Player Matchup

Odin
Odin
Platinum III
 
Odin
Platinum III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Platinum II
Glamorama
Rama
Platinum II
Level 58
God Stats
53W - 41L
1,690 SR
Queue Stats
137W - 126L
1,851 MMR
Solo
Tyr
Tyr
Platinum I
MatcrisShane
Tyr
Platinum I
Level 158
God Stats
18W - 14L
1,690 SR
Queue Stats
279W - 260L
1,925 MMR
Party 2
Bakasura
Bakasura
Platinum I
Xondius
Bakasura
Platinum I
Level 109
God Stats
6W - 5L
1,518 SR
Queue Stats
157W - 145L
1,850 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
xXSHO7
Morgan Le Fay
Platinum V
Level 128
God Stats
16W - 16L
1,641 SR
Queue Stats
61W - 53L
1,860 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,608 SR
1,797 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,561 SR
1,848 MMR
Apollo
Apollo
Platinum IV
Benjitas
Apollo
Platinum IV
Level 114
God Stats
11W - 11L
1,643 SR
Queue Stats
853W - 850L
1,828 MMR
Solo
Thanatos
Thanatos
Platinum I
John24u
Thanatos
Platinum I
Level 145
God Stats
2W - 7L
1,419 SR
Queue Stats
250W - 243L
1,830 MMR
Party 1
Bacchus
Bacchus
Platinum II
Kotryzhiy
Bacchus
Platinum II
Level 189
God Stats
8W - 5L
1,736 SR
Queue Stats
691W - 671L
1,828 MMR
Solo
Chang'e
Chang'e
Platinum III
Selia
Chang'e
Platinum III
Level 185
God Stats
88W - 68L
1,661 SR
Queue Stats
365W - 364L
1,862 MMR
Solo
Raijin
Raijin
Platinum II
ºAnee
Raijin
Platinum II
Level 155
God Stats
0W - 3L
1,348 SR
Queue Stats
29W - 34L
1,894 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 0 / 6
7,800
600
2,306
8,885
5,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
15
4 / 0 / 2
8,978
691
6,159
6,196
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 3
8,229
633
8,487
15,895
11,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
Xondius
Bakasura
14
4 / 0 / 4
8,282
637
7,033
10,635
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
xXSHO7
Morgan Le Fay
14
1 / 0 / 0
8,010
616
8,419
4,698
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
FreyaArachneThothThor

VS

Bans
HerculesMartichorasPeleKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Benjitas
Apollo
12
0 / 2 / 0
6,962
536
1,773
7,001
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
John24u
Thanatos
10
0 / 3 / 1
6,174
475
4,863
11,188
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Kotryzhiy
Bacchus
10
0 / 1 / 0
6,386
491
2,339
5,494
5,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chang'e
Selia
Chang'e
11
1 / 6 / 0
7,128
548
8,331
17,521
7,131
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
ºAnee
Raijin
11
0 / 1 / 0
6,494
500
1,074
5,973
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
1
1
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
6
4
L
Apollo
Benjitas
Apollo
0
2
0
0
W
Rama
4
0
2
5
L
Thanatos
John24u
Thanatos
0
3
1
0.17
L
Bacchus
Kotryzhiy
Bacchus
0
1
0
0
W
3
1
3
4.5
L
Chang'e
Selia
Chang'e
1
6
0
0.17
W
Bakasura
Xondius
Bakasura
4
0
4
6
W
Morgan Le Fay
xXSHO7
Morgan Le Fay
1
0
0
1
L
Raijin
ºAnee
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,404
Damage
18,380
46,309
Taken
47,177
25,966
Mitigated
21,674
20,303
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,306
481
1,813
2,096
8,885
5,678
264
1,509
7,376
0
21,548
L
Apollo
Benjitas
Apollo
1,773
1,327
0
1,875
7,001
2,308
380
0
6,926
0
46,947
W
Rama
6,159
5,091
0
4,125
6,196
2,365
1,441
725
5,471
0
70,440
L
Thanatos
John24u
Thanatos
4,863
1,381
0
7,941
11,188
4,867
0
2,094
8,561
0
44,707
L
Bacchus
Kotryzhiy
Bacchus
2,339
282
0
1,595
5,494
5,079
0
1,727
3,767
17,979
0
W
8,487
1,326
0
7,600
15,895
11,697
460
6,020
9,875
0
55,367
L
Chang'e
Selia
Chang'e
8,331
397
120
7,225
17,521
7,131
0
274
16,372
61,035
0
W
Bakasura
Xondius
Bakasura
7,033
4,350
0
3,701
10,635
4,427
450
2,407
8,228
0
67,626
W
Morgan Le Fay
xXSHO7
Morgan Le Fay
8,419
298
0
968
4,698
1,799
0
1,528
3,170
77,256
0
L
Raijin
ºAnee
Raijin
1,074
81
0
852
5,973
2,289
0
4,324
1,649
55,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
33,144
496
Minions Killed
424
0
Camps Cleared
0
1,527,310
Distance Traveled
1,340,008
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,800
600
30
2
0
291,328
6
L
Apollo
6,962
536
115
9
0
238,128
0
W
Rama
8,978
691
141
11
0
255,625
2
L
Thanatos
6,174
475
70
5
0
327,650
4
L
Bacchus
6,386
491
26
2
0
255,773
1
W
Tyr
8,229
633
81
6
0
322,842
2
L
Chang'e
7,128
548
98
8
0
250,544
2
W
Bakasura
8,282
637
116
9
0
355,896
0
W
Morgan Le Fay
8,010
616
128
10
0
301,619
2
L
Raijin
6,494
500
115
9
0
267,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role