Player Matchup

Kumbhakarna
Kumbhakarna
AS-BY-valoux27
Kumbhakarna
Level 104
God Stats
7W - 5L
1,713 SR
Queue Stats
107W - 133L
1,258 Elo+
Party 2
Hel
Hel
Dark-Psycho_Qc
Hel
Level 96
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Bakasura
Bakasura
torokail
Bakasura
Level 117
God Stats
2W - 1L
1,455 SR
Queue Stats
71W - 89L
1,292 Elo+
Party 2
Team Averages
Level 106
1,473 SR
1,241 Elo+

VS

Team Averages
Level 102
1,424 SR
1,311 Elo+
Arachne
Arachne
Hurtedfoes
Arachne
Level 103
God Stats
9W - 3L
1,601 SR
Queue Stats
218W - 206L
1,453 Elo+
Solo
King Arthur
King Arthur
Jokey-oates9_MJK
King Arthur
Level 114
God Stats
5W - 8L
1,320 SR
Queue Stats
605W - 899L
1,251 Elo+
Party 1
Vulcan
Vulcan
SPK_Mr_BooGie
Vulcan
Level 90
God Stats
19W - 32L
1,352 SR
Queue Stats
672W - 972L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AS-BY-valoux27
Kumbhakarna
12
1 / 6 / 0
9,887
659
5,503
18,875
17,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 1
10,072
671
9,611
11,931
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
torokail
Bakasura
12
1 / 9 / 1
10,130
675
10,548
16,204
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hurtedfoes
Arachne
16
17 / 1 / 3
13,981
932
20,992
13,540
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Jokey-oates9_MJK
King Arthur
14
1 / 1 / 18
11,663
778
4,025
10,658
9,968
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 0 / 11
12,086
806
13,449
7,263
2,878
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
21
21
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AS-BY-valoux27
Kumbhakarna
1
6
0
0.17
L
0
6
1
0.08
W
Arachne
Hurtedfoes
Arachne
17
1
3
18.5
W
King Arthur
Jokey-oates9_MJK
King Arthur
1
1
18
10
W
3
0
11
8.5
L
Bakasura
torokail
Bakasura
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
38,466
47,010
Taken
31,461
28,941
Mitigated
20,378
5,475
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AS-BY-valoux27
Kumbhakarna
5,503
1,042
0
0
18,875
17,940
0
5,085
13,790
16,467
0
L
9,611
908
1,553
3,241
11,931
3,598
0
5,004
6,927
53,641
0
W
Arachne
Hurtedfoes
Arachne
20,992
13,254
0
5,973
13,540
7,532
2,091
5,416
7,232
0
79,701
W
King Arthur
Jokey-oates9_MJK
King Arthur
4,025
921
0
1,384
10,658
9,968
402
6,923
3,475
0
18,519
W
13,449
9,089
127
1,432
7,263
2,878
272
2,889
3,472
57,808
0
L
Bakasura
torokail
Bakasura
10,548
6,828
0
681
16,204
7,403
0
3,921
12,283
0
24,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,089
Gold Earned
37,730
161
Minions Killed
192
0
Camps Cleared
0
755,000
Distance Traveled
864,722
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,887
659
17
1
0
276,963
4
L
Hel
10,072
671
85
6
0
211,979
5
W
Arachne
13,981
932
86
6
0
297,382
0
W
King Arthur
11,663
778
18
1
0
291,164
0
W
Vulcan
12,086
806
88
6
0
276,176
0
L
Bakasura
10,130
675
59
4
0
266,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role