queue Stats
56W - 51L
1,185 Elo+
Solo
Horus
Horus
xxHAWKersmithxx
Horus
Level 147
God Stats
2W - 3L
1,344 SR
Queue Stats
332W - 337L
1,451 Elo+
Solo
Team Averages
Level 126
1,471 SR
1,384 Elo+

VS

Team Averages
Level 109
1,568 SR
1,520 Elo+
Baron Samedi
Baron Samedi
FelipeSharp
Baron Samedi
Level 124
God Stats
31W - 24L
1,576 SR
Queue Stats
210W - 219L
1,483 Elo+
Solo
Skadi
Skadi
I_Izzy_G
Skadi
Level 155
God Stats
23W - 13L
1,558 SR
Queue Stats
301W - 211L
1,604 Elo+
Party 1
Bacchus
Bacchus
ughmochi
Bacchus
Level 48
God Stats
4W - 9L
1,571 SR
Queue Stats
10W - 12L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 2 / 9
10,914
910
12,666
10,893
5,013
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
finoallafine_18
Baron Samedi
14
11 / 4 / 7
11,445
954
14,886
11,013
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 15
9,038
753
5,427
11,736
11,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FelipeSharp
Baron Samedi
11
0 / 9 / 5
8,659
722
5,148
12,725
7,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
I_Izzy_G
Skadi
14
6 / 5 / 0
10,917
910
8,820
12,947
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ughmochi
Bacchus
11
0 / 4 / 5
8,773
731
7,445
11,536
12,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
6
7
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FelipeSharp
Baron Samedi
0
9
5
0.28
L
Skadi
I_Izzy_G
Skadi
6
5
0
1.2
W
Medusa
7
2
9
5.75
W
Baron Samedi
finoallafine_18
Baron Samedi
11
4
7
3.63
L
Bacchus
ughmochi
Bacchus
0
4
5
0.63
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,979
Damage
21,413
33,642
Taken
37,208
22,619
Mitigated
25,360
10,623
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FelipeSharp
Baron Samedi
5,148
271
463
1,788
12,725
7,566
288
6,474
6,251
25,001
0
L
Skadi
I_Izzy_G
Skadi
8,820
4,564
0
1,566
12,947
4,829
1,051
4,145
8,802
0
45,583
W
Medusa
12,666
5,425
0
3,789
10,893
5,013
854
4,007
6,611
0
48,482
W
Baron Samedi
finoallafine_18
Baron Samedi
14,886
502
1,205
2,092
11,013
5,730
440
3,961
6,787
42,377
0
L
Bacchus
ughmochi
Bacchus
7,445
356
0
2,289
11,536
12,965
8
4,788
6,748
15,573
0
W
5,427
1,623
820
2,717
11,736
11,876
125
4,065
7,275
0
12,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
28,349
124
Minions Killed
107
0
Camps Cleared
0
644,760
Distance Traveled
635,448
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,659
722
43
4
0
173,937
0
L
Skadi
10,917
910
57
5
0
207,773
0
W
Medusa
10,914
910
59
5
0
206,405
0
W
Baron Samedi
11,445
954
54
5
0
201,739
2
L
Bacchus
8,773
731
7
1
0
253,738
0
W
Horus
9,038
753
11
1
0
236,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role