Player Matchup

Kukulkan
Kukulkan
DragonPasta
Kukulkan
Level 149
God Stats
6W - 4L
1,653 SR
Queue Stats
632W - 266L
1,885 Elo+
Party 1
Set
Set
GIastrier
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 7L
2,056 Elo+
Party 1
Yemoja
Yemoja
Spеctriеr
Yemoja
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 7L
2,056 Elo+
Party 1
Team Averages
Level 68
1,551 SR
1,999 Elo+

VS

Team Averages
Level 114
1,431 SR
1,302 Elo+
Medusa
Medusa
HungWayLo12
Medusa
Level 144
God Stats
65W - 53L
1,472 SR
Queue Stats
433W - 503L
1,309 Elo+
Solo
Zeus
Zeus
Ravilm8835
Zeus
Level 121
God Stats
16W - 8L
1,488 SR
Queue Stats
76W - 72L
1,310 Elo+
Solo
Sobek
Sobek
maxwellat
Sobek
Level 78
God Stats
5W - 11L
1,332 SR
Queue Stats
9W - 15L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DragonPasta
Kukulkan
12
10 / 0 / 9
9,959
996
16,743
5,027
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 1 / 13
9,801
980
11,440
9,345
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
11
6 / 0 / 15
9,218
922
7,540
6,745
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 7 / 0
7,369
737
1,730
11,198
2,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 9 / 1
6,932
693
5,255
11,200
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
maxwellat
Sobek
8
0 / 9 / 1
6,363
636
1,855
17,627
7,730
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
25
Kills
1
1
Deaths
25
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DragonPasta
Kukulkan
10
0
9
14.5
W
9
1
13
15.5
L
Medusa
1
7
0
0.14
L
0
9
1
0.06
W
Yemoja
6
0
15
13.5
L
Sobek
maxwellat
Sobek
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,723
Damage
8,840
21,117
Taken
40,025
10,633
Mitigated
12,957
2,873
Healing
483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DragonPasta
Kukulkan
16,743
725
0
625
5,027
1,986
637
1,808
3,219
64,481
0
W
11,440
3,995
0
217
9,345
4,558
1,286
3,310
5,410
0
21,074
L
Medusa
1,730
636
0
280
11,198
2,836
0
7,339
3,859
0
9,950
L
5,255
299
0
30
11,200
2,391
0
6,617
4,583
32,801
0
W
Yemoja
7,540
1,634
1,685
346
6,745
4,089
799
2,285
4,460
18,773
325
L
Sobek
maxwellat
Sobek
1,855
254
0
173
17,627
7,730
0
10,137
7,490
6,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
20,664
119
Minions Killed
55
0
Camps Cleared
0
579,354
Distance Traveled
391,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,959
996
92
9
0
197,455
0
W
Set
9,801
980
16
2
0
180,590
0
L
Medusa
7,369
737
9
1
0
131,096
0
L
Zeus
6,932
693
44
4
0
112,415
0
W
Yemoja
9,218
922
11
1
0
201,309
0
L
Sobek
6,363
636
2
0
0
148,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role