Player Matchup

Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond V
Dannly
Bastet
Diamond V
Level 164
God Stats
19W - 12L
1,661 SR
Queue Stats
230W - 203L
1,962 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
FernandoDiniz
Baron Samedi
Platinum V
Level 212
God Stats
1W - 1L
1,300 SR
Queue Stats
62W - 44L
1,840 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
LuanChagas
Sun Wukong
Platinum I
Level 165
God Stats
108W - 87L
1,675 SR
Queue Stats
829W - 814L
1,987 MMR
Solo
Anhur
Anhur
Diamond IV
tongraca
Anhur
Diamond IV
Level 148
God Stats
5W - 14L
1,367 SR
Queue Stats
161W - 150L
2,116 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 168
1,500 SR
1,881 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,559 SR
1,955 MMR
Nike
Nike
Platinum V
 
Nike
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Platinum V
Cawaiio
Horus
Platinum V
Level 146
God Stats
3W - 2L
1,559 SR
Queue Stats
67W - 73L
1,874 MMR
Party 2
Raijin
Raijin
Platinum I
Gastóne
Raijin
Platinum I
Level 173
God Stats
3W - 11L
1,422 SR
Queue Stats
169W - 166L
1,927 MMR
Solo
Martichoras
Martichoras
Platinum III
Vppv
Martichoras
Platinum III
Level 165
God Stats
7W - 9L
1,560 SR
Queue Stats
305W - 310L
1,985 MMR
Solo
Susano
Susano
Diamond I
ΕLec
Susano
Diamond I
Level 164
God Stats
24W - 11L
1,753 SR
Queue Stats
271W - 224L
2,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
4 / 0 / 5
8,545
570
6,381
11,439
14,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
Dannly
Bastet
16
6 / 0 / 6
9,441
629
10,635
13,711
6,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
FernandoDiniz
Baron Samedi
14
2 / 0 / 8
8,880
592
5,001
7,246
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
LuanChagas
Sun Wukong
15
2 / 0 / 5
9,412
627
9,171
10,306
8,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
tongraca
Anhur
15
2 / 2 / 1
9,409
627
13,241
11,455
5,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
AthenaArachneAo KuangMercury

VS

Bans
XbalanqueThanatosPeleThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 2 / 0
7,635
509
3,396
13,055
10,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
Cawaiio
Horus
10
0 / 3 / 1
6,809
454
2,796
13,929
9,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Gastóne
Raijin
13
0 / 2 / 0
7,396
493
6,542
7,847
2,749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
Vppv
Martichoras
11
0 / 5 / 1
7,037
469
7,883
13,557
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Susano
ΕLec
Susano
15
2 / 4 / 0
8,077
538
7,253
13,514
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
16
Kills
2
2
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
5
6.5
L
Nike
 
Nike
0
2
0
0
L
Horus
Cawaiio
Horus
0
3
1
0.17
W
Bastet
Dannly
Bastet
6
0
6
9
W
Baron Samedi
FernandoDiniz
Baron Samedi
2
0
8
6
L
Raijin
Gastóne
Raijin
0
2
0
0
W
Sun Wukong
LuanChagas
Sun Wukong
2
0
5
4.5
L
Martichoras
Vppv
Martichoras
0
5
1
0.1
W
Anhur
tongraca
Anhur
2
2
1
1.25
L
Susano
ΕLec
Susano
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
27,870
54,157
Taken
61,902
40,760
Mitigated
31,579
22,540
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,381
2,551
0
3,425
11,439
14,863
34
2,116
9,200
21,681
0
L
Nike
 
Nike
3,396
358
0
750
13,055
10,622
64
555
12,500
0
64,724
L
Horus
Cawaiio
Horus
2,796
1,085
2,695
3,479
13,929
9,398
0
4,141
9,604
0
17,168
W
Bastet
Dannly
Bastet
10,635
3,778
0
6,487
13,711
6,182
0
1,663
11,864
0
93,504
W
Baron Samedi
FernandoDiniz
Baron Samedi
5,001
1,027
616
1,860
7,246
5,663
0
1,817
5,293
72,122
0
L
Raijin
Gastóne
Raijin
6,542
363
0
794
7,847
2,749
0
3,218
4,555
64,887
0
W
Sun Wukong
LuanChagas
Sun Wukong
9,171
1,680
0
4,199
10,306
8,642
325
1,248
9,014
104
77,563
L
Martichoras
Vppv
Martichoras
7,883
2,031
0
2,550
13,557
3,873
0
1,079
12,438
0
51,959
W
Anhur
tongraca
Anhur
13,241
9,428
0
5,953
11,455
5,410
1,110
0
11,455
0
92,772
L
Susano
ΕLec
Susano
7,253
1,920
0
361
13,514
4,937
0
2,125
11,319
0
73,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
36,954
557
Minions Killed
503
0
Camps Cleared
0
1,551,570
Distance Traveled
1,435,816
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,545
570
22
1
0
311,562
2
L
Nike
7,635
509
115
8
0
284,507
0
L
Horus
6,809
454
35
2
0
303,738
6
W
Bastet
9,441
629
111
7
0
362,462
0
W
Baron Samedi
8,880
592
159
11
0
302,919
3
L
Raijin
7,396
493
140
9
0
267,687
7
W
Sun Wukong
9,412
627
120
8
0
325,159
4
L
Martichoras
7,037
469
106
7
0
254,773
4
W
Anhur
9,409
627
145
10
0
249,468
6
L
Susano
8,077
538
107
7
0
325,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role