Player Matchup

Bacchus
Bacchus
Catoplux
Bacchus
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 22L
1,317 Elo+
Party 3
Bakasura
Bakasura
Fargas28
Bakasura
Level 64
God Stats
0W - 1L
1,335 SR
Queue Stats
2W - 4L
1,733 Elo+
Party 1
Merlin
Merlin
Garganacl
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,733 Elo+
Party 1
Skadi
Skadi
qertyhn
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 31L
1,214 Elo+
Solo
Ratatoskr
Ratatoskr
xXFREEHPXx
Ratatoskr
Level 39
God Stats
5W - 3L
1,534 SR
Queue Stats
21W - 34L
1,260 Elo+
Party 3
Team Averages
Level 36
1,474 SR
1,451 Elo+

VS

Team Averages
Level 50
1,578 SR
1,432 Elo+
Shiva
Shiva
IamBot4U
Shiva
Level 49
God Stats
8W - 7L
1,471 SR
Queue Stats
63W - 69L
1,369 Elo+
Solo
Bastet
Bastet
Ju5t1ce
Bastet
Level 47
God Stats
4W - 3L
1,717 SR
Queue Stats
52W - 52L
1,485 Elo+
Party 2
Geb
Geb
Tammy1
Geb
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
10W - 24L
1,319 Elo+
Party 2
Apollo
Apollo
Ty1296
Apollo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 276L
1,497 Elo+
Party 2
Chronos
Chronos
Zeron656
Chronos
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Catoplux
Bacchus
7
0 / 1 / 0
4,189
465
1,718
4,013
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Fargas28
Bakasura
7
1 / 2 / 0
4,458
495
2,527
7,167
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Garganacl
Merlin
10
0 / 1 / 0
5,380
598
1,952
4,230
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
qertyhn
Skadi
1
0 / 0 / 0
1,862
207
0
0
0
Ratatoskr
xXFREEHPXx
Ratatoskr
8
0 / 2 / 1
4,516
502
1,709
6,484
2,067
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IamBot4U
Shiva
11
2 / 0 / 0
6,101
678
1,688
3,783
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Ju5t1ce
Bastet
9
2 / 0 / 2
5,491
610
2,317
6,102
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Tammy1
Geb
8
1 / 0 / 2
5,523
614
1,041
4,583
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Ty1296
Apollo
8
1 / 1 / 3
5,255
584
1,896
5,613
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Zeron656
Chronos
9
0 / 0 / 1
5,303
589
4,053
3,019
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
6
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Catoplux
Bacchus
0
1
0
0
L
Bakasura
Fargas28
Bakasura
1
2
0
0.5
L
Merlin
Garganacl
Merlin
0
1
0
0
W
Shiva
IamBot4U
Shiva
2
0
0
2
W
Bastet
Ju5t1ce
Bastet
2
0
2
3
W
Geb
Tammy1
Geb
1
0
2
2
W
Apollo
Ty1296
Apollo
1
1
3
2.5
W
Chronos
Zeron656
Chronos
0
0
1
0.5
L
Skadi
qertyhn
Skadi
0
0
0
0
L
Ratatoskr
xXFREEHPXx
Ratatoskr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,906
Damage
10,995
21,894
Taken
23,100
8,626
Mitigated
9,647
3,144
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Catoplux
Bacchus
1,718
393
0
642
4,013
2,791
0
1,169
2,788
12,596
0
L
Bakasura
Fargas28
Bakasura
2,527
1,864
0
1,025
7,167
2,345
0
1,326
5,803
0
17,410
L
Merlin
Garganacl
Merlin
1,952
98
0
964
4,230
1,423
0
1,409
2,679
41,986
0
W
Shiva
IamBot4U
Shiva
1,688
280
0
497
3,783
1,956
574
0
3,783
0
37,886
W
Bastet
Ju5t1ce
Bastet
2,317
852
0
2,104
6,102
1,996
62
786
5,266
0
29,240
W
Geb
Tammy1
Geb
1,041
87
0
1,203
4,583
2,927
284
1,093
3,440
10,258
0
W
Apollo
Ty1296
Apollo
1,896
1,106
0
1,646
5,613
1,841
420
896
4,517
0
32,510
W
Chronos
Zeron656
Chronos
4,053
241
0
1,664
3,019
927
224
895
2,043
29,095
0
L
Skadi
qertyhn
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
xXFREEHPXx
Ratatoskr
1,709
185
0
513
6,484
2,067
0
892
5,530
0
23,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,405
Gold Earned
27,673
192
Minions Killed
243
0
Camps Cleared
0
779,501
Distance Traveled
848,827
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,189
465
29
3
0
186,162
0
L
Bakasura
4,458
495
41
5
0
241,042
0
L
Merlin
5,380
598
85
9
0
158,359
0
W
Shiva
6,101
678
64
7
0
173,015
4
W
Bastet
5,491
610
45
5
0
195,229
0
W
Geb
5,523
614
17
2
0
162,805
0
W
Apollo
5,255
584
50
6
0
156,654
0
W
Chronos
5,303
589
67
7
0
161,124
0
L
Skadi
1,862
207
0
0
0
0
0
L
Ratatoskr
4,516
502
37
4
0
193,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role