Player Matchup

Neith
Neith
Silver I
AshLeBlanc
Neith
Silver I
Level 132
God Stats
3W - 1L
1,749 SR
Queue Stats
6W - 2L
1,639 MMR
Solo
Achilles
Achilles
Gold I
BardockYT
Achilles
Gold I
Level 106
God Stats
1W - 4L
1,257 SR
Queue Stats
230W - 225L
1,628 MMR
Solo
He Bo
He Bo
Platinum V
MAZORISE
He Bo
Platinum V
Level 251
God Stats
7W - 5L
1,869 SR
Queue Stats
265W - 274L
1,675 MMR
Solo
Janus
Janus
Platinum IV
MäkiseKurisu
Janus
Platinum IV
Level 54
God Stats
2W - 0L
1,752 SR
Queue Stats
37W - 25L
1,689 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
soNaRRRRRR
Sun Wukong
Gold I
Level 109
God Stats
7W - 4L
1,831 SR
Queue Stats
140W - 126L
1,573 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,692 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,545 SR
1,583 MMR
Chernobog
Chernobog
Platinum V
 
Chernobog
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Ancainer
Fenrir
Gold IV
Level 148
God Stats
2W - 6L
1,350 SR
Queue Stats
25W - 24L
1,587 MMR
Solo
Susano
Susano
Gold III
Just NightzZ x
Susano
Gold III
Level 108
God Stats
1W - 2L
1,642 SR
Queue Stats
98W - 101L
1,597 MMR
Solo
Ganesha
Ganesha
Gold III
TwilightPlay
Ganesha
Gold III
Level 127
God Stats
1W - 3L
1,728 SR
Queue Stats
100W - 95L
1,562 MMR
Solo
Kukulkan
Kukulkan
Gold I
jacquisey
Kukulkan
Gold I
Level 105
God Stats
0W - 4L
1,506 SR
Queue Stats
219W - 206L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 3 / 1
4,871
487
2,598
5,366
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
BardockYT
Achilles
7
1 / 3 / 0
4,594
459
4,842
10,917
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
MAZORISE
He Bo
11
1 / 0 / 4
6,296
630
3,440
5,027
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 3 / 1
6,817
682
6,636
5,567
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
soNaRRRRRR
Sun Wukong
11
4 / 2 / 0
6,897
690
5,316
8,674
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HadesMartichorasThothAgniFreya

VS

Bans
AresRavanaAnubisMedusaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
4 / 1 / 3
6,658
666
8,460
6,695
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Ancainer
Fenrir
11
5 / 1 / 0
6,414
641
4,396
7,596
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 5 / 0
4,164
416
2,832
6,233
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
TwilightPlay
Ganesha
10
2 / 2 / 2
5,984
598
2,188
9,609
5,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
jacquisey
Kukulkan
10
0 / 2 / 2
5,658
566
3,518
4,783
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
11
Kills
11
11
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
1
3
5.5
L
Fenrir
Ancainer
Fenrir
5
1
0
5
W
Neith
0
3
1
0.17
W
Achilles
BardockYT
Achilles
1
3
0
0.33
L
0
5
0
0
W
He Bo
MAZORISE
He Bo
1
0
4
3
W
5
3
1
1.83
L
Ganesha
TwilightPlay
Ganesha
2
2
2
1.5
L
Kukulkan
jacquisey
Kukulkan
0
2
2
0.5
W
Sun Wukong
soNaRRRRRR
Sun Wukong
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,832
Damage
21,394
35,551
Taken
34,916
16,422
Mitigated
14,272
8,152
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,460
6,194
0
2,039
6,695
2,544
0
1,848
4,847
0
56,800
L
Fenrir
Ancainer
Fenrir
4,396
1,500
0
1,012
7,596
3,094
0
1,517
6,079
0
41,627
W
Neith
2,598
873
0
950
5,366
1,985
246
68
5,298
0
24,633
W
Achilles
BardockYT
Achilles
4,842
1,324
0
1,303
10,917
6,187
0
2,978
7,939
0
20,002
L
2,832
607
0
770
6,233
1,713
0
1,201
5,032
0
12,984
W
He Bo
MAZORISE
He Bo
3,440
98
0
2,543
5,027
1,275
0
306
4,721
46,022
0
W
6,636
776
0
750
5,567
2,027
0
2,354
3,213
50,602
0
L
Ganesha
TwilightPlay
Ganesha
2,188
296
0
1,661
9,609
5,514
0
2,961
6,648
16,185
0
L
Kukulkan
jacquisey
Kukulkan
3,518
266
0
280
4,783
1,407
0
2,549
2,234
41,412
0
W
Sun Wukong
soNaRRRRRR
Sun Wukong
5,316
1,873
0
2,606
8,674
4,948
0
0
8,674
0
52,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,475
Gold Earned
28,878
320
Minions Killed
281
0
Camps Cleared
0
969,079
Distance Traveled
922,656
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,658
666
109
11
0
185,611
0
L
Fenrir
6,414
641
65
7
0
235,585
0
W
Neith
4,871
487
50
5
0
174,874
0
W
Achilles
4,594
459
26
3
0
182,652
0
L
Susano
4,164
416
23
2
0
118,542
0
W
He Bo
6,296
630
87
9
0
208,950
0
W
Janus
6,817
682
79
8
0
197,227
0
L
Ganesha
5,984
598
4
0
0
210,110
5
L
Kukulkan
5,658
566
80
8
0
172,808
0
W
Sun Wukong
6,897
690
78
8
0
205,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role