Player Matchup

Osiris
Osiris
CbK yeet 287
Osiris
Level 58
God Stats
3W - 0L
1,279 SR
Queue Stats
52W - 81L
1,351 Elo+
Party 2
Arachne
Arachne
Gabriel17532
Arachne
Level 67
God Stats
7W - 6L
1,667 SR
Queue Stats
165W - 176L
1,484 Elo+
Party 2
Ymir
Ymir
Jwkusek
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 126L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
NickoliHellas
Kukulkan
Level 92
God Stats
8W - 2L
1,718 SR
Queue Stats
208W - 183L
1,435 Elo+
Solo
Neith
Neith
TheRoka
Neith
Level 59
God Stats
2W - 0L
1,368 SR
Queue Stats
88W - 87L
1,485 Elo+
Party 2
Team Averages
Level 64
1,507 SR
1,440 Elo+

VS

Team Averages
Level 106
1,607 SR
1,474 Elo+
Izanami
Izanami
Alopez210
Izanami
Level 125
God Stats
7W - 5L
1,637 SR
Queue Stats
176W - 156L
1,505 Elo+
Party 1
Thanatos
Thanatos
Chris Darkwater
Thanatos
Level 157
God Stats
5W - 8L
1,369 SR
Queue Stats
213W - 207L
1,468 Elo+
Solo
Charon
Charon
Mangolover
Charon
Level 27
God Stats
8W - 2L
2,030 SR
Queue Stats
53W - 46L
1,486 Elo+
Party 1
Anubis
Anubis
WereWolf420
Anubis
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
403W - 407L
1,419 Elo+
Solo
King Arthur
King Arthur
xXDoomCowXx
King Arthur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 2 / 1
10,765
538
11,468
20,669
25,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
Gabriel17532
Arachne
20
17 / 0 / 2
13,354
668
25,941
17,969
9,112
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
Jwkusek
Ymir
14
1 / 3 / 5
9,079
454
7,371
22,102
22,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
NickoliHellas
Kukulkan
19
5 / 0 / 5
11,985
599
13,975
9,883
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
TheRoka
Neith
14
2 / 6 / 1
8,943
447
13,246
18,533
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alopez210
Izanami
15
6 / 6 / 2
9,468
473
19,571
17,805
7,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
13
2 / 8 / 1
8,649
432
5,957
21,426
13,009
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
Mangolover
Charon
13
1 / 4 / 8
9,260
463
12,079
22,453
24,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
15
0 / 8 / 0
9,526
476
7,202
17,267
9,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xXDoomCowXx
King Arthur
14
1 / 4 / 1
8,592
430
9,073
19,312
19,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
29
Kills
10
11
Deaths
30
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alopez210
Izanami
6
6
2
1.17
W
Osiris
4
2
1
2.25
L
Thanatos
2
8
1
0.31
W
Arachne
Gabriel17532
Arachne
17
0
2
18
W
Ymir
Jwkusek
Ymir
1
3
5
1.17
L
Charon
Mangolover
Charon
1
4
8
1.25
W
Kukulkan
NickoliHellas
Kukulkan
5
0
5
7.5
W
Neith
TheRoka
Neith
2
6
1
0.42
L
Anubis
0
8
0
0
L
King Arthur
xXDoomCowXx
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,001
Damage
53,882
89,156
Taken
98,263
69,002
Mitigated
73,355
29,028
Healing
24,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alopez210
Izanami
19,571
14,878
0
4,431
17,805
7,812
607
2,745
15,060
0
88,716
W
Osiris
11,468
4,938
0
6,415
20,669
25,496
2,196
399
20,270
0
73,187
L
Thanatos
5,957
2,498
0
9,236
21,426
13,009
0
3,073
18,353
0
78,426
W
Arachne
Gabriel17532
Arachne
25,941
19,087
0
6,673
17,969
9,112
0
3,202
14,767
0
147,337
W
Ymir
Jwkusek
Ymir
7,371
719
290
3,943
22,102
22,492
120
4,957
17,145
30,138
0
L
Charon
Mangolover
Charon
12,079
1,790
240
3,934
22,453
24,046
24
5,491
16,962
35,306
1,547
W
Kukulkan
NickoliHellas
Kukulkan
13,975
1,976
0
5,656
9,883
3,709
498
4,945
4,938
97,731
0
W
Neith
TheRoka
Neith
13,246
5,034
0
6,051
18,533
8,193
872
4,231
14,302
0
73,616
L
Anubis
7,202
232
0
4,972
17,267
9,157
680
9,702
7,565
77,021
0
L
King Arthur
xXDoomCowXx
King Arthur
9,073
1,250
0
1,281
19,312
19,331
0
335
18,977
0
48,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,126
Gold Earned
45,495
528
Minions Killed
478
0
Camps Cleared
0
2,010,944
Distance Traveled
1,818,203
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,468
473
126
6
0
332,298
3
W
Osiris
10,765
538
95
5
0
386,471
0
L
Thanatos
8,649
432
106
5
0
369,531
0
W
Arachne
13,354
668
152
8
0
483,371
0
W
Ymir
9,079
454
38
2
0
390,776
0
L
Charon
9,260
463
41
2
0
382,663
6
W
Kukulkan
11,985
599
160
8
0
391,958
4
W
Neith
8,943
447
83
4
0
358,368
0
L
Anubis
9,526
476
149
7
0
348,509
10
L
King Arthur
8,592
430
56
3
0
385,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role