Player Matchup

Pele
Pele
Draugrrrr
Pele
Level 106
God Stats
1W - 3L
1,287 SR
Queue Stats
51W - 44L
1,461 Elo+
Solo
Bacchus
Bacchus
Eddiehaha5834
Bacchus
Level 17
God Stats
15W - 10L
1,652 SR
Queue Stats
21W - 21L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
LeooHaHa
Zhong Kui
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 181L
1,530 Elo+
Party 2
Surtr
Surtr
hellslastson5095
Surtr
Level 109
God Stats
5W - 7L
1,275 SR
Queue Stats
325W - 331L
1,405 Elo+
Solo
Artemis
Artemis
iskrielol24
Artemis
Level 88
God Stats
2W - 1L
1,685 SR
Queue Stats
43W - 46L
1,403 Elo+
Solo
Team Averages
Level 93
1,480 SR
1,453 Elo+

VS

Team Averages
Level 114
1,557 SR
1,474 Elo+
King Arthur
King Arthur
KronicKnight00
King Arthur
Level 105
God Stats
24W - 16L
1,563 SR
Queue Stats
704W - 687L
1,417 Elo+
Solo
Ah Puch
Ah Puch
LaloLalinn
Ah Puch
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
147W - 130L
1,513 Elo+
Solo
The Morrigan
The Morrigan
Rogue_Killcam
The Morrigan
Level 86
God Stats
14W - 9L
1,893 SR
Queue Stats
385W - 386L
1,433 Elo+
Solo
Thanatos
Thanatos
Yoshida6gawd
Thanatos
Level 125
God Stats
3W - 3L
1,406 SR
Queue Stats
130W - 122L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
bresenpai
Ne Zha
Level 125
God Stats
10W - 14L
1,421 SR
Queue Stats
302W - 260L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 3 / 1
9,854
519
6,997
15,882
6,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
13
1 / 6 / 2
8,964
472
4,647
16,535
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
LeooHaHa
Zhong Kui
14
3 / 8 / 2
8,964
472
13,518
20,918
15,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 2
9,078
478
5,266
17,879
13,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
iskrielol24
Artemis
15
1 / 5 / 3
9,795
516
7,733
10,216
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KronicKnight00
King Arthur
12
0 / 2 / 0
8,225
433
6,455
10,387
8,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
LaloLalinn
Ah Puch
17
6 / 2 / 9
10,656
561
21,851
10,596
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

The Morrigan
Rogue_Killcam
The Morrigan
15
2 / 2 / 6
9,293
489
5,510
12,008
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Yoshida6gawd
Thanatos
18
14 / 1 / 2
11,587
610
13,521
14,456
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
bresenpai
Ne Zha
14
2 / 3 / 13
9,774
514
8,046
15,042
12,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
24
24
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Pele
4
3
1
1.5
L
Bacchus
1
6
2
0.33
W
King Arthur
KronicKnight00
King Arthur
0
2
0
0
W
Ah Puch
LaloLalinn
Ah Puch
6
2
9
5.25
L
Zhong Kui
LeooHaHa
Zhong Kui
3
8
2
0.5
W
The Morrigan
Rogue_Killcam
The Morrigan
2
2
6
2.5
W
Thanatos
Yoshida6gawd
Thanatos
14
1
2
15
W
Ne Zha
bresenpai
Ne Zha
2
3
13
2.83
L
1
2
2
1
L
Artemis
iskrielol24
Artemis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,161
Damage
55,383
81,430
Taken
62,489
56,252
Mitigated
37,035
23,468
Healing
26,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,997
1,424
0
7,494
15,882
6,239
0
2,614
13,198
0
79,327
L
Bacchus
4,647
473
0
3,223
16,535
17,024
0
8,810
7,665
20,250
0
W
King Arthur
KronicKnight00
King Arthur
6,455
803
0
1,000
10,387
8,011
0
196
10,191
0
56,708
W
Ah Puch
LaloLalinn
Ah Puch
21,851
1,183
0
3,228
10,596
4,854
210
7,032
3,564
85,888
0
L
Zhong Kui
LeooHaHa
Zhong Kui
13,518
2,215
0
6,401
20,918
15,766
718
9,173
11,641
70,290
11,366
W
The Morrigan
Rogue_Killcam
The Morrigan
5,510
1,190
0
3,465
12,008
5,244
94
1,260
10,606
61,583
1,950
W
Thanatos
Yoshida6gawd
Thanatos
13,521
4,906
0
13,479
14,456
6,797
0
2,056
12,400
0
79,335
W
Ne Zha
bresenpai
Ne Zha
8,046
2,111
1,574
3,784
15,042
12,129
0
7,254
7,788
0
38,963
L
5,266
2,476
0
4,483
17,879
13,938
1,223
1,556
16,317
812
49,534
L
Artemis
iskrielol24
Artemis
7,733
2,599
0
1,867
10,216
3,285
502
3,799
6,388
0
60,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,655
Gold Earned
49,535
462
Minions Killed
451
0
Camps Cleared
0
1,607,809
Distance Traveled
1,676,351
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,854
519
111
6
0
353,350
7
L
Bacchus
8,964
472
31
2
0
349,104
0
W
King Arthur
8,225
433
88
5
0
232,927
3
W
Ah Puch
10,656
561
137
7
0
350,774
4
L
Zhong Kui
8,964
472
123
6
0
285,025
0
W
The Morrigan
9,293
489
85
4
0
299,142
1
W
Thanatos
11,587
610
110
6
0
413,410
1
W
Ne Zha
9,774
514
31
2
0
380,098
4
L
Surtr
9,078
478
87
5
0
305,607
0
L
Artemis
9,795
516
110
6
0
314,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role