Player Matchup

Nemesis
Nemesis
Gold II
ImSteveO
Nemesis
Gold II
Level 121
God Stats
3W - 2L
1,845 SR
Queue Stats
27W - 24L
1,656 MMR
Party 2
Hel
Hel
Bronze III
ItsSEIR
Hel
Bronze III
Level 45
God Stats
0W - 1L
1,415 SR
Queue Stats
3W - 10L
1,600 MMR
Party 1
Izanami
Izanami
Gold IV
Kobekobe
Izanami
Gold IV
Level 124
God Stats
0W - 3L
1,736 SR
Queue Stats
29W - 30L
1,548 MMR
Party 2
Chronos
Chronos
Gold III
Nbhars
Chronos
Gold III
Level 117
God Stats
53W - 44L
1,598 SR
Queue Stats
447W - 455L
1,596 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Uncle Yokes
Jormungandr
Bronze III
Level 39
God Stats
0W - 4L
1,472 SR
Queue Stats
3W - 10L
1,600 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,613 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,466 SR
1,528 MMR
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
 
Janus
Gold I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charon
Charon
Gold III
 
Charon
Gold III
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
BlameSolo
Cabrakan
Gold V
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,582 MMR
Solo
Cupid
Cupid
Gold II
xXSUSANTIDADXx
Cupid
Gold II
Level 159
God Stats
1W - 0L
1,332 SR
Queue Stats
55W - 56L
1,556 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImSteveO
Nemesis
15
2 / 3 / 0
8,924
525
4,611
16,692
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
12
0 / 5 / 3
7,651
450
6,948
15,259
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Kobekobe
Izanami
15
2 / 2 / 1
9,072
534
9,318
12,665
5,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Nbhars
Chronos
13
1 / 5 / 0
8,186
482
7,940
15,206
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Uncle Yokes
Jormungandr
14
1 / 2 / 2
8,985
529
8,663
11,890
9,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AthenaPeleRavanaAchillesThor

VS

Bans
ChernobogAo KuangArachneShivaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
8 / 2 / 7
10,785
634
12,510
13,202
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
 
Janus
17
5 / 0 / 3
10,351
609
13,164
6,531
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
 
Charon
13
0 / 1 / 8
8,374
493
7,868
15,142
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
BlameSolo
Cabrakan
15
1 / 2 / 1
9,335
549
5,731
16,804
17,848
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 1 / 2
9,953
585
10,765
12,546
5,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
17
17
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
2
7
5.75
W
Janus
 
Janus
5
0
3
6.5
W
Charon
 
Charon
0
1
8
4
W
Cabrakan
BlameSolo
Cabrakan
1
2
1
0.75
L
Nemesis
ImSteveO
Nemesis
2
3
0
0.67
L
Hel
0
5
3
0.3
L
Izanami
Kobekobe
Izanami
2
2
1
1.25
L
Chronos
Nbhars
Chronos
1
5
0
0.2
L
Jormungandr
Uncle Yokes
Jormungandr
1
2
2
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
50,038
71,712
Taken
64,225
38,245
Mitigated
44,499
18,603
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,510
3,222
0
5,832
13,202
6,071
392
2,437
10,663
0
101,511
W
Janus
 
Janus
13,164
635
0
460
6,531
2,452
871
704
5,827
89,678
0
W
Charon
 
Charon
7,868
1,234
0
2,664
15,142
12,782
72
4,810
10,318
34,499
0
W
Cabrakan
BlameSolo
Cabrakan
5,731
648
0
8,153
16,804
17,848
0
8,630
8,174
69,646
0
L
Nemesis
ImSteveO
Nemesis
4,611
1,783
0
2,563
16,692
5,863
0
3,082
13,456
0
78,850
L
Hel
6,948
579
3,621
5,676
15,259
12,243
46
7,519
7,510
30,477
0
L
Izanami
Kobekobe
Izanami
9,318
6,989
0
2,394
12,665
5,319
0
6,223
6,272
0
89,659
L
Chronos
Nbhars
Chronos
7,940
1,970
0
2,293
15,206
5,572
212
2,458
12,714
59,027
0
L
Jormungandr
Uncle Yokes
Jormungandr
8,663
2,295
0
2,056
11,890
9,248
0
6,863
4,997
66,265
219
W
10,765
4,981
109
6,032
12,546
5,346
733
6,911
5,197
0
95,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
48,798
506
Minions Killed
597
0
Camps Cleared
0
1,665,529
Distance Traveled
1,742,851
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,785
634
127
7
0
396,409
0
W
Janus
10,351
609
170
10
0
372,928
4
W
Charon
8,374
493
32
2
0
337,714
1
W
Cabrakan
9,335
549
119
7
0
287,451
1
L
Nemesis
8,924
525
110
6
0
423,977
0
L
Hel
7,651
450
31
2
0
311,911
0
L
Izanami
9,072
534
160
9
0
295,100
1
L
Chronos
8,186
482
112
7
0
308,182
3
L
Jormungandr
8,985
529
93
5
0
326,359
4
W
Cupid
9,953
585
149
9
0
348,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role