Player Matchup

Kuzenbo
Kuzenbo
HeckIeFish
Kuzenbo
Level 162
God Stats
5W - 8L
1,291 SR
Queue Stats
231W - 240L
1,537 Elo+
Party 1
Janus
Janus
RIP Yondu
Janus
Level 164
God Stats
7W - 7L
1,493 SR
Queue Stats
232W - 239L
1,541 Elo+
Party 1
Thor
Thor
iToxicxSync
Thor
Level 127
God Stats
26W - 23L
1,427 SR
Queue Stats
428W - 424L
1,476 Elo+
Solo
Team Averages
Level 151
1,404 SR
1,518 Elo+

VS

Team Averages
Level 104
1,610 SR
1,536 Elo+
Ah Muzen Cab
Ah Muzen Cab
FenrirHereYT
Ah Muzen Cab
Level 143
God Stats
3W - 1L
1,683 SR
Queue Stats
52W - 46L
1,536 Elo+
Party 2
King Arthur
King Arthur
GlorfCarSalesman
King Arthur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,553 Elo+
Party 2
Chang'e
Chang'e
ryukita
Chang'e
Level 29
God Stats
22W - 12L
1,646 SR
Queue Stats
37W - 27L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HeckIeFish
Kuzenbo
10
2 / 4 / 2
8,542
712
8,175
16,737
20,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
RIP Yondu
Janus
12
1 / 4 / 3
8,722
727
12,492
9,508
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 2
7,919
660
6,185
12,178
8,604
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FenrirHereYT
Ah Muzen Cab
13
4 / 2 / 7
9,913
826
12,961
10,180
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
GlorfCarSalesman
King Arthur
12
5 / 0 / 6
9,602
800
14,965
13,593
9,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
ryukita
Chang'e
10
2 / 2 / 8
8,935
745
7,388
9,431
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
11
11
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FenrirHereYT
Ah Muzen Cab
4
2
7
3.75
W
King Arthur
GlorfCarSalesman
King Arthur
5
0
6
8
L
Kuzenbo
HeckIeFish
Kuzenbo
2
4
2
0.75
L
Janus
RIP Yondu
Janus
1
4
3
0.63
L
1
3
2
0.67
W
Chang'e
ryukita
Chang'e
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,852
Damage
35,314
38,423
Taken
33,204
32,225
Mitigated
16,015
4,588
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FenrirHereYT
Ah Muzen Cab
12,961
3,245
0
403
10,180
3,758
593
6,874
3,026
0
53,128
W
King Arthur
GlorfCarSalesman
King Arthur
14,965
3,583
0
1,760
13,593
9,280
210
7,223
5,874
0
38,050
L
Kuzenbo
HeckIeFish
Kuzenbo
8,175
2,047
0
3,983
16,737
20,216
0
4,816
11,921
18,674
0
L
Janus
RIP Yondu
Janus
12,492
460
0
250
9,508
3,405
0
993
8,515
43,465
0
L
6,185
430
0
355
12,178
8,604
0
2,202
9,976
0
16,298
W
Chang'e
ryukita
Chang'e
7,388
855
1,700
1,906
9,431
2,977
404
5,729
3,466
28,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,183
Gold Earned
28,450
105
Minions Killed
140
0
Camps Cleared
0
671,942
Distance Traveled
673,439
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,913
826
64
5
0
222,157
0
W
King Arthur
9,602
800
28
2
0
229,880
0
L
Kuzenbo
8,542
712
24
2
0
213,197
0
L
Janus
8,722
727
56
5
0
234,860
1
L
Thor
7,919
660
25
2
0
223,885
4
W
Chang'e
8,935
745
48
4
0
221,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role