Player Matchup

Zhong Kui
Zhong Kui
Gunblade77
Zhong Kui
Level 89
God Stats
4W - 6L
1,533 SR
Queue Stats
238W - 219L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
LilBrownBug
Ah Puch
Level 93
God Stats
3W - 3L
1,235 SR
Queue Stats
171W - 168L
1,429 Elo+
Solo
Arachne
Arachne
OBS87
Arachne
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,282 Elo+
Solo
Guan Yu
Guan Yu
bert27
Guan Yu
Level 88
God Stats
2W - 1L
1,461 SR
Queue Stats
348W - 360L
1,455 Elo+
Party 1
Charybdis
Charybdis
jackburton5150
Charybdis
Level 59
God Stats
3W - 1L
1,515 SR
Queue Stats
216W - 229L
1,432 Elo+
Party 1
Team Averages
Level 95
1,449 SR
1,419 Elo+

VS

Team Averages
Level 113
1,532 SR
1,503 Elo+
Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Creedmaster117
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,374 Elo+
Party 2
Ganesha
Ganesha
NaMaeuss
Ganesha
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
81W - 108L
1,500 Elo+
Party 3
Ullr
Ullr
Premium96
Ullr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 112L
1,701 Elo+
Party 3
Arachne
Arachne
TrashPanda009
Arachne
Level 82
God Stats
12W - 6L
1,661 SR
Queue Stats
249W - 234L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gunblade77
Zhong Kui
18
4 / 4 / 13
11,347
756
19,644
17,086
14,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
LilBrownBug
Ah Puch
19
6 / 2 / 11
11,568
771
28,287
12,486
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
OBS87
Arachne
18
7 / 4 / 12
11,369
758
9,496
15,248
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
bert27
Guan Yu
16
0 / 5 / 14
10,772
718
4,155
21,123
19,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
jackburton5150
Charybdis
19
4 / 1 / 13
11,442
763
13,185
11,253
5,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 3 / 11
10,212
681
18,697
11,530
7,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 5 / 11
8,972
598
4,279
17,787
17,221
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
NaMaeuss
Ganesha
18
0 / 2 / 14
10,217
681
8,614
17,154
23,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
17
5 / 4 / 10
9,524
635
13,153
16,304
9,143
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
14
5 / 7 / 7
8,860
591
14,539
15,297
9,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
68
21
Kills
15
16
Deaths
21
63
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
11
2.83
L
2
5
11
1.5
W
Zhong Kui
Gunblade77
Zhong Kui
4
4
13
2.63
W
Ah Puch
LilBrownBug
Ah Puch
6
2
11
5.75
L
Ganesha
NaMaeuss
Ganesha
0
2
14
3.5
W
Arachne
OBS87
Arachne
7
4
12
3.25
L
Ullr
5
4
10
2.5
L
Arachne
5
7
7
1.21
W
Guan Yu
bert27
Guan Yu
0
5
14
1.4
W
Charybdis
jackburton5150
Charybdis
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,767
Damage
59,282
77,196
Taken
78,072
53,530
Mitigated
67,033
34,032
Healing
29,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
18,697
503
839
357
11,530
7,597
0
8,102
3,428
46,042
0
L
4,279
100
11,242
5,301
17,787
17,221
0
10,758
7,029
11,509
0
W
Zhong Kui
Gunblade77
Zhong Kui
19,644
2,446
2,549
5,225
17,086
14,046
1,188
6,616
10,470
42,837
0
W
Ah Puch
LilBrownBug
Ah Puch
28,287
947
1,058
3,240
12,486
5,071
923
6,746
5,740
56,649
0
L
Ganesha
NaMaeuss
Ganesha
8,614
176
2,567
2,796
17,154
23,181
0
11,206
5,948
25,725
0
W
Arachne
OBS87
Arachne
9,496
6,023
873
2,691
15,248
9,109
1,878
4,500
10,748
0
21,121
L
Ullr
13,153
8,870
1,498
3,520
16,304
9,143
0
10,723
5,581
0
24,415
L
Arachne
14,539
11,433
473
896
15,297
9,891
0
7,142
8,155
0
18,222
W
Guan Yu
bert27
Guan Yu
4,155
379
8,335
7,341
21,123
19,909
268
7,590
13,533
0
9,323
W
Charybdis
jackburton5150
Charybdis
13,185
5,122
1,641
1,079
11,253
5,395
3,607
6,138
5,115
0
41,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,498
Gold Earned
47,785
219
Minions Killed
194
0
Camps Cleared
0
1,351,612
Distance Traveled
1,216,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,212
681
93
6
0
242,048
0
L
Terra
8,972
598
25
2
0
243,573
0
W
Zhong Kui
11,347
756
65
4
0
276,322
0
W
Ah Puch
11,568
771
65
4
0
258,989
0
L
Ganesha
10,217
681
9
1
0
275,037
0
W
Arachne
11,369
758
21
1
0
289,036
0
L
Ullr
9,524
635
47
3
0
228,976
0
L
Arachne
8,860
591
20
1
0
226,822
0
W
Guan Yu
10,772
718
7
0
0
284,604
0
W
Charybdis
11,442
763
61
4
0
242,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role