Player Matchup

Freya
Freya
 
Freya
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Juc3iJ
Jing Wei
Level 194
God Stats
10W - 8L
1,577 SR
Queue Stats
198W - 211L
1,533 Elo+
Solo
Thanatos
Thanatos
Shadow-King_420X
Thanatos
Level 25
God Stats
0W - 3L
1,546 SR
Queue Stats
17W - 25L
1,454 Elo+
Party 2
Serqet
Serqet
kiviz123
Serqet
Level 150
God Stats
0W - 1L
1,288 SR
Queue Stats
99W - 107L
1,502 Elo+
Solo
Team Averages
Level 155
1,482 SR
1,498 Elo+

VS

Team Averages
Level 142
1,542 SR
1,528 Elo+
Baron Samedi
Baron Samedi
BLAKESDADDY
Baron Samedi
Level 128
God Stats
8W - 3L
1,894 SR
Queue Stats
134W - 142L
1,449 Elo+
Party 1
Loki
Loki
CARFERIRIMED
Loki
Level 151
God Stats
3W - 0L
1,786 SR
Queue Stats
166W - 150L
1,565 Elo+
Solo
Hercules
Hercules
CardiacArrrest
Hercules
Level 156
God Stats
1W - 2L
1,248 SR
Queue Stats
216W - 243L
1,509 Elo+
Party 1
Chernobog
Chernobog
Skyphall
Chernobog
Level 145
God Stats
3W - 3L
1,476 SR
Queue Stats
248W - 254L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
TaVazquez99
Nu Wa
Level 128
God Stats
3W - 2L
1,305 SR
Queue Stats
53W - 49L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 2 / 1
6,038
604
4,427
8,121
3,564
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
 
Cerberus
6
1 / 2 / 2
4,460
446
1,239
9,686
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Juc3iJ
Jing Wei
9
0 / 1 / 2
5,194
519
1,216
5,832
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 5 / 0
4,897
490
2,681
9,100
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
kiviz123
Serqet
8
3 / 3 / 0
5,232
523
2,406
8,028
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLAKESDADDY
Baron Samedi
10
4 / 1 / 3
6,137
614
5,982
4,014
1,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 1
6,488
649
2,198
5,633
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
11
4 / 2 / 2
7,208
721
6,848
6,527
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Skyphall
Chernobog
9
0 / 2 / 6
5,542
554
6,399
6,220
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 3
5,679
568
4,722
3,828
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
12
13
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
1
0.75
L
Cerberus
 
Cerberus
1
2
2
1
W
Baron Samedi
BLAKESDADDY
Baron Samedi
4
1
3
5.5
W
2
0
1
2.5
W
Hercules
4
2
2
2.5
L
Jing Wei
Juc3iJ
Jing Wei
0
1
2
1
L
1
5
0
0.2
W
Chernobog
Skyphall
Chernobog
0
2
6
1.5
W
2
1
3
3.5
L
Serqet
kiviz123
Serqet
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,969
Damage
26,149
40,767
Taken
26,222
16,894
Mitigated
9,799
16,555
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,427
1,217
0
4,776
8,121
3,564
0
1,605
6,516
51,029
277
L
Cerberus
 
Cerberus
1,239
54
0
3,061
9,686
4,694
0
4,809
4,877
10,375
0
W
Baron Samedi
BLAKESDADDY
Baron Samedi
5,982
1,348
424
2,147
4,014
1,353
42
1,029
2,857
34,140
0
W
2,198
747
0
3,710
5,633
1,801
0
486
4,968
0
44,881
W
Hercules
6,848
2,473
0
2,040
6,527
3,466
0
0
6,431
0
45,088
L
Jing Wei
Juc3iJ
Jing Wei
1,216
295
0
1,703
5,832
1,842
0
1,933
3,899
0
33,958
L
2,681
931
0
4,727
9,100
3,996
0
1,366
7,734
0
25,475
W
Chernobog
Skyphall
Chernobog
6,399
4,480
0
1,689
6,220
2,218
0
4,255
1,965
0
34,568
W
4,722
1,227
0
649
3,828
961
79
581
3,103
33,404
0
L
Serqet
kiviz123
Serqet
2,406
452
0
2,288
8,028
2,798
0
991
7,037
0
21,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
31,054
257
Minions Killed
306
0
Camps Cleared
0
870,592
Distance Traveled
1,007,547
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,038
604
92
9
0
186,795
0
L
Cerberus
4,460
446
27
3
0
183,429
0
W
Baron Samedi
6,137
614
54
5
0
185,237
0
W
Loki
6,488
649
85
9
0
229,085
2
W
Hercules
7,208
721
68
7
0
225,117
0
L
Jing Wei
5,194
519
59
6
0
149,571
0
L
Thanatos
4,897
490
42
4
0
165,967
0
W
Chernobog
5,542
554
52
5
0
181,047
1
W
Nu Wa
5,679
568
47
5
0
187,061
2
L
Serqet
5,232
523
37
4
0
184,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role