Player Matchup

Merlin
Merlin
FAUXHeretic
Merlin
Level 48
God Stats
4W - 6L
1,440 SR
Queue Stats
34W - 41L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
MjRauff
Sun Wukong
Level 158
God Stats
5W - 4L
1,524 SR
Queue Stats
252W - 212L
1,580 Elo+
Solo
Xing Tian
Xing Tian
Omnem
Xing Tian
Level 58
God Stats
2W - 0L
1,801 SR
Queue Stats
106W - 84L
1,491 Elo+
Party 2
Amaterasu
Amaterasu
SodeNiShirayuki
Amaterasu
Level 128
God Stats
8W - 2L
1,715 SR
Queue Stats
68W - 45L
1,664 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Thôrfinn
Ah Muzen Cab
Level 109
God Stats
5W - 1L
1,728 SR
Queue Stats
19W - 6L
1,790 Elo+
Party 3
Team Averages
Level 100
1,642 SR
1,593 Elo+

VS

Team Averages
Level 135
1,701 SR
1,558 Elo+
Raijin
Raijin
 
Raijin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bestower
Artemis
Level 145
God Stats
167W - 134L
1,661 SR
Queue Stats
215W - 200L
1,578 Elo+
Party 1
Thor
Thor
Diego RPD117
Thor
Level 128
God Stats
8W - 1L
1,725 SR
Queue Stats
454W - 424L
1,569 Elo+
Solo
King Arthur
King Arthur
GotTheFunk
King Arthur
Level 142
God Stats
2W - 3L
1,769 SR
Queue Stats
89W - 71L
1,618 Elo+
Solo
Ares
Ares
stucashflow
Ares
Level 147
God Stats
10W - 5L
1,852 SR
Queue Stats
437W - 400L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 2 / 0
4,635
515
1,320
6,272
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MjRauff
Sun Wukong
10
1 / 1 / 1
5,708
634
4,108
7,222
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Omnem
Xing Tian
8
0 / 1 / 3
4,734
526
1,928
7,580
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
SodeNiShirayuki
Amaterasu
10
4 / 1 / 2
5,613
624
3,114
8,768
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Thôrfinn
Ah Muzen Cab
9
2 / 0 / 1
5,046
561
6,213
5,823
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 1 / 2
6,125
681
3,774
4,694
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Bestower
Artemis
8
1 / 1 / 0
5,178
575
4,897
5,494
1,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 1
5,972
664
2,814
5,900
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
GotTheFunk
King Arthur
8
0 / 3 / 2
5,131
570
4,387
8,192
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 1
4,905
545
3,732
7,514
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
2
2
L
Artemis
Bestower
Artemis
1
1
0
1
L
3
0
1
3.5
W
Merlin
0
2
0
0
L
King Arthur
GotTheFunk
King Arthur
0
3
2
0.33
W
Sun Wukong
MjRauff
Sun Wukong
1
1
1
1.5
W
Xing Tian
Omnem
Xing Tian
0
1
3
1.5
W
Amaterasu
SodeNiShirayuki
Amaterasu
4
1
2
5
W
Ah Muzen Cab
Thôrfinn
Ah Muzen Cab
2
0
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,683
Damage
19,604
35,665
Taken
31,794
15,972
Mitigated
14,661
8,921
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,774
380
0
1,554
4,694
1,406
942
1,047
3,647
50,904
0
L
Artemis
Bestower
Artemis
4,897
1,941
0
2,988
5,494
1,949
0
270
5,224
0
33,379
L
2,814
628
0
4,394
5,900
2,079
0
273
5,627
0
37,865
W
Merlin
1,320
39
0
118
6,272
2,181
0
3,341
2,931
26,181
0
L
King Arthur
GotTheFunk
King Arthur
4,387
864
0
2,115
8,192
3,558
0
0
8,192
0
32,954
W
Sun Wukong
MjRauff
Sun Wukong
4,108
891
0
2,890
7,222
3,978
121
0
7,222
0
43,861
W
Xing Tian
Omnem
Xing Tian
1,928
322
0
3,095
7,580
3,911
0
1,951
5,629
8,578
0
W
Amaterasu
SodeNiShirayuki
Amaterasu
3,114
1,269
0
1,673
8,768
3,981
0
741
8,027
0
37,456
W
Ah Muzen Cab
Thôrfinn
Ah Muzen Cab
6,213
3,089
0
1,145
5,823
1,921
0
1,473
4,350
0
42,733
L
3,732
202
0
2,999
7,514
5,669
0
1,658
5,856
16,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
27,311
277
Minions Killed
299
0
Camps Cleared
0
869,653
Distance Traveled
829,929
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,125
681
98
11
0
166,076
0
L
Artemis
5,178
575
65
7
0
140,263
2
L
Thor
5,972
664
62
7
0
202,774
0
W
Merlin
4,635
515
49
5
0
152,281
0
L
King Arthur
5,131
570
52
6
0
146,013
2
W
Sun Wukong
5,708
634
86
10
0
181,339
1
W
Xing Tian
4,734
526
11
1
0
155,243
0
W
Amaterasu
5,613
624
58
6
0
207,143
3
W
Ah Muzen Cab
5,046
561
73
8
0
173,647
0
L
Ares
4,905
545
22
2
0
174,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role