Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Com3fy
Cabrakan
Level 107
God Stats
5W - 2L
1,673 SR
Queue Stats
207W - 182L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GreekFreak_k
Gilgamesh
Level 109
God Stats
61W - 57L
1,552 SR
Queue Stats
797W - 751L
1,528 Elo+
Solo
Anubis
Anubis
Master0fDemize
Anubis
Level 139
God Stats
28W - 25L
1,554 SR
Queue Stats
287W - 324L
1,472 Elo+
Party 1
Skadi
Skadi
jbuggy101
Skadi
Level 148
God Stats
11W - 4L
1,910 SR
Queue Stats
205W - 182L
1,547 Elo+
Solo
Team Averages
Level 115
1,638 SR
1,509 Elo+

VS

Team Averages
Level 114
1,519 SR
1,503 Elo+
Achilles
Achilles
AkaOgLion
Achilles
Level 88
God Stats
3W - 4L
1,400 SR
Queue Stats
76W - 75L
1,494 Elo+
Solo
Mercury
Mercury
Jimmy03677
Mercury
Level 154
God Stats
2W - 2L
1,339 SR
Queue Stats
138W - 132L
1,485 Elo+
Solo
Scylla
Scylla
OceanPotato
Scylla
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
116W - 87L
1,487 Elo+
Solo
Athena
Athena
OmniCheeks
Athena
Level 148
God Stats
7W - 4L
1,613 SR
Queue Stats
267W - 248L
1,484 Elo+
Solo
Chernobog
Chernobog
Spurgy507
Chernobog
Level 73
God Stats
12W - 12L
1,526 SR
Queue Stats
152W - 129L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 1 / 1
5,757
576
3,825
7,326
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Com3fy
Cabrakan
9
0 / 0 / 4
5,755
576
3,657
5,920
4,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
GreekFreak_k
Gilgamesh
12
3 / 0 / 0
7,137
714
6,993
8,590
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 1
6,628
663
6,862
7,542
3,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
jbuggy101
Skadi
10
1 / 0 / 2
5,798
580
6,566
6,388
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkaOgLion
Achilles
9
0 / 3 / 0
5,580
558
4,200
10,324
10,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Jimmy03677
Mercury
11
1 / 3 / 1
5,787
579
3,344
9,641
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
9
2 / 4 / 0
5,627
563
4,210
6,619
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
OmniCheeks
Athena
9
0 / 0 / 1
5,214
521
3,501
9,651
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Spurgy507
Chernobog
9
0 / 1 / 0
5,470
547
2,994
5,713
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
3
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
1
4.5
L
Achilles
AkaOgLion
Achilles
0
3
0
0
W
Cabrakan
Com3fy
Cabrakan
0
0
4
2
W
Gilgamesh
GreekFreak_k
Gilgamesh
3
0
0
3
L
Mercury
Jimmy03677
Mercury
1
3
1
0.5
W
3
2
1
1.75
L
Scylla
2
4
0
0.5
L
Athena
OmniCheeks
Athena
0
0
1
0.5
L
Chernobog
Spurgy507
Chernobog
0
1
0
0
W
Skadi
jbuggy101
Skadi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,903
Damage
18,249
35,766
Taken
41,948
19,242
Mitigated
24,031
14,372
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,825
627
0
1,971
7,326
2,767
0
1,503
5,823
0
23,250
L
Achilles
AkaOgLion
Achilles
4,200
1,139
0
927
10,324
10,558
0
345
9,979
0
35,383
W
Cabrakan
Com3fy
Cabrakan
3,657
764
533
2,305
5,920
4,615
0
1,973
3,947
14,342
0
W
Gilgamesh
GreekFreak_k
Gilgamesh
6,993
2,929
0
4,248
8,590
6,226
0
265
8,325
0
50,938
L
Mercury
Jimmy03677
Mercury
3,344
1,475
0
1,117
9,641
3,341
0
2,323
7,318
0
43,120
W
6,862
421
0
3,957
7,542
3,206
436
2,751
4,791
52,196
0
L
Scylla
4,210
497
0
1,373
6,619
1,718
0
3,915
2,704
27,248
0
L
Athena
OmniCheeks
Athena
3,501
998
171
4,359
9,651
6,430
14
3,149
6,502
18,196
0
L
Chernobog
Spurgy507
Chernobog
2,994
1,417
0
2,026
5,713
1,984
0
787
4,926
0
40,881
W
Skadi
jbuggy101
Skadi
6,566
2,385
0
1,358
6,388
2,428
0
1,219
5,169
0
41,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
27,678
303
Minions Killed
278
0
Camps Cleared
0
1,042,259
Distance Traveled
1,086,369
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,757
576
30
3
0
220,709
0
L
Achilles
5,580
558
67
7
0
209,548
0
W
Cabrakan
5,755
576
22
2
0
208,873
1
W
Gilgamesh
7,137
714
95
10
0
219,199
0
L
Mercury
5,787
579
61
6
0
255,981
0
W
Anubis
6,628
663
94
9
0
192,442
1
L
Scylla
5,627
563
50
5
0
206,654
2
L
Athena
5,214
521
25
3
0
215,810
0
L
Chernobog
5,470
547
75
8
0
198,376
2
W
Skadi
5,798
580
62
6
0
201,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role