Player Matchup

Hera
Hera
BreatheTheVeil
Hera
Level 153
God Stats
4W - 3L
1,403 SR
Queue Stats
24W - 27L
1,364 Elo+
Party 2
Apollo
Apollo
DeadMonkey13
Apollo
Level 158
God Stats
1W - 1L
1,410 SR
Queue Stats
14W - 23L
1,309 Elo+
Party 2
Chaac
Chaac
SPOTTA78
Chaac
Level 21
God Stats
5W - 5L
1,500 SR
Queue Stats
19W - 23L
1,237 Elo+
Party 2
Team Averages
Level 111
1,438 SR
1,303 Elo+

VS

Team Averages
Level 72
1,550 SR
1,403 Elo+
Chaac
Chaac
COULDBEAQUAT
Chaac
Level 86
God Stats
38W - 24L
1,650 SR
Queue Stats
126W - 122L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
Capt lilpepe
Kukulkan
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 109L
1,367 Elo+
Party 1
Anhur
Anhur
montcarl99
Anhur
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 239L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 7
9,429
857
10,780
9,207
2,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
13
8 / 2 / 4
10,030
912
12,227
11,571
4,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
SPOTTA78
Chaac
12
1 / 3 / 8
8,497
772
5,854
12,063
10,363
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
9,145
831
11,834
13,086
10,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Capt lilpepe
Kukulkan
13
4 / 3 / 4
9,629
875
9,793
7,435
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
11
2 / 6 / 4
9,051
823
4,570
11,990
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
9
10
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
L
3
3
6
2
L
Kukulkan
Capt lilpepe
Kukulkan
4
3
4
2
W
Apollo
8
2
4
5
W
Chaac
SPOTTA78
Chaac
1
3
8
1.67
L
Anhur
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
26,197
32,841
Taken
32,511
17,824
Mitigated
19,941
9,764
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,780
1,881
91
344
9,207
2,975
468
2,702
6,505
32,496
0
L
11,834
716
186
2,814
13,086
10,785
46
4,112
8,974
0
25,551
L
Kukulkan
Capt lilpepe
Kukulkan
9,793
1,004
0
751
7,435
3,287
304
3,744
3,691
38,239
0
W
Apollo
12,227
6,242
0
3,828
11,571
4,486
1,216
2,589
8,982
0
34,910
W
Chaac
SPOTTA78
Chaac
5,854
399
0
5,501
12,063
10,363
116
4,998
7,065
0
19,920
L
Anhur
4,570
1,954
0
1,961
11,990
5,869
767
3,350
8,640
0
25,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,956
Gold Earned
27,825
89
Minions Killed
121
0
Camps Cleared
0
634,880
Distance Traveled
624,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,429
857
32
3
0
193,611
0
L
Chaac
9,145
831
25
2
0
231,575
0
L
Kukulkan
9,629
875
48
4
0
203,092
0
W
Apollo
10,030
912
34
3
0
212,934
0
W
Chaac
8,497
772
23
2
0
228,335
0
L
Anhur
9,051
823
48
4
0
189,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role