Player Matchup

Vulcan
Vulcan
BIGCHUNGUS69705
Vulcan
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 102L
1,487 Elo+
Party 2
Chernobog
Chernobog
Eutrochium
Chernobog
Level 67
God Stats
9W - 6L
1,574 SR
Queue Stats
52W - 60L
1,372 Elo+
Solo
Fenrir
Fenrir
LazyCanuc
Fenrir
Level 80
God Stats
2W - 6L
1,426 SR
Queue Stats
74W - 70L
1,437 Elo+
Party 2
Ares
Ares
LoftiestBow221
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,303 Elo+
Solo
Set
Set
RonnyJG_
Set
Level 65
God Stats
6W - 8L
1,612 SR
Queue Stats
149W - 151L
1,516 Elo+
Solo
Team Averages
Level 70
1,523 SR
1,423 Elo+

VS

Team Averages
Level 93
1,583 SR
1,446 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChickenChick004
Baron Samedi
Level 105
God Stats
36W - 32L
1,481 SR
Queue Stats
643W - 627L
1,443 Elo+
Party 3
Geb
Geb
Ghostofwar11
Geb
Level 64
God Stats
8W - 6L
1,562 SR
Queue Stats
86W - 84L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Karma MSI
Sun Wukong
Level 105
God Stats
9W - 10L
1,642 SR
Queue Stats
780W - 780L
1,378 Elo+
Party 3
Hachiman
Hachiman
MortalGun117
Hachiman
Level 64
God Stats
23W - 13L
1,729 SR
Queue Stats
95W - 94L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
8,751
515
16,971
9,690
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Eutrochium
Chernobog
16
4 / 0 / 0
10,057
592
9,250
8,780
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
LazyCanuc
Fenrir
15
7 / 2 / 4
9,269
545
7,589
15,252
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 5
7,880
464
4,460
12,499
12,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 3
9,059
533
11,563
18,085
18,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 7 / 0
5,866
345
867
7,114
1,939
Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ChickenChick004
Baron Samedi
15
6 / 4 / 1
8,595
506
12,339
11,907
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 3
7,440
438
5,334
16,034
12,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Karma MSI
Sun Wukong
13
2 / 4 / 1
8,632
508
13,646
18,809
15,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MortalGun117
Hachiman
11
0 / 4 / 0
6,873
404
8,813
12,080
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
8
8
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
7
0
0
W
3
3
6
2
L
Baron Samedi
ChickenChick004
Baron Samedi
6
4
1
1.63
W
Chernobog
Eutrochium
Chernobog
4
0
0
4
L
0
3
3
0.5
L
Sun Wukong
Karma MSI
Sun Wukong
2
4
1
0.63
W
Fenrir
LazyCanuc
Fenrir
7
2
4
4.5
W
2
2
5
2.25
L
Hachiman
MortalGun117
Hachiman
0
4
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,833
Damage
40,999
64,306
Taken
65,944
47,194
Mitigated
39,418
10,649
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
867
456
0
110
7,114
1,939
22
1,936
5,178
10,281
0
W
16,971
4,743
0
0
9,690
4,508
130
6,759
2,931
68,085
0
L
Baron Samedi
ChickenChick004
Baron Samedi
12,339
535
509
2,992
11,907
5,316
0
6,976
4,931
66,475
0
W
Chernobog
Eutrochium
Chernobog
9,250
6,055
0
2,487
8,780
4,104
817
1,719
7,061
0
104,617
L
5,334
768
0
3,788
16,034
12,333
0
5,450
10,584
26,313
0
L
Sun Wukong
Karma MSI
Sun Wukong
13,646
4,573
0
4,780
18,809
15,647
0
3,816
14,993
1,086
63,219
W
Fenrir
LazyCanuc
Fenrir
7,589
2,098
0
2,164
15,252
7,434
291
3,834
11,418
0
57,630
W
4,460
1,014
0
2,016
12,499
12,326
455
5,240
7,259
13,470
0
L
Hachiman
MortalGun117
Hachiman
8,813
5,548
0
5,316
12,080
4,183
682
3,428
8,652
0
56,460
W
11,563
5,063
0
3,982
18,085
18,822
0
1,523
16,562
175
66,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
37,406
415
Minions Killed
303
0
Camps Cleared
0
1,640,138
Distance Traveled
1,532,506
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,866
345
20
1
0
230,685
0
W
Vulcan
8,751
515
85
5
0
350,416
0
L
Baron Samedi
8,595
506
108
6
0
338,070
2
W
Chernobog
10,057
592
148
9
0
314,257
0
L
Geb
7,440
438
27
2
0
343,454
0
L
Sun Wukong
8,632
508
89
5
0
321,433
2
W
Fenrir
9,269
545
76
4
0
358,637
1
W
Ares
7,880
464
13
1
0
316,199
0
L
Hachiman
6,873
404
59
3
0
298,864
0
W
Set
9,059
533
93
5
0
300,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role