Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BingCherries
Ah Muzen Cab
Level 23
God Stats
8W - 0L
1,746 SR
Queue Stats
70W - 61L
1,576 Elo+
Party 1
Mercury
Mercury
KumaPaws
Mercury
Level 124
God Stats
1W - 3L
1,362 SR
Queue Stats
84W - 130L
1,429 Elo+
Solo
Geb
Geb
LeifTheTheif
Geb
Level 101
God Stats
25W - 15L
1,736 SR
Queue Stats
435W - 438L
1,513 Elo+
Party 2
Hercules
Hercules
MyDisablityIs
Hercules
Level 77
God Stats
80W - 84L
1,536 SR
Queue Stats
476W - 447L
1,538 Elo+
Party 2
Ra
Ra
Solesk
Ra
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 79L
1,606 Elo+
Party 1
Team Averages
Level 93
1,576 SR
1,533 Elo+

VS

Team Averages
Level 129
1,520 SR
1,505 Elo+
Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CptJackBlack
Artemis
Level 127
God Stats
1W - 2L
1,625 SR
Queue Stats
160W - 177L
1,457 Elo+
Party 3
Pele
Pele
ItzCalculated
Pele
Level 124
God Stats
9W - 7L
1,597 SR
Queue Stats
280W - 287L
1,470 Elo+
Party 3
Thor
Thor
TenorTitan23
Thor
Level 128
God Stats
3W - 5L
1,491 SR
Queue Stats
176W - 190L
1,460 Elo+
Party 3
Cabrakan
Cabrakan
xxBinDieselxx
Cabrakan
Level 159
God Stats
0W - 1L
1,388 SR
Queue Stats
188W - 201L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BingCherries
Ah Muzen Cab
9
0 / 1 / 1
5,165
517
4,242
6,046
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
KumaPaws
Mercury
12
4 / 1 / 0
6,387
639
5,500
8,489
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 2
5,468
547
3,209
10,183
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
MyDisablityIs
Hercules
10
1 / 2 / 0
6,242
624
5,430
8,108
5,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
10
1 / 2 / 3
5,804
580
3,635
4,657
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 2 / 1
5,459
546
5,430
9,187
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
CptJackBlack
Artemis
9
0 / 0 / 0
5,044
504
4,195
5,305
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 1
6,105
611
6,624
7,194
3,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 2
5,277
528
3,528
7,110
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
xxBinDieselxx
Cabrakan
6
0 / 1 / 0
4,192
419
1,344
6,998
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
7
7
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
1
1.75
W
Ah Muzen Cab
BingCherries
Ah Muzen Cab
0
1
1
0.5
L
Artemis
CptJackBlack
Artemis
0
0
0
0
L
4
2
1
2.25
W
Mercury
KumaPaws
Mercury
4
1
0
4
W
0
1
2
1
W
Hercules
MyDisablityIs
Hercules
1
2
0
0.5
W
Ra
1
2
3
1.25
L
0
1
2
1
L
Cabrakan
xxBinDieselxx
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
21,121
37,483
Taken
35,794
16,979
Mitigated
20,056
10,489
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,430
1,441
0
519
9,187
3,646
0
2,050
7,063
0
32,986
W
Ah Muzen Cab
BingCherries
Ah Muzen Cab
4,242
1,441
0
584
6,046
2,055
0
198
5,620
0
42,766
L
Artemis
CptJackBlack
Artemis
4,195
1,822
0
2,841
5,305
1,849
0
464
4,841
0
34,832
L
6,624
1,248
0
1,061
7,194
3,811
0
2,527
4,667
0
42,245
W
Mercury
KumaPaws
Mercury
5,500
3,241
0
610
8,489
2,669
0
145
8,188
0
49,093
W
3,209
690
236
4,283
10,183
4,950
597
989
9,194
22,383
0
W
Hercules
MyDisablityIs
Hercules
5,430
2,938
0
3,332
8,108
5,918
0
0
8,026
0
42,544
W
Ra
3,635
588
540
904
4,657
1,387
45
12
4,496
38,912
0
L
3,528
786
0
500
7,110
4,837
0
0
7,110
0
31,393
L
Cabrakan
xxBinDieselxx
Cabrakan
1,344
203
0
2,296
6,998
5,913
0
1,729
5,269
7,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
26,077
332
Minions Killed
266
0
Camps Cleared
0
1,005,316
Distance Traveled
978,927
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,459
546
51
5
0
212,936
0
W
Ah Muzen Cab
5,165
517
64
6
0
172,325
0
L
Artemis
5,044
504
79
8
0
185,999
1
L
Pele
6,105
611
77
8
0
227,764
0
W
Mercury
6,387
639
76
8
0
240,367
1
W
Geb
5,468
547
32
3
0
175,433
0
W
Hercules
6,242
624
80
8
0
212,119
0
W
Ra
5,804
580
80
8
0
205,072
0
L
Thor
5,277
528
53
5
0
189,995
0
L
Cabrakan
4,192
419
6
1
0
162,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role