Player Matchup

Janus
Janus
ColonelBuckets
Janus
Level 78
God Stats
7W - 10L
1,573 SR
Queue Stats
99W - 99L
1,549 Elo+
Solo
Cerberus
Cerberus
Lucifer666RS
Cerberus
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,178 Elo+
Solo
Sun Wukong
Sun Wukong
de5ertbod7
Sun Wukong
Level 57
God Stats
4W - 3L
1,553 SR
Queue Stats
140W - 135L
1,487 Elo+
Party 2
Izanami
Izanami
kingdadyrabbit3
Izanami
Level 124
God Stats
2W - 3L
1,700 SR
Queue Stats
294W - 246L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
thehalfmunty
Ao Kuang
Level 54
God Stats
17W - 23L
1,519 SR
Queue Stats
167W - 182L
1,491 Elo+
Party 2
Team Averages
Level 69
1,569 SR
1,432 Elo+

VS

Team Averages
Level 69
1,558 SR
1,447 Elo+
Anubis
Anubis
Abyss420ALT
Anubis
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 89L
1,331 Elo+
Party 1
Apollo
Apollo
AngeSil
Apollo
Level 100
God Stats
4W - 2L
1,659 SR
Queue Stats
72W - 74L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Dookieahh
Sun Wukong
Level 61
God Stats
2W - 3L
1,400 SR
Queue Stats
61W - 77L
1,363 Elo+
Party 1
Charon
Charon
Xibbaz
Charon
Level 68
God Stats
4W - 1L
1,682 SR
Queue Stats
34W - 22L
1,582 Elo+
Solo
Ne Zha
Ne Zha
pejalagorto421
Ne Zha
Level 99
God Stats
19W - 16L
1,550 SR
Queue Stats
455W - 427L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,575
596
1,143
3,076
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Lucifer666RS
Cerberus
6
0 / 0 / 0
3,463
577
1,464
4,905
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
de5ertbod7
Sun Wukong
7
2 / 1 / 1
4,270
712
4,386
6,178
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 1 / 0
2,878
480
330
1,152
268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
thehalfmunty
Ao Kuang
8
3 / 1 / 0
4,422
737
1,808
6,428
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
2 / 0 / 0
4,552
759
2,107
2,393
884
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
AngeSil
Apollo
6
1 / 1 / 0
4,154
692
2,174
2,280
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Dookieahh
Sun Wukong
7
0 / 2 / 1
4,072
679
3,930
7,140
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charon
Xibbaz
Charon
6
0 / 1 / 1
4,280
713
2,109
3,852
1,582
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

7
0 / 1 / 1
4,176
696
1,339
4,521
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
3
3
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
0
2
W
Apollo
AngeSil
Apollo
1
1
0
1
L
0
0
1
0.5
W
Sun Wukong
Dookieahh
Sun Wukong
0
2
1
0.25
L
Cerberus
Lucifer666RS
Cerberus
0
0
0
0
W
Charon
Xibbaz
Charon
0
1
1
0.5
L
Sun Wukong
de5ertbod7
Sun Wukong
2
1
1
2.5
L
0
1
0
0
W
0
1
1
0.5
L
Ao Kuang
thehalfmunty
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,131
Damage
11,659
21,739
Taken
20,186
10,337
Mitigated
7,955
6,118
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,107
416
0
1,619
2,393
884
114
640
1,717
25,510
0
W
Apollo
AngeSil
Apollo
2,174
1,573
0
686
2,280
673
716
1,073
1,207
0
20,949
L
1,143
194
0
490
3,076
704
0
1,280
1,796
12,512
0
W
Sun Wukong
Dookieahh
Sun Wukong
3,930
1,339
0
2,145
7,140
3,334
0
524
6,582
0
22,472
L
Cerberus
Lucifer666RS
Cerberus
1,464
0
0
1,858
4,905
3,211
0
1,636
3,269
11,144
0
W
Charon
Xibbaz
Charon
2,109
795
0
1,298
3,852
1,582
22
1,370
2,482
12,673
0
L
Sun Wukong
de5ertbod7
Sun Wukong
4,386
1,163
0
1,482
6,178
4,482
0
208
5,970
0
23,205
L
330
330
0
240
1,152
268
0
273
879
0
6,648
W
1,339
252
0
772
4,521
1,482
0
702
3,783
0
25,537
L
Ao Kuang
thehalfmunty
Ao Kuang
1,808
301
0
2,048
6,428
1,672
11
819
5,609
27,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,608
Gold Earned
21,234
152
Minions Killed
178
0
Camps Cleared
0
530,195
Distance Traveled
614,383
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,552
759
43
7
0
124,906
0
W
Apollo
4,154
692
32
5
0
113,415
0
L
Janus
3,575
596
32
5
0
117,016
0
W
Sun Wukong
4,072
679
37
6
0
112,461
0
L
Cerberus
3,463
577
33
6
0
126,533
0
W
Charon
4,280
713
23
4
0
117,634
3
L
Sun Wukong
4,270
712
30
5
0
126,818
0
L
Izanami
2,878
480
10
2
0
29,471
0
W
Ne Zha
4,176
696
43
7
0
145,967
0
L
Ao Kuang
4,422
737
47
8
0
130,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role