Player Matchup

Thanatos
Thanatos
Silver I
F34R CREE
Thanatos
Silver I
Level 125
God Stats
10W - 17L
1,469 SR
Queue Stats
733W - 756L
1,081 MMR
Solo
Horus
Horus
Silver IV
Sr_Star-
Horus
Silver IV
Level 76
God Stats
8W - 6L
1,413 SR
Queue Stats
46W - 69L
1,190 MMR
Party 2
Thoth
Thoth
Bronze II
XxArshia_AdlerXx
Thoth
Bronze II
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,076 MMR
Solo
Geb
Geb
Bronze V
Zer0_Fuku7
Geb
Bronze V
Level 81
God Stats
3W - 4L
1,502 SR
Queue Stats
15W - 36L
1,011 MMR
Party 2
Bacchus
Bacchus
Silver II
samitox_AC
Bacchus
Silver II
Level 109
God Stats
4W - 3L
1,623 SR
Queue Stats
167W - 186L
1,150 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,501 SR
1,102 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,514 SR
1,201 MMR
Agni
Agni
Silver III
 
Agni
Silver III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver II
ConstantFawn336
Ares
Silver II
Level 68
God Stats
23W - 22L
1,649 SR
Queue Stats
142W - 172L
1,101 MMR
Party 1
Chernobog
Chernobog
Bronze III
PhatMackey
Chernobog
Bronze III
Level 57
God Stats
9W - 6L
1,573 SR
Queue Stats
22W - 27L
1,137 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
fatkingnoob
Ratatoskr
Silver V
Level 61
God Stats
1W - 1L
1,387 SR
Queue Stats
54W - 70L
1,125 MMR
Solo
Tyr
Tyr
Silver III
relaxeed
Tyr
Silver III
Level 83
God Stats
6W - 10L
1,464 SR
Queue Stats
34W - 55L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F34R CREE
Thanatos
10
2 / 6 / 0
6,592
471
7,640
13,313
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Sr_Star-
Horus
9
0 / 2 / 1
5,829
416
4,590
13,395
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 0
7,189
514
2,563
9,735
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
6,638
474
4,948
13,290
8,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
samitox_AC
Bacchus
13
0 / 2 / 0
7,123
509
5,752
12,649
14,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangAchillesArachneAh Muzen Cab

VS

Bans
JanusSkadiJormungandrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 1 / 4
8,779
627
9,487
6,973
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 7
7,442
532
6,669
12,200
10,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
PhatMackey
Chernobog
13
6 / 0 / 3
8,389
599
13,629
9,802
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
fatkingnoob
Ratatoskr
14
6 / 1 / 3
8,650
618
7,709
11,746
4,794
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 1
7,881
563
4,938
9,379
8,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
18
18
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
4
7
W
0
2
7
1.75
L
Thanatos
F34R CREE
Thanatos
2
6
0
0.33
W
Chernobog
PhatMackey
Chernobog
6
0
3
7.5
L
Horus
Sr_Star-
Horus
0
2
1
0.25
L
1
5
0
0.2
L
1
3
1
0.5
W
Ratatoskr
fatkingnoob
Ratatoskr
6
1
3
7.5
W
1
0
1
1.5
L
Bacchus
samitox_AC
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
42,432
62,382
Taken
50,100
39,291
Mitigated
29,107
18,166
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,487
1,282
0
1,750
6,973
1,910
736
951
5,805
59,311
0
W
6,669
570
0
3,315
12,200
10,195
0
2,468
9,354
27,502
0
L
Thanatos
F34R CREE
Thanatos
7,640
2,314
0
6,350
13,313
4,641
0
4,871
8,442
0
47,072
W
Chernobog
PhatMackey
Chernobog
13,629
9,414
0
5,009
9,802
3,861
1,349
2,805
6,680
0
66,936
L
Horus
Sr_Star-
Horus
4,590
2,152
520
4,518
13,395
7,781
0
2,540
10,855
0
33,370
L
2,563
185
0
750
9,735
3,492
0
4,285
5,450
48,191
0
L
4,948
459
1,381
1,519
13,290
8,837
0
3,895
9,395
26,540
0
W
Ratatoskr
fatkingnoob
Ratatoskr
7,709
2,212
0
5,310
11,746
4,794
0
2,198
9,394
0
68,573
W
4,938
1,280
0
4,016
9,379
8,347
50
3,598
5,040
0
51,018
L
Bacchus
samitox_AC
Bacchus
5,752
926
0
3,128
12,649
14,540
0
565
12,084
44,280
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
41,141
335
Minions Killed
385
0
Camps Cleared
0
1,392,331
Distance Traveled
1,469,490
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,779
627
104
7
0
261,942
0
W
Ares
7,442
532
21
2
0
299,104
3
L
Thanatos
6,592
471
71
5
0
298,400
0
W
Chernobog
8,389
599
88
6
0
288,119
3
L
Horus
5,829
416
55
4
0
310,268
0
L
Thoth
7,189
514
97
7
0
248,416
2
L
Geb
6,638
474
39
3
0
291,399
0
W
Ratatoskr
8,650
618
92
7
0
350,779
0
W
Tyr
7,881
563
80
6
0
269,546
1
L
Bacchus
7,123
509
73
5
0
243,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role