Player Matchup

Thoth
Thoth
Gold II
BigTim
Thoth
Gold II
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 136L
1,336 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 65
1,500 SR
1,336 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 82
1,373 SR
1,268 MMR
Surtr
Surtr
Bronze IV
smellyfromunda
Surtr
Bronze IV
Level 82
God Stats
1W - 3L
1,373 SR
Queue Stats
1W - 6L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BigTim
Thoth
16
5 / 2 / 0
12,620
971
11,631
10,027
3,949
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SkadiAh Muzen CabKaliFreyaBakasura

VS

Bans
AnhurMartichorasArachneHou YiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
11,577
891
7,733
18,240
12,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
BigTim
Thoth
5
2
0
2.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,631
Damage
7,733
10,027
Taken
18,240
3,949
Mitigated
12,351
3,578
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BigTim
Thoth
11,631
911
0
3,578
10,027
3,949
1,861
419
9,608
70,842
0
L
7,733
2,554
0
5,339
18,240
12,351
0
12,178
6,062
668
44,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,620
Gold Earned
11,577
150
Minions Killed
60
6
Camps Cleared
3
247,380
Distance Traveled
247,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,620
971
150
12
6
247,380
0
L
Surtr
11,577
891
60
5
3
247,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role