Player Matchup

Cerberus
Cerberus
Melancholy7823
Cerberus
Level 28
God Stats
8W - 1L
2,000 SR
Queue Stats
172W - 171L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
TheOnlyCaillou
Gilgamesh
Level 157
God Stats
1W - 2L
1,181 SR
Queue Stats
292W - 282L
1,562 Elo+
Party 1
Ganesha
Ganesha
WITHER4637
Ganesha
Level 123
God Stats
0W - 1L
1,297 SR
Queue Stats
211W - 204L
1,559 Elo+
Party 1
Team Averages
Level 103
1,493 SR
1,565 Elo+

VS

Team Averages
Level 84
1,587 SR
1,489 Elo+
Scylla
Scylla
Airom1
Scylla
Level 18
God Stats
4W - 5L
1,531 SR
Queue Stats
35W - 31L
1,500 Elo+
Party 2
Da Ji
Da Ji
iVitaal
Da Ji
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 41L
1,500 Elo+
Party 2
Surtr
Surtr
wyattSki952
Surtr
Level 88
God Stats
11W - 8L
1,731 SR
Queue Stats
69W - 56L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 6 / 4
8,154
680
5,421
15,836
10,937
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
TheOnlyCaillou
Gilgamesh
12
5 / 6 / 0
10,123
844
8,663
17,264
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
WITHER4637
Ganesha
11
0 / 6 / 4
8,430
703
5,178
12,668
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Airom1
Scylla
13
4 / 2 / 8
10,207
851
11,118
6,232
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
iVitaal
Da Ji
13
7 / 1 / 10
10,796
900
14,163
8,483
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 2 / 11
10,950
913
15,489
13,589
8,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
18
18
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Airom1
Scylla
4
2
8
4
L
Cerberus
0
6
4
0.33
L
Gilgamesh
TheOnlyCaillou
Gilgamesh
5
6
0
0.83
L
Ganesha
WITHER4637
Ganesha
0
6
4
0.33
W
Da Ji
iVitaal
Da Ji
7
1
10
12
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,262
Damage
40,770
45,768
Taken
28,304
31,071
Mitigated
15,906
5,121
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Airom1
Scylla
11,118
1,507
0
104
6,232
2,043
828
2,564
3,350
50,174
0
L
Cerberus
5,421
490
483
1,840
15,836
10,937
0
4,829
11,007
17,997
487
L
Gilgamesh
TheOnlyCaillou
Gilgamesh
8,663
1,794
0
2,260
17,264
13,973
0
4,471
12,793
0
22,791
L
Ganesha
WITHER4637
Ganesha
5,178
431
0
538
12,668
6,161
0
2,303
10,365
24,177
0
W
Da Ji
iVitaal
Da Ji
14,163
3,763
0
1,308
8,483
5,275
0
2,679
5,493
0
41,608
W
15,489
5,807
190
2,773
13,589
8,588
42
5,742
7,510
546
39,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
31,953
119
Minions Killed
145
0
Camps Cleared
0
651,398
Distance Traveled
741,706
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,207
851
72
6
0
213,762
0
L
Cerberus
8,154
680
58
5
0
213,330
0
L
Gilgamesh
10,123
844
54
5
0
219,128
2
L
Ganesha
8,430
703
7
1
0
218,940
3
W
Da Ji
10,796
900
40
3
0
270,151
7
W
Surtr
10,950
913
33
3
0
257,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role