Player Matchup

Charybdis
Charybdis
Avalon7627
Charybdis
Level 41
God Stats
2W - 2L
1,442 SR
Queue Stats
7W - 13L
1,284 Elo+
Party 1
Thor
Thor
KingBizmuth
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,251 Elo+
Party 1
Jormungandr
Jormungandr
MilkMan122
Jormungandr
Level 83
God Stats
1W - 0L
1,684 SR
Queue Stats
7W - 14L
1,264 Elo+
Party 1
Anubis
Anubis
ProbablyAFennec
Anubis
Level 18
God Stats
4W - 3L
1,559 SR
Queue Stats
7W - 15L
1,261 Elo+
Party 1
Odin
Odin
gotsaintsa1st
Odin
Level 89
God Stats
2W - 4L
1,388 SR
Queue Stats
26W - 48L
1,324 Elo+
Solo
Team Averages
Level 50
1,514 SR
1,277 Elo+

VS

Team Averages
Level 111
1,444 SR
1,445 Elo+
Ra
Ra
BiggestSkyguy87
Ra
Level 111
God Stats
2W - 2L
1,321 SR
Queue Stats
13W - 21L
1,227 Elo+
Solo
Charon
Charon
ItsNury
Charon
Level 142
God Stats
7W - 4L
1,547 SR
Queue Stats
54W - 60L
1,403 Elo+
Party 2
Mercury
Mercury
Rey_original1
Mercury
Level 87
God Stats
1W - 1L
1,266 SR
Queue Stats
6W - 7L
1,655 Elo+
Solo
Cliodhna
Cliodhna
THE WEINERFORCE
Cliodhna
Level 110
God Stats
31W - 18L
1,626 SR
Queue Stats
68W - 75L
1,426 Elo+
Party 2
Sol
Sol
victorlokss
Sol
Level 103
God Stats
15W - 15L
1,459 SR
Queue Stats
127W - 148L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Avalon7627
Charybdis
17
5 / 1 / 9
9,717
810
10,758
10,156
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 8
8,639
720
12,121
13,543
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
MilkMan122
Jormungandr
17
7 / 0 / 7
9,771
814
13,407
13,496
12,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 5 / 10
9,654
805
15,136
12,817
5,884
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
7,905
659
2,997
12,912
10,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,544
795
12,869
10,553
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
ItsNury
Charon
15
1 / 1 / 7
8,246
687
9,256
12,959
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
14
2 / 8 / 5
8,391
699
4,983
14,567
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
16
5 / 4 / 4
9,192
766
14,496
12,793
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 6 / 1
8,110
676
5,161
11,712
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
23
Kills
12
12
Deaths
23
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Avalon7627
Charybdis
5
1
9
9.5
L
4
4
6
1.75
L
Charon
ItsNury
Charon
1
1
7
4.5
W
4
4
8
2
W
Jormungandr
MilkMan122
Jormungandr
7
0
7
10.5
W
7
5
10
2.4
L
Mercury
2
8
5
0.56
L
Cliodhna
5
4
4
1.75
W
0
2
2
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,419
Damage
46,765
62,924
Taken
62,584
38,870
Mitigated
29,479
9,821
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Avalon7627
Charybdis
10,758
5,606
0
3,866
10,156
3,984
731
4,519
5,552
0
44,362
L
12,869
1,295
826
1,081
10,553
4,211
0
5,863
4,690
34,725
0
L
Charon
ItsNury
Charon
9,256
431
0
578
12,959
10,311
270
5,185
7,774
17,878
0
W
12,121
1,706
0
561
13,543
5,600
0
5,569
7,483
0
17,079
W
Jormungandr
MilkMan122
Jormungandr
13,407
3,473
0
990
13,496
12,657
18
5,472
7,629
38,231
204
W
15,136
1,056
0
4,404
12,817
5,884
570
5,006
7,620
28,880
0
L
Mercury
4,983
2,889
15
579
14,567
5,591
214
7,630
6,937
0
15,336
L
Cliodhna
14,496
1,468
0
1,202
12,793
5,462
0
5,921
6,872
0
28,266
W
2,997
1,061
0
0
12,912
10,745
206
5,358
7,354
4,636
19,176
L
5,161
1,735
0
2,254
11,712
3,904
882
4,389
7,323
30,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,686
Gold Earned
43,483
211
Minions Killed
178
0
Camps Cleared
0
1,184,223
Distance Traveled
1,152,065
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,717
810
84
7
0
240,330
0
L
Ra
9,544
795
52
4
0
247,921
0
L
Charon
8,246
687
19
2
0
260,180
2
W
Thor
8,639
720
10
1
0
246,815
0
W
Jormungandr
9,771
814
49
4
0
274,073
0
W
Anubis
9,654
805
36
3
0
200,450
0
L
Mercury
8,391
699
21
2
0
237,052
0
L
Cliodhna
9,192
766
32
3
0
233,028
0
W
Odin
7,905
659
32
3
0
222,555
0
L
Sol
8,110
676
54
5
0
173,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role