Player Matchup

Chaac
Chaac
BerryFell
Chaac
Level 10
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 3
Geb
Geb
RealiantAlmond38
Geb
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,325 Elo+
Party 3
Persephone
Persephone
Rushī
Persephone
Level 127
God Stats
2W - 5L
1,180 SR
Queue Stats
35W - 35L
1,412 Elo+
Party 3
Merlin
Merlin
UllrTheMarksman
Merlin
Level 163
God Stats
2W - 2L
1,417 SR
Queue Stats
104W - 107L
1,476 Elo+
Solo
Nemesis
Nemesis
chiwuta
Nemesis
Level 123
God Stats
5W - 3L
1,533 SR
Queue Stats
38W - 42L
1,467 Elo+
Party 3
Team Averages
Level 111
1,384 SR
1,375 Elo+

VS

Team Averages
Level 140
1,439 SR
1,503 Elo+
Danzaburou
Danzaburou
Gredieboy
Danzaburou
Level 124
God Stats
78W - 54L
1,581 SR
Queue Stats
741W - 725L
1,467 Elo+
Solo
Sylvanus
Sylvanus
LastPringles
Sylvanus
Level 157
God Stats
23W - 18L
1,469 SR
Queue Stats
169W - 165L
1,504 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The_Papa_Bearr
Tsukuyomi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,517 Elo+
Party 1
Mulan
Mulan
imbatman-nohide-
Mulan
Level 158
God Stats
16W - 14L
1,572 SR
Queue Stats
495W - 453L
1,523 Elo+
Party 1
Yu Huang
Yu Huang
moonlush
Yu Huang
Level 152
God Stats
0W - 6L
1,071 SR
Queue Stats
183W - 193L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BerryFell
Chaac
12
0 / 4 / 3
6,933
630
4,034
11,966
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 1 / 4
8,521
775
4,310
9,242
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Rushī
Persephone
15
3 / 1 / 3
8,830
803
8,938
4,101
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 4
8,267
752
13,290
6,324
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
chiwuta
Nemesis
14
1 / 1 / 3
7,879
716
4,026
5,770
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gredieboy
Danzaburou
13
1 / 1 / 4
7,416
674
3,229
4,797
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
LastPringles
Sylvanus
12
1 / 3 / 4
7,423
675
2,513
10,720
7,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
The_Papa_Bearr
Tsukuyomi
14
3 / 1 / 3
7,851
714
5,028
9,397
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 3
7,320
665
4,296
10,754
9,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
moonlush
Yu Huang
18
3 / 1 / 3
9,565
870
7,884
7,632
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
7
Kills
9
9
Deaths
7
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
BerryFell
Chaac
0
4
3
0.38
L
Danzaburou
Gredieboy
Danzaburou
1
1
4
3
L
Sylvanus
LastPringles
Sylvanus
1
3
4
1
W
2
1
4
4
W
Persephone
Rushī
Persephone
3
1
3
4.5
L
Tsukuyomi
The_Papa_Bearr
Tsukuyomi
3
1
3
4.5
W
1
2
4
1.5
W
Nemesis
chiwuta
Nemesis
1
1
3
2.5
L
1
1
3
2.5
L
Yu Huang
moonlush
Yu Huang
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,598
Damage
22,950
37,403
Taken
43,300
25,943
Mitigated
26,573
7,315
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BerryFell
Chaac
4,034
123
0
2,680
11,966
11,727
288
3,257
8,709
0
7,894
L
Danzaburou
Gredieboy
Danzaburou
3,229
1,189
0
972
4,797
1,954
55
2,583
2,025
0
16,448
L
Sylvanus
LastPringles
Sylvanus
2,513
444
3,173
2,691
10,720
7,646
0
7,282
2,830
5,429
0
W
4,310
767
0
2,426
9,242
7,987
186
2,693
6,549
9,242
0
W
Persephone
Rushī
Persephone
8,938
881
0
726
4,101
1,377
1,048
1,863
2,235
36,607
0
L
Tsukuyomi
The_Papa_Bearr
Tsukuyomi
5,028
799
0
540
9,397
4,046
0
5,144
3,996
0
19,581
W
13,290
1,066
0
500
6,324
2,354
702
1,829
4,495
45,346
0
W
Nemesis
chiwuta
Nemesis
4,026
370
0
983
5,770
2,498
135
817
4,953
0
28,056
L
4,296
205
0
1,181
10,754
9,592
0
6,373
3,782
65
11,846
L
Yu Huang
moonlush
Yu Huang
7,884
578
0
205
7,632
3,335
90
3,635
3,530
54,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
39,575
228
Minions Killed
207
0
Camps Cleared
0
1,144,239
Distance Traveled
989,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,933
630
11
1
0
232,155
0
L
Danzaburou
7,416
674
31
3
0
144,420
0
L
Sylvanus
7,423
675
9
1
0
140,876
0
W
Geb
8,521
775
9
1
0
226,800
0
W
Persephone
8,830
803
77
7
0
221,629
0
L
Tsukuyomi
7,851
714
32
3
0
245,332
0
W
Merlin
8,267
752
91
8
0
197,242
0
W
Nemesis
7,879
716
40
4
0
266,413
0
L
Mulan
7,320
665
21
2
0
231,948
0
L
Yu Huang
9,565
870
114
10
0
226,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role