Player Matchup

Hun Batz
Hun Batz
Cerbluvfreya
Hun Batz
Level 28
God Stats
4W - 3L
1,527 SR
Queue Stats
224W - 207L
1,462 Elo+
Party 2
Mulan
Mulan
MRSaMAYzing
Mulan
Level 155
God Stats
6W - 6L
1,582 SR
Queue Stats
260W - 294L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
Level 153
God Stats
9W - 6L
1,665 SR
Queue Stats
189W - 189L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
THE HOMIE COKE
Aphrodite
Level 121
God Stats
4W - 2L
1,665 SR
Queue Stats
744W - 717L
1,467 Elo+
Party 2
Rama
Rama
nveus2142
Rama
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 182L
1,476 Elo+
Party 1
Team Averages
Level 112
1,588 SR
1,473 Elo+

VS

Team Averages
Level 62
1,538 SR
1,490 Elo+
Chronos
Chronos
 
Chronos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Almighty_Rayden
Gilgamesh
Level 66
God Stats
5W - 4L
1,518 SR
Queue Stats
86W - 77L
1,515 Elo+
Party 3
Ah Puch
Ah Puch
Reckxter
Ah Puch
Level 128
God Stats
4W - 3L
1,671 SR
Queue Stats
471W - 467L
1,488 Elo+
Solo
Yemoja
Yemoja
Sb_Panda_monium
Yemoja
Level 28
God Stats
2W - 1L
1,503 SR
Queue Stats
39W - 33L
1,500 Elo+
Party 3
Nox
Nox
lumphump_skoops
Nox
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cerbluvfreya
Hun Batz
13
3 / 3 / 6
8,048
805
12,561
9,530
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 4
7,310
731
6,798
10,804
8,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
14
4 / 2 / 3
7,943
794
9,480
9,298
4,275
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
THE HOMIE COKE
Aphrodite
13
1 / 4 / 6
7,607
761
6,077
15,643
12,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
0 / 3 / 5
7,194
719
3,766
6,431
2,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 10
7,584
758
6,255
7,560
2,921
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Almighty_Rayden
Gilgamesh
15
4 / 3 / 8
7,863
786
11,598
14,496
11,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Reckxter
Ah Puch
16
8 / 1 / 5
8,696
870
13,608
8,119
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 11
7,943
794
2,642
3,829
2,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 2 / 11
7,987
799
11,079
8,200
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
9
Kills
16
16
Deaths
9
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
3
10
2
W
Gilgamesh
Almighty_Rayden
Gilgamesh
4
3
8
2.67
L
Hun Batz
Cerbluvfreya
Hun Batz
3
3
6
2
L
1
4
4
0.75
L
Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
4
2
3
2.75
W
Ah Puch
Reckxter
Ah Puch
8
1
5
10.5
W
1
0
11
6.5
L
Aphrodite
THE HOMIE COKE
Aphrodite
1
4
6
1
W
2
2
11
3.75
L
Rama
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,682
Damage
45,182
51,706
Taken
42,204
33,048
Mitigated
23,779
17,144
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,255
1,319
838
871
7,560
2,921
0
1,620
5,940
15,470
0
W
Gilgamesh
Almighty_Rayden
Gilgamesh
11,598
2,945
203
621
14,496
11,102
0
2,023
12,473
0
18,810
L
Hun Batz
Cerbluvfreya
Hun Batz
12,561
1,829
795
1,687
9,530
5,395
0
5,690
3,806
0
20,386
L
6,798
1,268
660
1,156
10,804
8,304
0
7,042
3,714
0
13,502
L
Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
9,480
3,926
936
1,779
9,298
4,275
0
5,510
3,770
0
20,834
W
Ah Puch
Reckxter
Ah Puch
13,608
997
81
2,258
8,119
3,414
0
775
7,344
27,489
0
W
2,642
767
7,644
2,144
3,829
2,588
0
715
3,114
6,244
0
L
Aphrodite
THE HOMIE COKE
Aphrodite
6,077
1,285
3,329
6,455
15,643
12,152
0
10,764
4,805
18,339
0
W
11,079
1,218
872
2,092
8,200
3,754
0
944
7,256
20,322
0
L
Rama
3,766
2,326
130
217
6,431
2,922
0
4,356
2,027
0
10,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,102
Gold Earned
40,073
136
Minions Killed
114
0
Camps Cleared
0
848,076
Distance Traveled
927,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,584
758
29
3
0
187,401
0
W
Gilgamesh
7,863
786
10
1
0
205,452
0
L
Hun Batz
8,048
805
17
2
0
203,428
0
L
Mulan
7,310
731
23
2
0
159,934
0
L
Ah Muzen Cab
7,943
794
38
4
0
169,191
0
W
Ah Puch
8,696
870
28
3
0
166,171
0
W
Yemoja
7,943
794
14
1
0
198,283
0
L
Aphrodite
7,607
761
26
3
0
153,378
0
W
Nox
7,987
799
33
3
0
169,780
0
L
Rama
7,194
719
32
3
0
162,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role