Player Matchup

Hera
Hera
BreatheTheVeil
Hera
Level 153
God Stats
4W - 3L
1,464 SR
Queue Stats
24W - 27L
1,394 Elo+
Party 2
Camazotz
Camazotz
DeadMonkey13
Camazotz
Level 158
God Stats
1W - 1L
1,497 SR
Queue Stats
14W - 23L
1,348 Elo+
Party 2
Chaac
Chaac
SPOTTA78
Chaac
Level 21
God Stats
5W - 5L
1,747 SR
Queue Stats
19W - 23L
1,312 Elo+
Party 2
Team Averages
Level 111
1,569 SR
1,351 Elo+

VS

Team Averages
Level 125
1,535 SR
1,410 Elo+
Charon
Charon
Detective_Neo
Charon
Level 124
God Stats
3W - 1L
1,647 SR
Queue Stats
222W - 215L
1,449 Elo+
Solo
Danzaburou
Danzaburou
MarneAngel
Danzaburou
Level 128
God Stats
0W - 2L
1,467 SR
Queue Stats
78W - 89L
1,390 Elo+
Party 1
Persephone
Persephone
YoungGuN565
Persephone
Level 124
God Stats
3W - 4L
1,491 SR
Queue Stats
70W - 78L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
8,895
809
10,466
8,445
3,152
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
DeadMonkey13
Camazotz
12
8 / 2 / 2
9,761
887
8,631
12,505
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
SPOTTA78
Chaac
11
1 / 3 / 8
8,304
755
6,384
10,992
7,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
8,052
732
3,159
9,132
7,340
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MarneAngel
Danzaburou
12
4 / 3 / 4
9,389
854
10,556
10,016
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
YoungGuN565
Persephone
10
2 / 6 / 3
8,422
766
4,160
9,226
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
7
8
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Camazotz
DeadMonkey13
Camazotz
8
2
2
4.5
L
1
2
4
1.5
L
Danzaburou
MarneAngel
Danzaburou
4
3
4
2
W
Chaac
SPOTTA78
Chaac
1
3
8
1.67
L
Persephone
YoungGuN565
Persephone
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
17,875
31,942
Taken
28,374
14,653
Mitigated
14,951
10,165
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,466
2,288
109
447
8,445
3,152
527
1,977
6,019
33,838
333
W
Camazotz
DeadMonkey13
Camazotz
8,631
2,983
0
5,266
12,505
4,238
426
3,468
8,751
0
35,533
L
3,159
821
0
0
9,132
7,340
0
3,277
5,855
9,663
0
L
Danzaburou
MarneAngel
Danzaburou
10,556
4,115
0
2,281
10,016
4,685
0
3,469
6,547
0
37,344
W
Chaac
SPOTTA78
Chaac
6,384
501
0
4,343
10,992
7,263
18
2,723
8,116
0
17,761
L
Persephone
YoungGuN565
Persephone
4,160
437
0
518
9,226
2,926
0
3,785
5,395
25,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,960
Gold Earned
25,863
101
Minions Killed
90
0
Camps Cleared
0
661,873
Distance Traveled
594,060
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,895
809
47
4
0
192,272
0
W
Camazotz
9,761
887
36
3
0
236,583
0
L
Charon
8,052
732
12
1
0
202,969
0
L
Danzaburou
9,389
854
40
4
0
198,259
5
W
Chaac
8,304
755
18
2
0
233,018
0
L
Persephone
8,422
766
38
3
0
192,832
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role