Player Matchup

Yemoja
Yemoja
Binorawr
Yemoja
Level 17
God Stats
1W - 2L
1,376 SR
Queue Stats
12W - 9L
1,576 Elo+
Party 1
Rama
Rama
SmitePowah
Rama
Level 8
God Stats
3W - 3L
1,720 SR
Queue Stats
47W - 38L
1,676 Elo+
Party 2
Hera
Hera
XxK1ngK1llzXx
Hera
Level 42
God Stats
1W - 1L
1,790 SR
Queue Stats
54W - 61L
1,429 Elo+
Party 1
Mercury
Mercury
ktis13
Mercury
Level 27
God Stats
0W - 2L
1,266 SR
Queue Stats
14W - 27L
1,447 Elo+
Party 1
Horus
Horus
xGayby
Horus
Level 95
God Stats
1W - 1L
1,840 SR
Queue Stats
262W - 237L
1,588 Elo+
Party 2
Team Averages
Level 38
1,598 SR
1,543 Elo+

VS

Team Averages
Level 60
1,532 SR
1,500 Elo+
Charon
Charon
HarryHawker1595
Charon
Level 27
God Stats
1W - 1L
1,335 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 4
Kali
Kali
MorphLRT
Kali
Level 29
God Stats
4W - 3L
1,619 SR
Queue Stats
51W - 43L
1,526 Elo+
Party 3
Artemis
Artemis
PotBellyLion
Artemis
Level 49
God Stats
2W - 5L
1,458 SR
Queue Stats
17W - 32L
1,400 Elo+
Party 4
Janus
Janus
koverr
Janus
Level 118
God Stats
7W - 4L
1,558 SR
Queue Stats
75W - 68L
1,530 Elo+
Party 3
Achilles
Achilles
megadevx
Achilles
Level 78
God Stats
7W - 4L
1,689 SR
Queue Stats
81W - 78L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Binorawr
Yemoja
9
1 / 1 / 0
5,214
521
2,578
7,195
4,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
5,615
562
4,125
7,431
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,594
559
4,163
6,238
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ktis13
Mercury
7
0 / 2 / 0
4,648
465
875
7,377
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
xGayby
Horus
7
1 / 2 / 0
5,534
553
1,634
9,678
7,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,267
627
3,710
5,669
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
12
2 / 0 / 4
6,732
673
5,233
8,303
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
PotBellyLion
Artemis
10
1 / 1 / 2
5,588
559
8,147
8,697
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
koverr
Janus
12
4 / 0 / 0
6,600
660
3,318
4,587
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
megadevx
Achilles
11
1 / 1 / 1
6,325
633
4,456
7,598
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Binorawr
Yemoja
1
1
0
1
W
1
0
3
2.5
W
Kali
2
0
4
4
W
Artemis
PotBellyLion
Artemis
1
1
2
2
L
0
1
1
0.5
L
0
3
0
0
W
Janus
koverr
Janus
4
0
0
4
L
Mercury
ktis13
Mercury
0
2
0
0
W
Achilles
megadevx
Achilles
1
1
1
1.5
L
Horus
xGayby
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,375
Damage
24,864
37,919
Taken
34,854
18,461
Mitigated
17,897
8,190
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Binorawr
Yemoja
2,578
620
590
1,646
7,195
4,396
0
234
6,961
21,263
0
W
3,710
730
0
1,649
5,669
4,116
416
302
5,367
22,619
0
W
Kali
5,233
2,894
0
2,364
8,303
3,417
575
1,930
6,373
0
48,209
W
Artemis
PotBellyLion
Artemis
8,147
3,912
0
4,119
8,697
3,500
696
0
8,697
0
45,937
L
4,125
3,320
0
2,622
7,431
2,658
773
1,663
5,768
0
48,370
L
4,163
539
0
660
6,238
2,141
0
2,902
3,100
42,229
0
W
Janus
koverr
Janus
3,318
65
0
1,566
4,587
1,711
466
2,512
2,075
51,114
0
L
Mercury
ktis13
Mercury
875
534
0
0
7,377
2,151
0
499
6,876
0
28,632
W
Achilles
megadevx
Achilles
4,456
616
0
1,966
7,598
5,153
0
1,997
5,601
0
40,277
L
Horus
xGayby
Horus
1,634
908
560
2,112
9,678
7,115
114
1,492
8,186
0
11,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
31,512
236
Minions Killed
330
0
Camps Cleared
0
990,742
Distance Traveled
1,095,194
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,214
521
27
3
0
171,896
1
W
Charon
6,267
627
23
2
0
210,371
0
W
Kali
6,732
673
78
8
0
264,504
0
W
Artemis
5,588
559
75
8
0
190,477
0
L
Rama
5,615
562
83
8
0
192,969
0
L
Hera
5,594
559
67
7
0
201,062
0
W
Janus
6,600
660
97
10
0
222,212
3
L
Mercury
4,648
465
44
4
0
206,725
0
W
Achilles
6,325
633
57
6
0
207,630
0
L
Horus
5,534
553
15
2
0
218,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role