Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DHade65
Heimdallr
Level 108
God Stats
1W - 0L
1,533 SR
Queue Stats
16W - 15L
1,462 Elo+
Party 3
Arachne
Arachne
MRP1CKLEJR
Arachne
Level 126
God Stats
9W - 5L
1,483 SR
Queue Stats
329W - 315L
1,370 Elo+
Party 1
Ix Chel
Ix Chel
PandaIuwuI
Ix Chel
Level 16
God Stats
1W - 0L
1,720 SR
Queue Stats
14W - 20L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
Pullinaces
Cthulhu
Level 49
God Stats
8W - 9L
1,505 SR
Queue Stats
278W - 297L
1,232 Elo+
Party 1
Team Averages
Level 67
1,548 SR
1,403 Elo+

VS

Team Averages
Level 82
1,610 SR
1,396 Elo+
Atlas
Atlas
BigBowOwn3r
Atlas
Level 38
God Stats
15W - 16L
1,624 SR
Queue Stats
25W - 39L
1,377 Elo+
Party 2
Arachne
Arachne
BuTsChuggiNg
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 200L
1,414 Elo+
Party 2
Achilles
Achilles
Flossybih47
Achilles
Level 49
God Stats
0W - 1L
1,686 SR
Queue Stats
74W - 99L
1,403 Elo+
Solo
Ra
Ra
Sharboomee
Ra
Level 126
God Stats
5W - 9L
1,620 SR
Queue Stats
106W - 157L
1,398 Elo+
Party 2
Anhur
Anhur
WillyNectar
Anhur
Level 106
God Stats
16W - 18L
1,619 SR
Queue Stats
189W - 230L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 1
6,120
612
5,988
5,358
2,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
DHade65
Heimdallr
9
3 / 1 / 4
5,709
571
5,382
5,794
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
MRP1CKLEJR
Arachne
10
5 / 0 / 3
6,238
624
3,753
6,950
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
PandaIuwuI
Ix Chel
10
1 / 0 / 0
5,153
515
1,912
3,746
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pullinaces
Cthulhu
7
0 / 1 / 7
5,230
523
4,867
8,794
5,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,890
489
3,199
7,367
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
BuTsChuggiNg
Arachne
8
0 / 4 / 1
4,695
470
2,415
10,408
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
Flossybih47
Achilles
8
0 / 3 / 0
4,636
464
1,867
9,003
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 0
5,816
582
1,289
2,891
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 2 / 1
4,840
484
3,561
7,004
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
L
1
3
1
0.5
L
Arachne
BuTsChuggiNg
Arachne
0
4
1
0.13
W
Heimdallr
DHade65
Heimdallr
3
1
4
5
L
Achilles
Flossybih47
Achilles
0
3
0
0
W
Arachne
MRP1CKLEJR
Arachne
5
0
3
6.5
W
Ix Chel
PandaIuwuI
Ix Chel
1
0
0
1
W
Cthulhu
Pullinaces
Cthulhu
0
1
7
3.5
L
0
0
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
12,331
30,642
Taken
36,673
12,820
Mitigated
16,662
12,961
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,988
367
0
4,190
5,358
2,068
0
0
4,947
38,305
0
L
3,199
1,604
0
1,344
7,367
4,077
0
2,015
5,352
15,675
0
L
Arachne
BuTsChuggiNg
Arachne
2,415
1,544
0
2,478
10,408
3,458
0
1,197
9,211
0
30,588
W
Heimdallr
DHade65
Heimdallr
5,382
2,359
0
2,740
5,794
1,918
0
1,569
4,081
0
35,609
L
Achilles
Flossybih47
Achilles
1,867
313
0
2,431
9,003
5,755
0
5,646
3,357
0
17,221
W
Arachne
MRP1CKLEJR
Arachne
3,753
2,401
0
2,165
6,950
2,424
0
356
6,594
0
43,829
W
Ix Chel
PandaIuwuI
Ix Chel
1,912
0
4
1,108
3,746
1,056
0
1,132
2,545
34,399
0
W
Cthulhu
Pullinaces
Cthulhu
4,867
391
202
2,552
8,794
5,354
0
1,362
7,288
17,344
0
L
1,289
0
120
1,486
2,891
1,205
0
1,703
1,188
46,255
0
L
3,561
1,654
0
1,455
7,004
2,167
0
2,206
4,798
0
25,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
24,877
258
Minions Killed
226
0
Camps Cleared
0
986,871
Distance Traveled
957,560
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,120
612
56
6
0
191,094
0
L
Atlas
4,890
489
8
1
0
189,678
0
L
Arachne
4,695
470
51
5
0
240,917
0
W
Heimdallr
5,709
571
57
6
0
171,521
0
L
Achilles
4,636
464
33
3
0
164,894
0
W
Arachne
6,238
624
67
7
0
229,239
0
W
Ix Chel
5,153
515
55
6
0
183,831
0
W
Cthulhu
5,230
523
23
2
0
211,186
1
L
Ra
5,816
582
77
8
0
186,703
0
L
Anhur
4,840
484
57
6
0
175,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role