Player Matchup

Tsukuyomi
Tsukuyomi
DistantMinds
Tsukuyomi
Level 61
God Stats
1W - 3L
1,266 SR
Queue Stats
125W - 135L
1,423 Elo+
Solo
Cerberus
Cerberus
GustaveToupie
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,266 Elo+
Party 1
Set
Set
STK_Romechu
Set
Level 31
God Stats
0W - 4L
1,294 SR
Queue Stats
43W - 57L
1,430 Elo+
Solo
Zeus
Zeus
kaIaka_shacal
Zeus
Level 45
God Stats
94W - 93L
1,558 SR
Queue Stats
467W - 460L
1,390 Elo+
Solo
Aphrodite
Aphrodite
xgabillx
Aphrodite
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,266 Elo+
Party 1
Team Averages
Level 42
1,424 SR
1,355 Elo+

VS

Team Averages
Level 64
1,529 SR
1,446 Elo+
Danzaburou
Danzaburou
JukeBoxWarrior
Danzaburou
Level 79
God Stats
15W - 20L
1,418 SR
Queue Stats
428W - 378L
1,496 Elo+
Solo
Aphrodite
Aphrodite
MysteryRosier
Aphrodite
Level 66
God Stats
27W - 25L
1,495 SR
Queue Stats
72W - 67L
1,428 Elo+
Solo
Bakasura
Bakasura
WavyBraeden
Bakasura
Level 64
God Stats
30W - 22L
1,683 SR
Queue Stats
117W - 105L
1,463 Elo+
Party 2
Agni
Agni
jm 232903
Agni
Level 61
God Stats
11W - 12L
1,465 SR
Queue Stats
33W - 31L
1,399 Elo+
Solo
Osiris
Osiris
jrider1010
Osiris
Level 48
God Stats
11W - 7L
1,584 SR
Queue Stats
84W - 77L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DistantMinds
Tsukuyomi
12
1 / 3 / 1
6,539
467
7,947
10,758
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
GustaveToupie
Cerberus
10
0 / 1 / 3
6,371
455
3,455
11,548
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 4 / 0
6,481
463
6,031
13,305
11,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 0
7,534
538
8,654
7,796
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
xgabillx
Aphrodite
10
1 / 2 / 2
6,501
464
2,761
9,915
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JukeBoxWarrior
Danzaburou
13
0 / 0 / 4
8,026
573
7,354
7,406
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MysteryRosier
Aphrodite
12
1 / 2 / 6
7,042
503
5,775
7,455
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bakasura
WavyBraeden
Bakasura
16
8 / 2 / 1
9,332
667
10,224
13,190
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
11
1 / 0 / 4
6,992
499
3,592
6,374
2,282
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
jrider1010
Osiris
14
2 / 0 / 6
8,678
620
8,717
13,066
13,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DistantMinds
Tsukuyomi
1
3
1
0.5
L
Cerberus
GustaveToupie
Cerberus
0
1
3
1.5
W
Danzaburou
JukeBoxWarrior
Danzaburou
0
0
4
2
W
Aphrodite
MysteryRosier
Aphrodite
1
2
6
2
L
0
4
0
0
W
Bakasura
WavyBraeden
Bakasura
8
2
1
4.25
W
Agni
1
0
4
3
W
Osiris
jrider1010
Osiris
2
0
6
5
L
2
2
0
1
L
Aphrodite
xgabillx
Aphrodite
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
35,662
53,322
Taken
47,491
30,304
Mitigated
27,834
19,884
Healing
21,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DistantMinds
Tsukuyomi
7,947
1,871
0
4,359
10,758
3,837
0
1,326
8,832
0
54,942
L
Cerberus
GustaveToupie
Cerberus
3,455
296
25
2,914
11,548
6,729
0
2,817
8,591
26,175
0
W
Danzaburou
JukeBoxWarrior
Danzaburou
7,354
2,804
0
4,227
7,406
3,003
148
1,945
5,461
0
66,048
W
Aphrodite
MysteryRosier
Aphrodite
5,775
643
3,652
4,724
7,455
2,947
809
3,476
3,979
41,997
0
L
6,031
2,755
0
2,659
13,305
11,362
0
249
13,056
0
43,108
W
Bakasura
WavyBraeden
Bakasura
10,224
7,654
0
3,359
13,190
6,053
0
4,305
8,885
0
76,247
W
Agni
3,592
207
0
718
6,374
2,282
495
4,477
1,897
36,722
0
W
Osiris
jrider1010
Osiris
8,717
3,864
0
4,607
13,066
13,549
441
667
12,399
0
54,465
L
8,654
761
0
1,436
7,796
2,981
0
3,303
4,306
55,703
0
L
Aphrodite
xgabillx
Aphrodite
2,761
772
3,982
4,509
9,915
5,395
0
1,672
7,543
34,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
40,070
330
Minions Killed
436
0
Camps Cleared
0
1,376,220
Distance Traveled
1,390,365
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,539
467
87
6
0
329,456
0
L
Cerberus
6,371
455
31
2
0
302,728
0
W
Danzaburou
8,026
573
108
8
0
271,908
1
W
Aphrodite
7,042
503
55
4
0
271,832
0
L
Set
6,481
463
58
4
0
259,748
0
W
Bakasura
9,332
667
135
10
0
326,673
0
W
Agni
6,992
499
65
5
0
259,708
0
W
Osiris
8,678
620
73
5
0
260,244
0
L
Zeus
7,534
538
89
6
0
226,925
0
L
Aphrodite
6,501
464
65
5
0
257,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role