Player Matchup

Horus
Horus
AlmightySmiter25
Horus
Level 87
God Stats
3W - 2L
1,573 SR
Queue Stats
72W - 59L
1,504 Elo+
Solo
Charybdis
Charybdis
Faedes
Charybdis
Level 95
God Stats
2W - 2L
1,274 SR
Queue Stats
94W - 80L
1,494 Elo+
Solo
Susano
Susano
FrostAj
Susano
Level 97
God Stats
1W - 3L
1,328 SR
Queue Stats
97W - 104L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
STOP THE TOXIC
Jormungandr
Level 85
God Stats
65W - 40L
1,652 SR
Queue Stats
538W - 500L
1,534 Elo+
Solo
Ix Chel
Ix Chel
nikesmite13
Ix Chel
Level 26
God Stats
1W - 2L
1,312 SR
Queue Stats
27W - 39L
1,405 Elo+
Party 2
Team Averages
Level 78
1,428 SR
1,494 Elo+

VS

Team Averages
Level 64
1,557 SR
1,443 Elo+
Apollo
Apollo
RMZ OTZ45
Apollo
Level 105
God Stats
11W - 9L
1,862 SR
Queue Stats
364W - 302L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
X50Drake
Baron Samedi
Level 108
God Stats
2W - 3L
1,421 SR
Queue Stats
377W - 357L
1,500 Elo+
Party 1
Ares
Ares
asdfpigman
Ares
Level 43
God Stats
1W - 1L
1,504 SR
Queue Stats
14W - 25L
1,315 Elo+
Solo
Pele
Pele
singledadofthree
Pele
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 16L
1,399 Elo+
Solo
The Morrigan
The Morrigan
ツgangstagooseツ
The Morrigan
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 181L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
7,134
510
4,257
7,204
5,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Faedes
Charybdis
12
1 / 0 / 1
7,037
503
6,881
8,381
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
FrostAj
Susano
15
6 / 1 / 2
8,555
611
10,102
10,221
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
STOP THE TOXIC
Jormungandr
15
2 / 0 / 2
8,485
606
8,114
9,968
8,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
nikesmite13
Ix Chel
13
0 / 3 / 3
7,399
529
7,637
9,094
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
RMZ OTZ45
Apollo
13
0 / 1 / 0
7,310
522
4,344
9,808
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
X50Drake
Baron Samedi
13
0 / 2 / 0
7,510
536
5,522
12,740
9,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
6,165
440
3,387
12,314
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 2 / 3
7,708
551
4,038
16,517
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
ツgangstagooseツ
The Morrigan
13
3 / 3 / 1
7,854
561
6,127
7,691
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
4
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Charybdis
Faedes
Charybdis
1
0
1
1.5
W
Susano
FrostAj
Susano
6
1
2
7
L
Apollo
RMZ OTZ45
Apollo
0
1
0
0
W
Jormungandr
STOP THE TOXIC
Jormungandr
2
0
2
3
L
Baron Samedi
X50Drake
Baron Samedi
0
2
0
0
L
0
1
0
0
W
Ix Chel
nikesmite13
Ix Chel
0
3
3
0.5
L
1
2
3
1.25
L
The Morrigan
ツgangstagooseツ
The Morrigan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,991
Damage
23,418
44,868
Taken
59,070
25,934
Mitigated
30,892
17,753
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,257
1,444
668
2,889
7,204
5,375
0
1,870
5,334
0
19,734
W
Charybdis
Faedes
Charybdis
6,881
3,408
0
4,255
8,381
3,529
0
1,524
6,857
0
61,678
W
Susano
FrostAj
Susano
10,102
1,708
0
4,782
10,221
4,662
0
1,767
8,454
0
74,722
L
Apollo
RMZ OTZ45
Apollo
4,344
2,775
0
4,185
9,808
3,463
423
0
9,808
0
67,605
W
Jormungandr
STOP THE TOXIC
Jormungandr
8,114
2,093
0
3,084
9,968
8,464
176
5,118
4,850
74,560
0
L
Baron Samedi
X50Drake
Baron Samedi
5,522
794
116
3,517
12,740
9,470
0
7,767
4,973
56,741
0
L
3,387
74
0
4,750
12,314
9,392
0
2,677
9,637
21,337
0
W
Ix Chel
nikesmite13
Ix Chel
7,637
815
220
1,855
9,094
3,904
0
3,872
5,222
67,896
0
L
4,038
1,309
0
6,027
16,517
5,823
0
2,324
14,193
0
67,911
L
The Morrigan
ツgangstagooseツ
The Morrigan
6,127
946
0
1,824
7,691
2,744
0
2,895
4,708
56,275
2,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
36,547
445
Minions Killed
461
0
Camps Cleared
0
1,443,937
Distance Traveled
1,426,425
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,134
510
29
2
0
298,851
4
W
Charybdis
7,037
503
88
6
0
268,968
2
W
Susano
8,555
611
105
8
0
352,401
3
L
Apollo
7,310
522
108
8
0
280,590
0
W
Jormungandr
8,485
606
113
8
0
267,317
0
L
Baron Samedi
7,510
536
110
8
0
244,135
0
L
Ares
6,165
440
38
3
0
295,166
0
W
Ix Chel
7,399
529
110
8
0
256,400
3
L
Pele
7,708
551
101
7
0
323,056
0
L
The Morrigan
7,854
561
104
7
0
283,478
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role