Player Matchup

Discordia
Discordia
HungOverDuhhh
Discordia
Level 122
God Stats
10W - 4L
1,512 SR
Queue Stats
240W - 328L
1,353 Elo+
Solo
Neith
Neith
bobthekiller609
Neith
Level 38
God Stats
1W - 2L
1,397 SR
Queue Stats
48W - 53L
1,311 Elo+
Party 1
Shiva
Shiva
temp-694892493
Shiva
Level 64
God Stats
1W - 2L
1,400 SR
Queue Stats
14W - 21L
1,164 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
temp-7007620
Ah Muzen Cab
Level 105
God Stats
2W - 0L
1,456 SR
Queue Stats
24W - 36L
1,221 Elo+
Party 1
Nu Wa
Nu Wa
zKenay
Nu Wa
Level 115
God Stats
19W - 12L
1,607 SR
Queue Stats
155W - 156L
1,480 Elo+
Solo
Team Averages
Level 89
1,474 SR
1,306 Elo+

VS

Team Averages
Level 112
1,515 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ASlay28
Sol
Level 117
God Stats
3W - 5L
1,468 SR
Queue Stats
135W - 164L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DBB x Reaper
Morgan Le Fay
Level 65
God Stats
31W - 23L
1,607 SR
Queue Stats
88W - 87L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HungOverDuhhh
Discordia
8
0 / 1 / 2
4,207
841
2,634
2,815
874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 1
4,761
952
2,928
4,684
2,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 3
4,493
899
3,428
4,565
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
temp-7007620
Ah Muzen Cab
9
0 / 0 / 3
4,469
894
2,051
1,297
460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
zKenay
Nu Wa
10
2 / 0 / 2
4,929
986
3,277
2,095
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 1 / 1
4,591
918
2,538
4,244
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
 
Charybdis
9
0 / 1 / 3
4,499
900
917
3,972
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
 
Charon
9
0 / 1 / 0
4,244
849
959
5,370
2,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
5
0 / 0 / 0
2,275
455
0
196
63
Morgan Le Fay
DBB x Reaper
Morgan Le Fay
9
2 / 2 / 1
4,598
920
3,471
4,661
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
5
Kills
3
3
Deaths
5
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
1
1.5
L
Charybdis
 
Charybdis
0
1
3
1.5
L
Charon
 
Charon
0
1
0
0
L
Sol
0
0
0
0
L
Morgan Le Fay
DBB x Reaper
Morgan Le Fay
2
2
1
1.25
W
Discordia
HungOverDuhhh
Discordia
0
1
2
1
W
2
1
1
2.5
W
1
1
3
2.5
W
Ah Muzen Cab
temp-7007620
Ah Muzen Cab
0
0
3
1.5
W
Nu Wa
zKenay
Nu Wa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,318
Damage
7,885
15,456
Taken
18,443
6,365
Mitigated
9,186
2,961
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,538
309
223
1,410
4,244
3,041
0
1,020
2,999
0
7,625
L
Charybdis
 
Charybdis
917
294
0
1,082
3,972
1,292
562
1,142
2,663
0
11,381
L
Charon
 
Charon
959
32
465
433
5,370
2,914
0
1,737
3,370
8,591
0
L
Sol
0
0
0
0
196
63
0
178
0
0
0
L
Morgan Le Fay
DBB x Reaper
Morgan Le Fay
3,471
783
0
406
4,661
1,876
0
1,391
3,117
13,696
0
W
Discordia
HungOverDuhhh
Discordia
2,634
89
0
0
2,815
874
337
858
1,957
6,535
0
W
2,928
487
0
968
4,684
2,118
802
1,259
3,425
0
9,737
W
3,428
594
192
445
4,565
2,291
0
1,376
3,189
0
8,824
W
Ah Muzen Cab
temp-7007620
Ah Muzen Cab
2,051
636
0
128
1,297
460
87
404
893
0
11,677
W
Nu Wa
zKenay
Nu Wa
3,277
941
0
1,228
2,095
622
154
533
1,562
15,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,859
Gold Earned
20,207
96
Minions Killed
77
0
Camps Cleared
0
561,252
Distance Traveled
461,917
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,591
918
13
3
0
120,847
0
L
Charybdis
4,499
900
28
6
0
113,653
0
L
Charon
4,244
849
16
3
0
124,162
1
L
Sol
2,275
455
0
0
0
0
0
L
Morgan Le Fay
4,598
920
20
4
0
103,255
0
W
Discordia
4,207
841
15
3
0
101,079
0
W
Neith
4,761
952
19
4
0
101,009
0
W
Shiva
4,493
899
14
3
0
123,383
0
W
Ah Muzen Cab
4,469
894
24
5
0
108,693
0
W
Nu Wa
4,929
986
24
5
0
127,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role