Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
FatalShadow12
Hades
Level 106
God Stats
1W - 5L
1,526 SR
Queue Stats
59W - 65L
1,454 Elo+
Solo
Olorun
Olorun
SOLID_CLEE40
Olorun
Level 69
God Stats
6W - 7L
1,652 SR
Queue Stats
31W - 26L
1,458 Elo+
Party 2
Team Averages
Level 93
1,559 SR
1,471 Elo+

VS

Team Averages
Level 77
1,469 SR
1,461 Elo+
Olorun
Olorun
CloudTheKid1
Olorun
Level 42
God Stats
1W - 0L
1,454 SR
Queue Stats
18W - 13L
1,550 Elo+
Party 1
Bacchus
Bacchus
YouTubeSwaggFace
Bacchus
Level 48
God Stats
8W - 7L
1,481 SR
Queue Stats
96W - 157L
1,283 Elo+
Solo
Amaterasu
Amaterasu
bakakuang
Amaterasu
Level 142
God Stats
1W - 2L
1,474 SR
Queue Stats
18W - 13L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 6 / 3
7,159
716
7,618
8,139
3,835
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 2
8,341
834
8,183
11,042
7,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
10
2 / 7 / 1
7,564
756
5,183
9,957
4,054
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 2 / 10
8,875
888
12,652
9,020
3,548
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 8
8,355
836
2,057
7,821
12,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
bakakuang
Amaterasu
13
10 / 0 / 4
9,871
987
9,304
11,743
11,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
15
15
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
3
0.25
W
Olorun
3
2
10
4
L
2
2
2
1.5
L
Olorun
2
7
1
0.36
W
2
2
8
3
W
Amaterasu
bakakuang
Amaterasu
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,984
Damage
24,013
29,138
Taken
28,584
15,014
Mitigated
27,003
8,376
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,618
307
724
729
8,139
3,835
0
3,384
4,618
21,173
0
W
Olorun
12,652
5,580
588
3,753
9,020
3,548
351
7,916
1,104
40,756
1,474
L
8,183
1,498
330
5,878
11,042
7,125
0
7,150
3,712
37,648
0
L
Olorun
5,183
2,498
265
450
9,957
4,054
0
4,889
4,807
24,260
0
W
2,057
212
0
2,491
7,821
12,294
0
5,936
1,885
8,350
0
W
Amaterasu
bakakuang
Amaterasu
9,304
3,653
0
2,348
11,743
11,161
512
7,365
4,378
0
33,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,064
Gold Earned
27,101
122
Minions Killed
99
0
Camps Cleared
0
516,205
Distance Traveled
519,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,159
716
36
4
0
168,292
0
W
Olorun
8,875
888
49
5
0
175,826
0
L
Hades
8,341
834
68
7
0
182,123
0
L
Olorun
7,564
756
18
2
0
165,790
0
W
Bacchus
8,355
836
9
1
0
144,312
0
W
Amaterasu
9,871
987
41
4
0
199,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role