Player Matchup

Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AVECESMAT0
Cthulhu
Level 142
God Stats
1W - 1L
1,224 SR
Queue Stats
177W - 198L
1,438 Elo+
Solo
Nox
Nox
DeepBlueJD
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,380 Elo+
Solo
Olorun
Olorun
Legendlit39826
Olorun
Level 19
God Stats
1W - 3L
1,269 SR
Queue Stats
46W - 78L
1,313 Elo+
Solo
Mulan
Mulan
Reefa
Mulan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 303L
1,516 Elo+
Solo
Team Averages
Level 87
1,399 SR
1,429 Elo+

VS

Team Averages
Level 63
1,500 SR
1,391 Elo+
Neith
Neith
Dalilah04
Neith
Level 20
God Stats
2W - 2L
1,685 SR
Queue Stats
33W - 46L
1,319 Elo+
Solo
Fenrir
Fenrir
KosmicDivinity
Fenrir
Level 119
God Stats
3W - 5L
1,502 SR
Queue Stats
492W - 488L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
Robertto-CHL
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Thor
Thor
smurflove271
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,224 Elo+
Solo
Bakasura
Bakasura
xXDr_Manhattan58
Bakasura
Level 142
God Stats
0W - 2L
1,314 SR
Queue Stats
101W - 91L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
10 / 2 / 17
10,513
956
19,295
7,461
2,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
AVECESMAT0
Cthulhu
17
3 / 2 / 19
10,699
973
11,312
15,724
16,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 3 / 18
9,709
883
7,022
7,587
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 15
8,979
816
6,966
9,207
3,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Reefa
Mulan
17
10 / 3 / 11
10,175
925
15,198
14,307
14,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dalilah04
Neith
16
6 / 4 / 2
8,869
806
13,133
12,525
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 4
7,746
704
5,062
12,878
15,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Robertto-CHL
Baron Samedi
13
2 / 10 / 3
7,874
716
6,599
13,178
7,222
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 5
7,945
722
7,576
12,763
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 6
7,674
698
4,578
14,861
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
32
29
Kills
12
13
Deaths
29
80
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
2
17
9.25
W
Cthulhu
AVECESMAT0
Cthulhu
3
2
19
6.25
L
Neith
Dalilah04
Neith
6
4
2
1.75
W
3
3
18
4
L
2
5
4
0.8
W
3
3
15
3.5
W
Mulan
Reefa
Mulan
10
3
11
5.17
L
Baron Samedi
Robertto-CHL
Baron Samedi
2
10
3
0.35
L
2
5
5
0.9
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,793
Damage
36,948
54,286
Taken
66,205
41,205
Mitigated
47,501
16,447
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,295
6,234
1,033
1,704
7,461
2,887
2,045
715
6,665
0
33,059
W
Cthulhu
AVECESMAT0
Cthulhu
11,312
861
1,585
3,951
15,724
16,743
300
2,308
12,783
24,544
1,551
L
Neith
Dalilah04
Neith
13,133
5,459
1,053
3,682
12,525
6,159
268
4,698
7,827
0
28,023
W
7,022
1,508
862
450
7,587
3,429
1,233
694
6,730
20,377
0
L
5,062
931
304
1,421
12,878
15,140
0
4,618
8,260
0
8,502
W
6,966
3,101
1,277
1,996
9,207
3,978
3,202
1,542
7,518
18,611
0
W
Mulan
Reefa
Mulan
15,198
2,105
1,000
2,589
14,307
14,168
427
1,340
12,697
823
21,418
L
Baron Samedi
Robertto-CHL
Baron Samedi
6,599
467
502
207
13,178
7,222
37
4,699
8,479
13,581
0
L
7,576
918
744
1,610
12,763
5,870
0
5,014
7,749
0
12,602
L
4,578
2,574
585
4,607
14,861
13,110
0
5,084
9,777
0
6,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,075
Gold Earned
40,108
124
Minions Killed
82
0
Camps Cleared
0
1,035,368
Distance Traveled
920,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,513
956
19
2
0
210,683
0
W
Cthulhu
10,699
973
21
2
0
240,878
0
L
Neith
8,869
806
28
3
0
195,913
0
W
Nox
9,709
883
35
3
0
183,615
0
L
Fenrir
7,746
704
11
1
0
210,177
0
W
Olorun
8,979
816
30
3
0
183,992
0
W
Mulan
10,175
925
19
2
0
216,200
0
L
Baron Samedi
7,874
716
10
1
0
143,320
0
L
Thor
7,945
722
12
1
0
188,678
0
L
Bakasura
7,674
698
21
2
0
182,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role