Player Matchup

Hera
Hera
Dante280
Hera
Level 127
God Stats
2W - 0L
1,689 SR
Queue Stats
10W - 11L
1,314 Elo+
Party 1
Poseidon
Poseidon
Denett
Poseidon
Level 157
God Stats
3W - 2L
1,480 SR
Queue Stats
233W - 224L
1,472 Elo+
Party 1
Shiva
Shiva
Dodgerdan11
Shiva
Level 57
God Stats
9W - 2L
1,799 SR
Queue Stats
276W - 260L
1,558 Elo+
Party 4
Skadi
Skadi
NoMadNo
Skadi
Level 29
God Stats
3W - 1L
1,370 SR
Queue Stats
17W - 10L
1,515 Elo+
Party 4
Arachne
Arachne
SpaceSquid16
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,458 Elo+
Solo
Team Averages
Level 95
1,568 SR
1,463 Elo+

VS

Team Averages
Level 66
1,608 SR
1,533 Elo+
Sun Wukong
Sun Wukong
Banano100
Sun Wukong
Level 84
God Stats
9W - 12L
1,488 SR
Queue Stats
148W - 162L
1,468 Elo+
Party 3
Agni
Agni
Silverpaw7
Agni
Level 69
God Stats
0W - 1L
1,743 SR
Queue Stats
12W - 10L
1,570 Elo+
Party 2
Athena
Athena
keyboardHarpist
Athena
Level 29
God Stats
3W - 1L
1,854 SR
Queue Stats
7W - 5L
1,653 Elo+
Party 2
Hou Yi
Hou Yi
king berserker0
Hou Yi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,453 Elo+
Party 3
Lancelot
Lancelot
raulyzio100
Lancelot
Level 109
God Stats
23W - 32L
1,455 SR
Queue Stats
272W - 253L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 4 / 0
8,103
506
5,173
9,060
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Denett
Poseidon
15
2 / 2 / 5
9,242
578
6,196
9,183
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 8
8,735
546
10,301
15,086
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
NoMadNo
Skadi
16
8 / 0 / 2
10,199
637
12,262
6,760
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
SpaceSquid16
Arachne
16
3 / 0 / 5
9,351
584
7,029
14,384
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Banano100
Sun Wukong
16
4 / 1 / 0
9,943
621
8,808
13,140
11,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 0
8,115
507
13,802
11,835
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
6,157
385
3,110
12,913
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 0
7,391
462
3,759
10,197
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
raulyzio100
Lancelot
11
0 / 3 / 1
6,899
431
3,494
10,206
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
7
7
Deaths
14
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Banano100
Sun Wukong
4
1
0
4
W
Hera
0
4
0
0
W
Poseidon
Denett
Poseidon
2
2
5
2.25
W
1
1
8
5
W
Skadi
NoMadNo
Skadi
8
0
2
9
L
3
4
0
0.75
W
Arachne
SpaceSquid16
Arachne
3
0
5
5.5
L
0
2
0
0
L
0
4
0
0
L
Lancelot
raulyzio100
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,961
Damage
32,973
54,473
Taken
58,291
25,207
Mitigated
31,885
15,548
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Banano100
Sun Wukong
8,808
1,390
0
4,354
13,140
11,392
12
5,717
7,349
0
82,238
W
Hera
5,173
1,424
0
1,310
9,060
2,580
0
0
9,060
56,140
0
W
Poseidon
Denett
Poseidon
6,196
323
0
3,383
9,183
3,090
890
4,285
4,898
78,369
0
W
10,301
1,751
976
3,433
15,086
11,132
114
7,291
7,795
722
35,267
W
Skadi
NoMadNo
Skadi
12,262
5,287
0
841
6,760
2,486
2,233
1,920
4,840
24
69,219
L
13,802
881
0
549
11,835
4,413
0
3,083
8,436
62,073
0
W
Arachne
SpaceSquid16
Arachne
7,029
4,783
0
5,605
14,384
5,919
775
4,057
10,327
0
79,194
L
3,110
1,218
0
3,414
12,913
8,462
0
422
12,481
13,633
0
L
3,759
1,217
0
1,692
10,197
3,629
814
0
10,197
0
53,275
L
Lancelot
raulyzio100
Lancelot
3,494
946
0
413
10,206
3,989
0
2,397
7,713
0
51,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,630
Gold Earned
38,505
492
Minions Killed
430
0
Camps Cleared
0
1,711,046
Distance Traveled
1,483,564
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,943
621
145
9
0
303,306
0
W
Hera
8,103
506
103
6
0
329,145
0
W
Poseidon
9,242
578
126
8
0
330,922
0
W
Shiva
8,735
546
38
2
0
359,459
2
W
Skadi
10,199
637
110
7
0
333,400
0
L
Agni
8,115
507
103
6
0
294,473
0
W
Arachne
9,351
584
115
7
0
358,120
0
L
Athena
6,157
385
9
1
0
327,815
4
L
Hou Yi
7,391
462
97
6
0
291,604
0
L
Lancelot
6,899
431
76
5
0
266,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role