Player Matchup

Medusa
Medusa
Coofk
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 273L
1,583 Elo+
Solo
Tiamat
Tiamat
D1NG3R
Tiamat
Level 107
God Stats
2W - 1L
2,013 SR
Queue Stats
159W - 153L
1,536 Elo+
Solo
Loki
Loki
DrJagerBomb
Loki
Level 103
God Stats
8W - 4L
1,731 SR
Queue Stats
143W - 76L
1,686 Elo+
Solo
Erlang Shen
Erlang Shen
OceanioLupis
Erlang Shen
Level 138
God Stats
14W - 6L
1,757 SR
Queue Stats
465W - 400L
1,614 Elo+
Solo
Geb
Geb
samz122
Geb
Level 129
God Stats
0W - 2L
1,274 SR
Queue Stats
283W - 265L
1,500 Elo+
Solo
Team Averages
Level 121
1,655 SR
1,584 Elo+

VS

Team Averages
Level 157
1,605 SR
1,691 Elo+
Rama
Rama
Cobrahh
Rama
Level 194
God Stats
90W - 32L
1,765 SR
Queue Stats
306W - 135L
1,779 Elo+
Party 1
Bacchus
Bacchus
DShadoh
Bacchus
Level 159
God Stats
29W - 10L
1,742 SR
Queue Stats
280W - 117L
1,769 Elo+
Party 1
Bakasura
Bakasura
Glizziguzler
Bakasura
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 39L
1,584 Elo+
Solo
Atlas
Atlas
IZalux
Atlas
Level 147
God Stats
7W - 3L
1,671 SR
Queue Stats
107W - 48L
1,774 Elo+
Party 1
Mercury
Mercury
Tsc_Godtavious
Mercury
Level 156
God Stats
3W - 6L
1,349 SR
Queue Stats
550W - 515L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coofk
Medusa
10
1 / 2 / 1
6,077
467
3,103
6,165
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
D1NG3R
Tiamat
12
0 / 0 / 3
7,147
550
5,646
4,177
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
4 / 2 / 1
6,794
523
7,740
10,329
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
OceanioLupis
Erlang Shen
12
0 / 3 / 0
7,326
564
8,741
11,491
9,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
9
0 / 3 / 2
5,780
445
2,909
11,823
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cobrahh
Rama
15
3 / 1 / 1
9,120
702
7,054
7,349
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
DShadoh
Bacchus
10
2 / 2 / 1
6,826
525
5,477
10,361
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
Glizziguzler
Bakasura
14
2 / 1 / 2
8,039
618
2,765
13,542
7,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
IZalux
Atlas
13
1 / 1 / 0
7,553
581
3,814
5,619
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 3
8,317
640
6,258
13,086
9,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
10
10
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
Cobrahh
Rama
3
1
1
3.5
L
Medusa
Coofk
Medusa
1
2
1
0.75
L
Tiamat
D1NG3R
Tiamat
0
0
3
1.5
W
Bacchus
DShadoh
Bacchus
2
2
1
1.25
L
4
2
1
2.25
W
Bakasura
Glizziguzler
Bakasura
2
1
2
3
W
Atlas
IZalux
Atlas
1
1
0
1
L
Erlang Shen
OceanioLupis
Erlang Shen
0
3
0
0
W
2
0
3
3.5
L
Geb
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,139
Damage
25,368
43,985
Taken
49,957
26,859
Mitigated
34,100
10,133
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Cobrahh
Rama
7,054
5,751
0
4,986
7,349
3,035
4,383
1,016
6,333
0
82,295
L
Medusa
Coofk
Medusa
3,103
1,604
0
702
6,165
2,145
0
1,197
4,968
0
43,809
L
Tiamat
D1NG3R
Tiamat
5,646
276
0
1,276
4,177
2,681
0
1,839
2,158
57,775
0
W
Bacchus
DShadoh
Bacchus
5,477
837
0
2,373
10,361
11,043
0
3,639
6,710
14,656
0
L
7,740
1,503
0
2,012
10,329
3,905
0
2,521
7,600
0
53,906
W
Bakasura
Glizziguzler
Bakasura
2,765
1,682
0
4,431
13,542
7,894
0
2,270
11,272
0
61,302
W
Atlas
IZalux
Atlas
3,814
751
0
875
5,619
2,858
0
1,323
4,296
52,082
0
L
Erlang Shen
OceanioLupis
Erlang Shen
8,741
4,428
0
3,591
11,491
9,852
0
49
10,868
796
61,436
W
6,258
3,639
0
3,518
13,086
9,270
809
1,113
11,973
0
59,418
L
Geb
2,909
450
131
2,421
11,823
8,276
0
3,244
8,337
11,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
39,855
392
Minions Killed
506
0
Camps Cleared
0
1,357,271
Distance Traveled
1,427,787
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,120
702
149
11
0
243,833
1
L
Medusa
6,077
467
80
6
0
208,186
1
L
Tiamat
7,147
550
124
10
0
288,440
5
W
Bacchus
6,826
525
16
1
0
275,427
0
L
Loki
6,794
523
73
6
0
305,497
0
W
Bakasura
8,039
618
110
8
0
321,455
0
W
Atlas
7,553
581
128
10
0
285,760
2
L
Erlang Shen
7,326
564
96
7
0
266,525
2
W
Mercury
8,317
640
103
8
0
301,312
2
L
Geb
5,780
445
19
1
0
288,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role