Player Matchup

Neith
Neith
Bossman1Z
Neith
Level 41
God Stats
86W - 118L
1,471 SR
Queue Stats
224W - 282L
1,408 Elo+
Solo
Sylvanus
Sylvanus
Inte9rity
Sylvanus
Level 147
God Stats
16W - 12L
1,526 SR
Queue Stats
184W - 174L
1,503 Elo+
Party 2
Thanatos
Thanatos
OriginalBoo
Thanatos
Level 170
God Stats
4W - 4L
1,490 SR
Queue Stats
536W - 451L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
Tercious
Baron Samedi
Level 62
God Stats
40W - 18L
1,678 SR
Queue Stats
88W - 91L
1,518 Elo+
Party 2
Chaac
Chaac
Yyzab
Chaac
Level 17
God Stats
2W - 0L
1,737 SR
Queue Stats
37W - 35L
1,482 Elo+
Party 2
Team Averages
Level 87
1,580 SR
1,506 Elo+

VS

Team Averages
Level 72
1,585 SR
1,514 Elo+
Terra
Terra
AgntEG
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BrentlyS
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 61L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
Exrley
Nu Wa
Level 121
God Stats
3W - 2L
1,951 SR
Queue Stats
47W - 35L
1,604 Elo+
Party 1
Mercury
Mercury
GlizzyOverdrive
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,454 Elo+
Party 1
Janus
Janus
Machann_PATE
Janus
Level 48
God Stats
14W - 18L
1,474 SR
Queue Stats
227W - 289L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bossman1Z
Neith
12
0 / 1 / 3
6,850
623
1,817
5,749
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Inte9rity
Sylvanus
15
2 / 2 / 11
8,107
737
4,170
10,045
9,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
OriginalBoo
Thanatos
16
11 / 3 / 6
9,375
852
18,879
15,117
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Tercious
Baron Samedi
15
4 / 0 / 5
8,388
763
9,401
8,067
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Yyzab
Chaac
17
5 / 2 / 6
9,070
825
6,720
11,620
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AgntEG
Terra
13
0 / 3 / 0
7,305
664
2,554
13,251
8,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
BrentlyS
Ah Muzen Cab
15
2 / 3 / 2
8,479
771
8,503
7,243
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Exrley
Nu Wa
16
3 / 2 / 5
8,747
795
15,276
7,392
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 4
7,262
660
5,082
12,446
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 6 / 4
7,999
727
6,500
10,364
2,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
22
Kills
8
8
Deaths
22
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
AgntEG
Terra
0
3
0
0
W
Neith
Bossman1Z
Neith
0
1
3
1.5
L
Ah Muzen Cab
BrentlyS
Ah Muzen Cab
2
3
2
1
L
Nu Wa
Exrley
Nu Wa
3
2
5
2.75
L
1
8
4
0.38
W
Sylvanus
Inte9rity
Sylvanus
2
2
11
3.75
L
2
6
4
0.67
W
Thanatos
OriginalBoo
Thanatos
11
3
6
4.67
W
Baron Samedi
Tercious
Baron Samedi
4
0
5
6.5
W
Chaac
Yyzab
Chaac
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,987
Damage
37,915
50,598
Taken
50,696
32,443
Mitigated
19,287
21,700
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AgntEG
Terra
2,554
705
933
981
13,251
8,026
0
4,704
8,547
12,741
0
W
Neith
Bossman1Z
Neith
1,817
434
0
1,540
5,749
1,894
477
2,006
3,639
0
11,050
L
Ah Muzen Cab
BrentlyS
Ah Muzen Cab
8,503
2,620
0
90
7,243
1,891
0
400
6,679
0
30,137
L
Nu Wa
Exrley
Nu Wa
15,276
2,656
0
500
7,392
2,436
0
2,173
4,978
32,173
0
L
5,082
1,389
0
0
12,446
4,090
0
4,037
8,355
0
10,260
W
Sylvanus
Inte9rity
Sylvanus
4,170
1,504
1,274
2,608
10,045
9,717
198
5,497
4,336
14,152
0
L
6,500
2,032
0
245
10,364
2,844
596
2,257
8,020
16,718
0
W
Thanatos
OriginalBoo
Thanatos
18,879
6,896
0
11,819
15,117
7,017
0
5,996
8,995
0
39,091
W
Baron Samedi
Tercious
Baron Samedi
9,401
313
784
1,880
8,067
3,883
899
4,670
3,282
34,009
0
W
Chaac
Yyzab
Chaac
6,720
620
0
1,795
11,620
9,932
0
5,306
6,016
0
34,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
39,792
215
Minions Killed
171
0
Camps Cleared
0
1,000,642
Distance Traveled
1,014,814
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,305
664
22
2
0
202,948
0
W
Neith
6,850
623
18
2
0
86,118
0
L
Ah Muzen Cab
8,479
771
62
6
0
178,382
0
L
Nu Wa
8,747
795
57
5
0
223,692
0
L
Mercury
7,262
660
9
1
0
226,832
0
W
Sylvanus
8,107
737
29
3
0
200,664
0
L
Janus
7,999
727
21
2
0
182,960
0
W
Thanatos
9,375
852
36
3
0
235,619
2
W
Baron Samedi
8,388
763
58
5
0
237,408
0
W
Chaac
9,070
825
74
7
0
240,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role