Player Matchup

Medusa
Medusa
BTant2610
Medusa
Level 125
God Stats
21W - 15L
1,733 SR
Queue Stats
124W - 112L
1,572 Elo+
Party 4
Set
Set
PoutyTomb04
Set
Level 49
God Stats
1W - 2L
1,119 SR
Queue Stats
31W - 32L
1,428 Elo+
Party 3
Yemoja
Yemoja
Slamboozle
Yemoja
Level 67
God Stats
1W - 0L
1,453 SR
Queue Stats
65W - 69L
1,459 Elo+
Party 3
Hera
Hera
TheDemonTv
Hera
Level 85
God Stats
2W - 1L
1,684 SR
Queue Stats
34W - 26L
1,523 Elo+
Party 4
Sun Wukong
Sun Wukong
Vanitasx01
Sun Wukong
Level 47
God Stats
21W - 12L
1,629 SR
Queue Stats
93W - 101L
1,478 Elo+
Party 3
Team Averages
Level 75
1,524 SR
1,492 Elo+

VS

Team Averages
Level 110
1,517 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DigaMaster
Bacchus
Level 40
God Stats
6W - 5L
1,546 SR
Queue Stats
16W - 26L
1,347 Elo+
Party 1
Hun Batz
Hun Batz
Segusaurus
Hun Batz
Level 144
God Stats
0W - 1L
1,267 SR
Queue Stats
14W - 14L
1,509 Elo+
Party 2
Thor
Thor
TheAmazingZrex
Thor
Level 126
God Stats
1W - 2L
1,551 SR
Queue Stats
57W - 59L
1,463 Elo+
Party 2
Eset
Eset
WackyRaptor
Eset
Level 134
God Stats
5W - 4L
1,720 SR
Queue Stats
283W - 262L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BTant2610
Medusa
12
2 / 0 / 2
7,317
563
4,510
7,149
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 3
7,038
541
3,190
8,255
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Slamboozle
Yemoja
11
0 / 0 / 3
7,213
555
685
3,007
1,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 2 / 1
7,198
554
4,460
5,384
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Vanitasx01
Sun Wukong
12
1 / 0 / 1
7,483
576
8,556
11,551
8,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 0 / 0
4,137
318
0
795
184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
DigaMaster
Bacchus
9
0 / 1 / 0
5,471
421
2,101
9,693
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Segusaurus
Hun Batz
11
0 / 1 / 0
6,478
498
5,232
11,558
8,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
5,861
451
3,669
11,122
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 0
6,940
534
3,821
5,018
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
2
2
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Medusa
BTant2610
Medusa
2
0
2
3
L
Bacchus
DigaMaster
Bacchus
0
1
0
0
W
1
0
3
2.5
L
Hun Batz
Segusaurus
Hun Batz
0
1
0
0
W
Yemoja
Slamboozle
Yemoja
0
0
3
1.5
L
0
3
0
0
W
3
2
1
1.75
W
Sun Wukong
Vanitasx01
Sun Wukong
1
0
1
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,401
Damage
14,823
35,346
Taken
38,186
18,220
Mitigated
23,558
11,117
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
385
795
184
0
30
765
0
2,916
W
Medusa
BTant2610
Medusa
4,510
2,674
0
3,248
7,149
2,540
713
1,154
5,995
0
64,958
L
Bacchus
DigaMaster
Bacchus
2,101
113
271
2,374
9,693
8,945
0
1,811
7,882
21,432
0
W
3,190
1,393
0
274
8,255
3,726
213
1,155
7,100
0
41,516
L
Hun Batz
Segusaurus
Hun Batz
5,232
879
0
750
11,558
8,796
0
212
11,346
0
47,742
W
Yemoja
Slamboozle
Yemoja
685
244
3,006
1,496
3,007
1,712
632
760
2,247
12,177
0
L
3,669
877
0
3,636
11,122
3,890
0
1,632
9,490
0
41,048
W
4,460
1,251
0
261
5,384
1,630
955
2,853
2,531
40,858
0
W
Sun Wukong
Vanitasx01
Sun Wukong
8,556
1,506
0
2,832
11,551
8,612
216
0
11,551
0
52,295
L
3,821
567
0
865
5,018
1,743
0
1,460
3,558
47,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
28,887
355
Minions Killed
261
0
Camps Cleared
0
1,321,809
Distance Traveled
1,024,527
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,137
318
8
1
0
43,266
0
W
Medusa
7,317
563
110
8
0
246,860
4
L
Bacchus
5,471
421
36
3
0
247,982
1
W
Set
7,038
541
65
5
0
307,148
0
L
Hun Batz
6,478
498
75
6
0
277,121
5
W
Yemoja
7,213
555
24
2
0
239,694
0
L
Thor
5,861
451
60
5
0
276,129
0
W
Hera
7,198
554
73
6
0
261,639
0
W
Sun Wukong
7,483
576
83
6
0
266,468
0
L
Eset
6,940
534
82
6
0
180,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role