Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver II
ConstantFawn336
Ares
Silver II
Level 68
God Stats
23W - 22L
1,665 SR
Queue Stats
142W - 172L
1,193 MMR
Party 1
Vamana
Vamana
Silver IV
Sr_Star-
Vamana
Silver IV
Level 76
God Stats
1W - 1L
1,393 SR
Queue Stats
46W - 69L
1,190 MMR
Party 2
Nemesis
Nemesis
Bronze V
Zer0_Fuku7
Nemesis
Bronze V
Level 81
God Stats
1W - 0L
1,685 SR
Queue Stats
15W - 36L
1,011 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,548 SR
1,279 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,528 SR
1,116 MMR
Kuzenbo
Kuzenbo
Silver II
GRUNTH3
Kuzenbo
Silver II
Level 118
God Stats
12W - 17L
1,600 SR
Queue Stats
98W - 103L
1,127 MMR
Solo
Discordia
Discordia
Silver II
Lacrimly
Discordia
Silver II
Level 109
God Stats
7W - 11L
1,555 SR
Queue Stats
408W - 445L
1,127 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
TTD_KINGZ
Ao Kuang
Silver III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,099 MMR
Solo
Apollo
Apollo
Silver II
TTV_King_Borri
Apollo
Silver II
Level 108
God Stats
1W - 5L
1,299 SR
Queue Stats
281W - 318L
1,095 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
jeremyp180
Sun Wukong
Silver I
Level 139
God Stats
12W - 9L
1,686 SR
Queue Stats
242W - 273L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,732
746
292
1,734
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
 
Danzaburou
5
2 / 0 / 0
3,578
716
2,804
2,003
604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 2
3,508
702
1,558
3,680
1,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Sr_Star-
Vamana
6
2 / 1 / 0
4,018
804
1,771
3,559
1,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Zer0_Fuku7
Nemesis
6
0 / 0 / 0
3,168
634
0
2,288
663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesArachneThanatos

VS

Bans
JormungandrBakasuraNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GRUNTH3
Kuzenbo
5
0 / 1 / 0
3,091
618
1,020
4,956
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Lacrimly
Discordia
5
0 / 0 / 0
3,155
631
563
848
195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TTD_KINGZ
Ao Kuang
1
0 / 0 / 0
906
181
0
0
0
4
0 / 1 / 0
2,864
573
1,434
3,211
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
jeremyp180
Sun Wukong
6
1 / 2 / 0
3,800
760
1,317
4,600
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
W
Danzaburou
 
Danzaburou
2
0
0
2
W
0
0
2
1
L
Kuzenbo
GRUNTH3
Kuzenbo
0
1
0
0
L
Discordia
Lacrimly
Discordia
0
0
0
0
W
Vamana
Sr_Star-
Vamana
2
1
0
2
L
Ao Kuang
TTD_KINGZ
Ao Kuang
0
0
0
0
L
0
1
0
0
W
Nemesis
Zer0_Fuku7
Nemesis
0
0
0
0
L
Sun Wukong
jeremyp180
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,425
Damage
4,334
13,264
Taken
13,615
5,024
Mitigated
6,491
4,004
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
292
0
0
750
1,734
443
0
496
1,238
24,623
0
W
Danzaburou
 
Danzaburou
2,804
1,567
0
823
2,003
604
0
440
1,563
0
17,875
W
1,558
208
0
1,328
3,680
1,613
0
580
3,100
8,676
0
L
Kuzenbo
GRUNTH3
Kuzenbo
1,020
486
0
1,384
4,956
3,360
0
1,110
3,846
6,556
0
L
Discordia
Lacrimly
Discordia
563
45
0
250
848
195
0
274
556
12,875
0
W
Vamana
Sr_Star-
Vamana
1,771
439
0
1,103
3,559
1,701
0
0
3,559
0
14,095
L
Ao Kuang
TTD_KINGZ
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
1,434
660
0
613
3,211
955
0
448
2,763
0
10,918
W
Nemesis
Zer0_Fuku7
Nemesis
0
0
0
0
2,288
663
0
67
2,221
0
15,909
L
Sun Wukong
jeremyp180
Sun Wukong
1,317
254
0
1,129
4,600
1,981
0
0
4,600
0
18,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,004
Gold Earned
13,816
148
Minions Killed
84
0
Camps Cleared
0
586,500
Distance Traveled
374,462
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,732
746
56
11
0
113,569
0
W
Danzaburou
3,578
716
20
4
0
104,764
0
W
Ares
3,508
702
12
2
0
121,124
2
L
Kuzenbo
3,091
618
10
2
0
103,460
0
L
Discordia
3,155
631
22
4
0
74,421
1
W
Vamana
4,018
804
27
5
0
101,487
0
L
Ao Kuang
906
181
0
0
0
0
0
L
Apollo
2,864
573
19
4
0
100,812
0
W
Nemesis
3,168
634
33
7
0
145,556
0
L
Sun Wukong
3,800
760
33
7
0
95,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role