Player Matchup

Ix Chel
Ix Chel
Gold IV
Doosh1e69
Ix Chel
Gold IV
Level 149
God Stats
1W - 0L
1,472 SR
Queue Stats
53W - 56L
1,438 MMR
Party 1
Cthulhu
Cthulhu
Gold II
FeelingAcorn955
Cthulhu
Gold II
Level 98
God Stats
1W - 1L
1,521 SR
Queue Stats
41W - 38L
1,521 MMR
Party 1
Artemis
Artemis
Gold III
yugen7825
Artemis
Gold III
Level 125
God Stats
1W - 1L
1,675 SR
Queue Stats
62W - 62L
1,480 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,556 SR
1,479 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,490 SR
1,481 MMR
Xing Tian
Xing Tian
Silver III
DEVASTATOR 6666
Xing Tian
Silver III
Level 126
God Stats
0W - 1L
1,328 SR
Queue Stats
10W - 18L
1,468 MMR
Solo
Kukulkan
Kukulkan
Gold III
Kelbi24
Kukulkan
Gold III
Level 120
God Stats
12W - 10L
1,563 SR
Queue Stats
514W - 518L
1,475 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Nmmorin24
Ne Zha
Bronze III
Level 126
God Stats
28W - 22L
1,578 SR
Queue Stats
81W - 91L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Doosh1e69
Ix Chel
16
5 / 2 / 7
12,880
805
14,497
12,931
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 3 / 11
11,356
710
6,886
17,669
18,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
yugen7825
Artemis
16
8 / 7 / 3
13,663
854
12,694
16,969
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BacchusAh Muzen CabKuzenboAh PuchBastet

VS

Bans
SkadiCharonHerculesMartichorasVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DEVASTATOR 6666
Xing Tian
13
1 / 7 / 11
11,444
715
5,801
21,114
22,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kukulkan
Kelbi24
Kukulkan
16
7 / 3 / 3
13,315
832
19,210
8,942
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Nmmorin24
Ne Zha
14
4 / 3 / 5
11,829
739
14,418
12,147
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
13
Kills
12
12
Deaths
13
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DEVASTATOR 6666
Xing Tian
1
7
11
0.93
W
Ix Chel
Doosh1e69
Ix Chel
5
2
7
4.25
W
0
3
11
1.83
L
Kukulkan
Kelbi24
Kukulkan
7
3
3
2.83
L
Ne Zha
Nmmorin24
Ne Zha
4
3
5
2.17
W
Artemis
yugen7825
Artemis
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
39,429
47,569
Taken
42,203
29,054
Mitigated
31,346
5,077
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DEVASTATOR 6666
Xing Tian
5,801
379
162
1,307
21,114
22,641
0
9,833
10,174
18,994
0
W
Ix Chel
Doosh1e69
Ix Chel
14,497
1,981
1,227
1,681
12,931
4,840
62
7,347
5,584
56,104
0
W
6,886
736
412
1,474
17,669
18,698
0
9,126
8,543
29,562
0
L
Kukulkan
Kelbi24
Kukulkan
19,210
615
0
610
8,942
3,738
46
4,782
3,614
77,983
0
L
Ne Zha
Nmmorin24
Ne Zha
14,418
2,389
0
1,918
12,147
4,967
0
5,160
6,539
0
48,514
W
Artemis
yugen7825
Artemis
12,694
6,972
0
283
16,969
5,516
81
8,848
8,121
0
45,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,899
Gold Earned
36,588
188
Minions Killed
186
0
Camps Cleared
0
836,742
Distance Traveled
856,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,444
715
10
1
0
268,556
0
W
Ix Chel
12,880
805
76
5
0
301,672
0
W
Cthulhu
11,356
710
47
3
0
290,907
0
L
Kukulkan
13,315
832
117
7
0
280,501
0
L
Ne Zha
11,829
739
59
4
0
307,884
0
W
Artemis
13,663
854
65
4
0
244,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role