Player Matchup

Raijin
Raijin
CalicheGaming
Raijin
Level 64
God Stats
10W - 1L
1,800 SR
Queue Stats
182W - 203L
1,492 Elo+
Party 2
Charon
Charon
JoJo Pintos
Charon
Level 62
God Stats
3W - 0L
1,686 SR
Queue Stats
28W - 24L
1,298 Elo+
Solo
Surtr
Surtr
Luffy24368
Surtr
Level 63
God Stats
12W - 5L
1,646 SR
Queue Stats
184W - 195L
1,472 Elo+
Solo
Kali
Kali
Nachth
Kali
Level 29
God Stats
20W - 13L
1,601 SR
Queue Stats
89W - 87L
1,468 Elo+
Party 2
Anhur
Anhur
Pu77aCus
Anhur
Level 129
God Stats
23W - 16L
1,536 SR
Queue Stats
149W - 118L
1,503 Elo+
Party 2
Team Averages
Level 69
1,654 SR
1,447 Elo+

VS

Team Averages
Level 93
1,487 SR
1,508 Elo+
Kali
Kali
GodOfChocolate88
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,507 Elo+
Party 1
The Morrigan
The Morrigan
King Kako1060
The Morrigan
Level 128
God Stats
5W - 11L
1,447 SR
Queue Stats
406W - 354L
1,570 Elo+
Party 3
Ra
Ra
King Kalt1330
Ra
Level 58
God Stats
21W - 19L
1,597 SR
Queue Stats
55W - 55L
1,431 Elo+
Party 3
Martichoras
Martichoras
v0r7ex
Martichoras
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,526 Elo+
Solo
Surtr
Surtr
x_lilnut_xX
Surtr
Level 106
God Stats
19W - 8L
1,393 SR
Queue Stats
94W - 72L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,787
643
2,395
3,434
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
9
0 / 0 / 3
5,869
652
1,263
3,965
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
10
3 / 3 / 1
6,236
693
6,087
10,412
5,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
Nachth
Kali
11
2 / 1 / 1
6,023
669
1,518
7,731
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Pu77aCus
Anhur
11
4 / 1 / 1
6,529
725
4,501
5,481
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,587
621
4,113
10,615
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
King Kako1060
The Morrigan
2
0 / 2 / 0
3,610
401
518
2,165
366
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 1 / 0
3,716
413
804
1,738
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
v0r7ex
Martichoras
11
0 / 0 / 0
5,448
605
1,786
2,139
850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 3 / 1
6,366
707
4,593
8,521
6,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
1
3
2
0.67
W
Charon
0
0
3
1.5
L
The Morrigan
King Kako1060
The Morrigan
0
2
0
0
L
0
1
0
0
W
Surtr
3
3
1
1.17
W
Kali
Nachth
Kali
2
1
1
2.5
W
Anhur
Pu77aCus
Anhur
4
1
1
4.5
L
Martichoras
v0r7ex
Martichoras
0
0
0
0
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,764
Damage
11,814
31,023
Taken
25,178
14,811
Mitigated
11,898
9,357
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,395
280
0
250
3,434
1,119
883
85
3,349
45,361
0
L
4,113
2,367
0
2,457
10,615
3,318
0
786
9,829
0
34,514
W
Charon
1,263
170
211
1,599
3,965
2,298
250
908
3,057
12,866
0
L
The Morrigan
King Kako1060
The Morrigan
518
245
0
542
2,165
366
0
407
1,758
5,408
0
L
804
113
60
547
1,738
434
0
477
1,261
7,107
0
W
Surtr
6,087
3,166
0
3,238
10,412
5,948
1,065
314
10,098
993
34,509
W
Kali
Nachth
Kali
1,518
780
0
1,921
7,731
3,506
0
0
7,731
0
42,442
W
Anhur
Pu77aCus
Anhur
4,501
2,735
0
2,138
5,481
1,940
1,505
490
4,991
0
48,499
L
Martichoras
v0r7ex
Martichoras
1,786
132
0
568
2,139
850
0
691
1,448
0
41,890
L
4,593
1,948
0
1,236
8,521
6,930
223
1,538
6,983
1,362
40,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
24,727
317
Minions Killed
240
0
Camps Cleared
0
962,620
Distance Traveled
730,368
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,787
643
84
9
0
180,419
0
L
Kali
5,587
621
67
7
0
214,265
0
W
Charon
5,869
652
16
2
0
204,587
1
L
The Morrigan
3,610
401
12
1
0
47,399
0
L
Ra
3,716
413
9
1
0
65,233
0
W
Surtr
6,236
693
60
7
0
180,885
0
W
Kali
6,023
669
66
7
0
230,240
0
W
Anhur
6,529
725
91
10
0
166,489
0
L
Martichoras
5,448
605
82
9
0
208,358
0
L
Surtr
6,366
707
70
8
0
195,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role