Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
OG BOMB1000
Geb
Level 127
God Stats
7W - 5L
1,527 SR
Queue Stats
333W - 324L
1,545 Elo+
Party 2
King Arthur
King Arthur
RugerOneShot
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,639 Elo+
Party 2
Hera
Hera
ShadowWolfQT
Hera
Level 40
God Stats
1W - 3L
1,357 SR
Queue Stats
11W - 19L
1,364 Elo+
Party 2
Mercury
Mercury
TheLaw295
Mercury
Level 124
God Stats
7W - 9L
1,578 SR
Queue Stats
168W - 170L
1,485 Elo+
Party 2
Team Averages
Level 92
1,492 SR
1,507 Elo+

VS

Team Averages
Level 107
1,472 SR
1,516 Elo+
Heimdallr
Heimdallr
Blacklisten
Heimdallr
Level 146
God Stats
29W - 25L
1,543 SR
Queue Stats
403W - 393L
1,502 Elo+
Solo
Martichoras
Martichoras
S07lutton
Martichoras
Level 85
God Stats
1W - 0L
1,419 SR
Queue Stats
6W - 8L
1,396 Elo+
Solo
Fenrir
Fenrir
Zarbon32
Fenrir
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
107W - 84L
1,649 Elo+
Party 1
Bellona
Bellona
xXEnygmaXx
Bellona
Level 167
God Stats
20W - 22L
1,408 SR
Queue Stats
1,087W - 946L
1,503 Elo+
Party 1
Chaac
Chaac
xXVaLaRXx
Chaac
Level 109
God Stats
5W - 7L
1,492 SR
Queue Stats
674W - 591L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 1
5,566
557
4,050
5,225
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 0
5,372
537
3,026
10,791
8,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
RugerOneShot
King Arthur
5
0 / 5 / 0
3,886
389
1,853
9,462
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 0
4,901
490
2,705
5,524
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheLaw295
Mercury
8
0 / 3 / 1
4,770
477
3,551
8,637
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blacklisten
Heimdallr
11
7 / 0 / 2
7,364
736
6,505
3,938
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
S07lutton
Martichoras
11
1 / 0 / 1
6,182
618
3,623
2,904
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Zarbon32
Fenrir
12
4 / 0 / 2
7,323
732
4,717
7,690
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xXEnygmaXx
Bellona
11
2 / 0 / 4
6,001
600
4,610
8,382
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
xXVaLaRXx
Chaac
10
3 / 1 / 8
6,575
658
5,043
8,114
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
17
17
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
W
Heimdallr
Blacklisten
Heimdallr
7
0
2
8
L
1
3
0
0.33
L
King Arthur
RugerOneShot
King Arthur
0
5
0
0
W
Martichoras
S07lutton
Martichoras
1
0
1
1.5
L
0
4
0
0
L
Mercury
TheLaw295
Mercury
0
3
1
0.17
W
Fenrir
Zarbon32
Fenrir
4
0
2
5
W
Bellona
xXEnygmaXx
Bellona
2
0
4
4
W
Chaac
xXVaLaRXx
Chaac
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,185
Damage
24,498
39,639
Taken
31,028
21,024
Mitigated
14,569
3,736
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,050
2,798
0
756
5,225
1,879
0
0
5,225
0
39,695
W
Heimdallr
Blacklisten
Heimdallr
6,505
3,639
0
2,514
3,938
1,626
479
1,869
2,069
0
45,233
L
3,026
598
804
1,394
10,791
8,299
0
0
10,791
13,448
0
L
King Arthur
RugerOneShot
King Arthur
1,853
444
0
220
9,462
6,302
0
0
9,462
0
7,733
W
Martichoras
S07lutton
Martichoras
3,623
1,734
0
604
2,904
1,070
44
674
2,230
0
42,721
L
2,705
551
0
250
5,524
1,664
0
0
5,524
34,089
0
L
Mercury
TheLaw295
Mercury
3,551
1,763
0
312
8,637
2,880
0
0
8,637
0
27,632
W
Fenrir
Zarbon32
Fenrir
4,717
2,540
0
4,801
7,690
2,978
2,395
352
7,338
0
44,954
W
Bellona
xXEnygmaXx
Bellona
4,610
1,928
0
893
8,382
4,922
249
1,636
6,746
0
41,654
W
Chaac
xXVaLaRXx
Chaac
5,043
1,151
0
1,732
8,114
3,973
176
1,200
6,914
0
43,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,495
Gold Earned
33,445
212
Minions Killed
373
0
Camps Cleared
0
1,076,155
Distance Traveled
966,438
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,566
557
93
9
0
192,104
0
W
Heimdallr
7,364
736
76
8
0
188,914
0
L
Geb
5,372
537
12
1
0
193,194
1
L
King Arthur
3,886
389
8
1
0
228,053
0
W
Martichoras
6,182
618
74
7
0
182,776
4
L
Hera
4,901
490
52
5
0
230,610
0
L
Mercury
4,770
477
47
5
0
232,194
0
W
Fenrir
7,323
732
83
8
0
172,541
0
W
Bellona
6,001
600
70
7
0
225,901
0
W
Chaac
6,575
658
70
7
0
196,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role