Player Matchup

Agni
Agni
ChimichangaTy
Agni
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,745 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarkMatter422
Cu Chulainn
Level 98
God Stats
2W - 3L
1,266 SR
Queue Stats
661W - 658L
1,371 Elo+
Solo
Fafnir
Fafnir
OldLoneWolf65
Fafnir
Level 147
God Stats
2W - 1L
1,830 SR
Queue Stats
376W - 386L
1,413 Elo+
Solo
Nu Wa
Nu Wa
SDN_Pain-slayer
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,467 Elo+
Party 1
Lancelot
Lancelot
Storm_Cynical144
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,486 Elo+
Party 1
Team Averages
Level 85
1,519 SR
1,496 Elo+

VS

Team Averages
Level 103
1,514 SR
1,363 Elo+
Hercules
Hercules
FaTMaF7878
Hercules
Level 142
God Stats
3W - 3L
1,518 SR
Queue Stats
262W - 254L
1,435 Elo+
Solo
Charon
Charon
Hannia XCIV
Charon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,208 Elo+
Party 2
Chiron
Chiron
KCAssassin
Chiron
Level 127
God Stats
15W - 9L
1,566 SR
Queue Stats
596W - 601L
1,484 Elo+
Solo
Skadi
Skadi
Queen Meztli
Skadi
Level 105
God Stats
5W - 1L
1,483 SR
Queue Stats
131W - 132L
1,352 Elo+
Party 2
Sun Wukong
Sun Wukong
llIllIIIv
Sun Wukong
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 86L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,072
845
4,471
5,433
1,998
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
DarkMatter422
Cu Chulainn
12
0 / 4 / 1
5,762
960
9,118
8,790
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 0
5,053
842
2,319
10,667
10,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 1 / 0
5,329
888
5,133
3,343
1,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
4,662
777
1,272
2,608
953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FaTMaF7878
Hercules
11
3 / 1 / 9
6,354
1,059
6,050
6,754
6,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
11
2 / 0 / 11
6,736
1,123
3,533
5,440
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Chiron
KCAssassin
Chiron
11
1 / 0 / 9
5,999
1,000
4,901
4,332
1,626
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 8
6,801
1,134
5,416
5,398
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
llIllIIIv
Sun Wukong
12
4 / 0 / 9
6,654
1,109
6,084
6,232
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
15
15
Deaths
1
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Cu Chulainn
DarkMatter422
Cu Chulainn
0
4
1
0.13
W
Hercules
FaTMaF7878
Hercules
3
1
9
7.5
W
Charon
2
0
11
7.5
W
Chiron
KCAssassin
Chiron
1
0
9
5.5
L
0
4
0
0
W
5
0
8
9
L
1
1
0
1
L
0
2
0
0
W
Sun Wukong
llIllIIIv
Sun Wukong
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
25,984
30,841
Taken
28,156
23,268
Mitigated
18,268
6,085
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,471
673
252
745
5,433
1,998
0
386
5,047
9,252
0
L
Cu Chulainn
DarkMatter422
Cu Chulainn
9,118
870
67
751
8,790
9,116
0
1,147
7,643
0
17,447
W
Hercules
FaTMaF7878
Hercules
6,050
1,827
1,316
2,422
6,754
6,353
31
2,770
3,852
0
9,029
W
Charon
3,533
1,138
1,011
2,019
5,440
3,827
415
3,023
2,290
7,507
0
W
Chiron
KCAssassin
Chiron
4,901
2,331
1,902
1,438
4,332
1,626
937
1,549
2,697
0
8,949
L
2,319
945
54
2,265
10,667
10,089
0
1,269
9,398
4,282
0
W
5,416
2,496
1,305
1,978
5,398
2,023
826
1,735
3,583
0
15,696
L
5,133
578
120
1,685
3,343
1,112
0
322
3,021
9,108
0
L
1,272
251
0
146
2,608
953
0
409
2,199
0
2,214
W
Sun Wukong
llIllIIIv
Sun Wukong
6,084
1,398
2,811
2,381
6,232
4,439
791
2,846
3,210
0
14,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,878
Gold Earned
32,544
42
Minions Killed
62
0
Camps Cleared
0
417,471
Distance Traveled
577,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,072
845
6
1
0
86,617
0
L
Cu Chulainn
5,762
960
24
4
0
104,343
0
W
Hercules
6,354
1,059
3
1
0
117,107
0
W
Charon
6,736
1,123
10
2
0
114,812
0
W
Chiron
5,999
1,000
11
2
0
114,275
0
L
Fafnir
5,053
842
3
1
0
78,917
0
W
Skadi
6,801
1,134
13
2
0
106,742
0
L
Nu Wa
5,329
888
6
1
0
89,518
0
L
Lancelot
4,662
777
3
1
0
58,076
0
W
Sun Wukong
6,654
1,109
25
4
0
124,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role