Player Matchup

Chaac
Chaac
BlueTater6739
Chaac
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Jeddizzzle
Sylvanus
Level 66
God Stats
2W - 5L
1,501 SR
Queue Stats
28W - 35L
1,440 Elo+
Party 2
Zeus
Zeus
Kush n Success
Zeus
Level 167
God Stats
7W - 6L
1,190 SR
Queue Stats
191W - 172L
1,527 Elo+
Party 2
Rama
Rama
SmitePowah
Rama
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 38L
1,642 Elo+
Party 4
Baba Yaga
Baba Yaga
xGayby
Baba Yaga
Level 95
God Stats
3W - 0L
1,710 SR
Queue Stats
262W - 237L
1,578 Elo+
Party 4
Team Averages
Level 69
1,480 SR
1,537 Elo+

VS

Team Averages
Level 39
1,505 SR
1,594 Elo+
Yemoja
Yemoja
Binorawr
Yemoja
Level 17
God Stats
1W - 2L
1,523 SR
Queue Stats
12W - 9L
1,607 Elo+
Party 1
Janus
Janus
XxK1ngK1llzXx
Janus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,437 Elo+
Party 1
Bellona
Bellona
dkzmegamente
Bellona
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,732 Elo+
Party 3
Neith
Neith
gustavoadc
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,732 Elo+
Party 3
Mercury
Mercury
ktis13
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,699
609
2,678
8,552
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Jeddizzzle
Sylvanus
10
0 / 0 / 1
6,256
569
1,162
3,673
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 0
8,112
737
6,654
7,934
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
9 / 0 / 0
7,789
708
11,985
8,111
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
xGayby
Baba Yaga
13
3 / 0 / 0
7,510
683
3,345
4,766
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Binorawr
Yemoja
7
0 / 2 / 0
5,007
455
2,723
6,265
3,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 0
5,550
505
4,728
8,473
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
dkzmegamente
Bellona
9
0 / 3 / 1
5,268
479
2,906
8,280
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
7
0 / 5 / 0
4,472
407
2,405
7,422
2,179
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
ktis13
Mercury
8
1 / 3 / 0
5,173
470
1,856
7,658
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
17
Kills
3
3
Deaths
17
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Binorawr
Yemoja
0
2
0
0
W
2
2
2
1.5
W
Sylvanus
Jeddizzzle
Sylvanus
0
0
1
0.5
W
3
1
0
3
W
9
0
0
9
L
2
4
0
0.5
L
Bellona
dkzmegamente
Bellona
0
3
1
0.17
L
Neith
0
5
0
0
L
Mercury
ktis13
Mercury
1
3
0
0.33
W
Baba Yaga
xGayby
Baba Yaga
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,824
Damage
14,618
33,036
Taken
38,098
17,200
Mitigated
17,465
11,945
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Binorawr
Yemoja
2,723
917
1,522
1,345
6,265
3,685
0
657
5,608
11,414
0
W
2,678
874
0
2,757
8,552
4,214
0
1,785
6,579
0
50,138
W
Sylvanus
Jeddizzzle
Sylvanus
1,162
441
756
2,344
3,673
2,387
228
1,520
2,107
12,915
0
W
6,654
2,057
0
1,280
7,934
5,305
498
0
7,934
53,515
198
W
11,985
9,899
0
3,581
8,111
3,478
102
2,418
5,627
0
67,128
L
4,728
138
0
950
8,473
2,989
0
3,070
5,209
34,148
0
L
Bellona
dkzmegamente
Bellona
2,906
1,112
0
2,339
8,280
6,077
0
4,703
3,235
0
26,423
L
Neith
2,405
1,224
0
1,050
7,422
2,179
0
252
7,170
0
16,326
L
Mercury
ktis13
Mercury
1,856
1,382
0
0
7,658
2,535
0
1,669
5,913
0
23,038
W
Baba Yaga
xGayby
Baba Yaga
3,345
86
0
1,227
4,766
1,816
216
1,264
3,338
58,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
25,470
438
Minions Killed
193
0
Camps Cleared
0
1,093,558
Distance Traveled
985,519
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,007
455
14
1
0
187,619
4
W
Chaac
6,699
609
82
7
0
263,509
1
W
Sylvanus
6,256
569
22
2
0
214,003
1
W
Zeus
8,112
737
106
10
0
187,842
1
W
Rama
7,789
708
105
10
0
201,944
0
L
Janus
5,550
505
82
7
0
230,997
0
L
Bellona
5,268
479
35
3
0
187,851
2
L
Neith
4,472
407
21
2
0
161,550
0
L
Mercury
5,173
470
41
4
0
217,502
0
W
Baba Yaga
7,510
683
123
11
0
226,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role